Arma 3
Real Panzer Global Mobilisation DLC Enhancement
30 Comments
{RP}Alan  [author] 3 Oct, 2024 @ 10:55am 
ok
Tyler Viktorovich 2 Oct, 2024 @ 10:45am 
And part your sounds too
Tyler Viktorovich 2 Oct, 2024 @ 10:36am 
Can i use your settings engine vehicle's in my addon for vehicles from wh40k with link on your addon?
I like how your create movement for vehicle!
{RP}Alan  [author] 1 Apr, 2022 @ 2:51am 
Hallo

Idol Desiires, it is one of my own custom missions that you can find here as a download with my other stuff.

Lowlandnutria92, Just tanks as far as I can remember.

Thank you both for commenting and using the mods.
Lowlandnutria92 3 Mar, 2022 @ 6:29pm 
does this affect other mechanized vehicles or just tanks?
Desiire 20 Jan, 2022 @ 9:37pm 
I love this mod -- Global Mobilization doesn't get enough love

What mission are you playing in your video? It looks like Warmachine but on a much larger scale. That looks like THE definitive way to play GM. Cheers!
Andrey301 23 Mar, 2021 @ 11:23pm 
Oh, okay.
{RP}Alan  [author] 23 Mar, 2021 @ 4:03pm 
Hallo Andrey, that would be the mod that is causing the unwanted changes. It runs a script that Glomo does not like. I would not use that one with Glomo. Same problem with IFA3 as well.

Thanks for your feedback.
Andrey301 23 Mar, 2021 @ 1:15am 
Real Panzer SFX is the only other mod
{RP}Alan  [author] 23 Mar, 2021 @ 12:50am 
Hallo Andrey301 Vor 6 Stunden

That is not an intended mod feature and not part of the code.

Are you using other mods as well as this one?

Try running glomo and just this mod to isolate the problem a bit.
Andrey301 22 Mar, 2021 @ 5:56pm 
When I load this mod, the T-55s from glob mob have all insignia removed and the tracks are exposed for some reason.
{RP}Alan  [author] 22 Mar, 2021 @ 4:11pm 
Hallo Andrey301 Vor 3 Stunden

Can you be more specific?

Thanks for commenting and using the mod.
Andrey301 22 Mar, 2021 @ 12:59pm 
can you fix the issue where the T-55's have a part removed for some reason
{RP}Alan  [author] 28 Feb, 2021 @ 3:07pm 
Hallo Impulse91' Vor 11 Stunden

Thanks for commenting and using the mod. The mod affects all of the T55s and Leos.
F18SUPERHORNET 28 Feb, 2021 @ 3:30am 
Are all T-55s and all leopard tanks effected or some ?
Yo Gabba Gabba! 20 Nov, 2020 @ 10:11am 
You're doing a great job. Arma is a maze. Think about it this way, Arma 3 came out in 2013 and we're only now seeing fully fleshed out mods, it took that long to figure out what was going on, with the Devs updating the engine the whole time!

Hopefully now that we're at 2.00 things will be constant enough to work with. Imagine if you had started before the Tanks DLC!
{RP}Alan  [author] 19 Nov, 2020 @ 8:31am 
Hallo Frosted Vert Vor 1 Stunde

Thanks for commenting and using the mod.

One thing I would like to do is add some interior pics like I did for my other mod.

It is tricky with this mod tho as the code is locked down and I have to guess using experience how to mod it and get things working as I cannot see the actual configs in their original unpacked form. Crazy but true.
Yo Gabba Gabba! 19 Nov, 2020 @ 7:19am 
I'd love to see the rest of the tanks get a look. I'm a sucker for the PT-76 personally.

Great job, looking forward to see what you do next.
{RP}Alan  [author] 26 Sep, 2020 @ 1:18pm 
Hello Charlie Vor 1 Stunde

I agree with you and it could be done. It is a ton of work tho. For now I just did the Leopards and the T55s as I use those the most in my tank battles and my main interest is tanks.

Thanks for using the mod and giving feedback.
Charlie 26 Sep, 2020 @ 12:12pm 
As someone who loves armored warfare thank you for your work , it totally improves the experience of using tanks. The only thing that is a bit of a let down is that driving and sound corrections don't apply to other tracked armored vehicles from the DLC, like M113, BMP ot Shilka which may be seen more often in missions and would make the entire armor warfare experience perfect. Thank you.
battleshipfree 27 Jul, 2020 @ 7:01pm 
Thx, got it.
{RP}Alan  [author] 27 Jul, 2020 @ 12:54pm 
Hallo battleshipfree Vor 4 Stunden

I am not sure what you mean by your question.

RHS is so good that it needs no Real Panzer mod to make it better. In fact some of the coding in my RP mods is based off advanced stuff that I find in the RHS mods. RP for A3 does work with RHS and will provide some additional sounds.

Thanks for commenting and using the mod.
battleshipfree 27 Jul, 2020 @ 8:43am 
Any idea of a Real Panzer configuration for RHS?
{RP}Alan  [author] 11 May, 2020 @ 5:50am 
thanks Icebird 17 hours ago
Icebird 10 May, 2020 @ 11:56am 
Congratulations, nice work!
A little mistake Turn Out event:
For all tanks, the gunner and commander hatch remain locked,
good at the driver
{RP}Alan  [author] 18 Mar, 2020 @ 8:15am 
Added these new features to the base tank class
unloadinCombat = false;
ejectDamageLimit = 1;
hullExplosionDelay[] = {5,10};
hullDamageCauseExplosion = false;
explosionEffect = "ATMineExplosion";
{RP}Alan  [author] 18 Mar, 2020 @ 8:07am 
Hello,

1. Removed the tankscript and made it an optional mod instead. The optional mod can be found here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2020372071
2. Mod works with and without tankscript.
{RP}Alan  [author] 16 Feb, 2020 @ 10:06am 
Hello,

Just loaded this update;

* Improved tankscript.
* Brake idle speed adjustment.
* More efficient torque curves and gear change settings.
* Increased gear change latency times.
{RP}Alan  [author] 8 Feb, 2020 @ 5:24am 
Hello,

Thanks for commenting and using the mod.

I will have look at it and see if I can do anything.

Thangs again.
Bish 7 Feb, 2020 @ 5:58am 
Hey man , this is doesn't seem to work with the Livonian Peoples Army mod which uses GM assets, any ideas?