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If you want to Use other than the the " Grand Campaign on Imperator Augustus map" Mod then Use ONLY 1 MOD from my
+FrozenmenBG+'s Collector's Edition Additional Mods Mod Pack
Link - http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=264633836
If not -The 4 TPY Balance Mod - Build, Research and Recruit ...will just be another 1 Turns per year Hardcore Mod
Compatible with other 4TPY mods like - just Remove the Grand Campaign on Imperator Augustus map (4TPY) mod
and Add:
- All Factions Playable
- 4 Turns Per Year Mod ( 4TPY )
- Italian Alliance (+SPQR) (4TPY)
- Grand Campaign Shuffle (4TPY)
- Total War: Spartacus Rises
I did buy Attila recently (should have went with Rome 2 :( ), but I think I'll be waiting for mods and DLCs to come out as I can't bring myself to even launch it. I did play Rome 2 on my friends PC, but I rarely see him...but I found it WAY more fun than Attila. He didn't even have any mods or DLCs, and it was before the EE edition.
With that said...while I don't have Rome 2. I know when you make mod compilations or mods of any kind...people tend to take it for granted and the modder doesn't really get any thanks. So, I want to let you know this looks amazing and it looks like you did a really good job on it. :) Once I get rome 2, I'm definitely getting this :D
One tip for people seeing this, if they aren't familiar with compilations in Steam: if you like many of the mods in My +FrozenmenBG+'s Rome 2 Overhaul Collector's Edition Mod Compilation, but not all of them, you can still check out my comp and subscribe to the mods individually. So if you don't like one particular thing, you can still use my compilation to get everything you want, but easily leave out a mod or two that you don't want. It's a pretty nice feature since we all know that customization is the best aspect of mods.Toon's All in One mod cant do that.
Yes - enable all out of date mods
and just play
Btw I just added 1 new mod
If you want to Use the "4 TPY Balance Mod - Build, Research and Recruit" Mod then Use ONLY 1 MOD from my
+FrozenmenBG+'s Collector's Edition Additional Mods v13.0 Mod Pack
Link - http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=264633836
If not - its just an another 4 Turns per year Hardcore Mod
- Compatible with other 4TPY mods:
All Factions Playable mod
Four Turns Per Year Mod ( 4TPY )
Roman Houses: Familia Romana (4TPY)
S.P.Q.R: Imperium (Senate) (4TPY)
Total War: Imperium Aeternum (4TPY)
Total War: Spartacus Rises
The Maccabees 1.2
Have fun Bro !!!
Thanks for the Info bro.Gonna add your comment to the Text above :) :) :) :)
1) using ESF editor open up your save game. (Open ESF as admin)
2) Click on compress_data >> campaign_env >> campaign_setup >> campaign_setup_options
3) Change the second number to whatever you like. 2 will give 320 men per unit (2x160). 3 will give 480 men per unit (3x160) and so on.
More about this on: http://www.twcenter.net/forums/showthread.php?620839-How-to-edit-unit-sizes-in-Rome-II-total-war-(number-of-men-per-unit)
I dont know about the aztek's mod - but I see it from shots thats better than GEM.
In Rome 2 there is a limit to the mod files that can be used together at 1 time.Its about the Memory thing that Rome 2 uses...And The vannila files that are modded by the Ancient Colors mod ,some of them are already used by mods from My mod pack. In this case the Recruitment sistem by the Epic Campaigns mod
Btw Holland_NL I just started testing the Mod Pack with a Mods that changes the Graphics of the game - my main problem is that My PC is 4 years old and im running the game mainly on Low and unit details on extreme - So this is a problem - I cant see what minor things are changed by modders in the hourses , arty, walls ladders and so on.In the screen shots by those mods I see no difference.On other units like or siege towers i see the wood like it is painted before the battle with some Latex from the Local furnicure store.
A better examle would be ancient colours or mods that reskin units. And how do mods that improve the textures of horses, siege engines etc interact with the pack? (since it has so many extra units)
One question though, is there a combat mod that is compatible with so many unit mods?