Garry's Mod

Garry's Mod

Easy Entity Inspector
99 Yorum
Baby Wizard 21 Eyl @ 10:40 
Is there a way to show the fonts BIGGER? so you can see the names of the attachments better?
and also the bones?
SALTsaltSaltsaltsaltsaltSalt 21 Eyl 2023 @ 21:14 
is it possible to turn a effect/prop into a ragdoll?
FuelcellSeth 13 Eyl 2023 @ 20:43 
How do i turn it off after pulling it out?
TheCarson116 31 Ağu 2023 @ 10:10 
For some reason this tool completely ceases to function when aiming at an LVS vehicle (don't know why since it works with all other entities, even those that are custom).
phoenixpnr 27 Ağu 2023 @ 18:48 
@ Rubat

can you make it so you can also see if an entity emits sounds similar to the "Entity Sub Materials - [id] path", but with the sound file the entity plays, and also tells you the pitch and volume of it as well? the reason behind this is because i also use Wiremod, and i'm getting sick and tired of playing needle in a haystack.
gamerfireheart 25 Oca 2023 @ 7:05 
if its too long please link me a video
gamerfireheart 25 Oca 2023 @ 7:04 
how do you do that
gamerfireheart 25 Oca 2023 @ 7:04 
i have an effect and i want to make it a ragdoll
ilovepancakes1012 4 Ara 2021 @ 12:15 
Thats most likely a trigger, RPGVeir
Veir 23 Kas 2021 @ 0:10 
I have entity on the map that works like a button (opens up doors next to it), but its pretty much impossible to select it with this tool, do you recommend some other ways to select it? I need its vectors for gamemode
Rubat  [yaratıcı] 11 May 2021 @ 7:48 
You should not be having this tool on a production server. It is a development tool.
storm37000 10 May 2021 @ 17:32 
Is it posible to get a rate limit on the serverside net receive "rb655_inspector_reqinfo"? It looks like an expensive function that exploiters could use to lag a server if they abuse it.
Cpt. Hazama 9 Haz 2020 @ 21:16 
Hmm weird, I haven't downloaded any mods lately. I'll take a look. Thx
Rubat  [yaratıcı] 9 Haz 2020 @ 18:55 
No? https://files.facepunch.com/rubat/1b1011b1/2020-06-10_04-54-46.png

That would be one or more of your addons that misuse HUDPaint hook.
Cpt. Hazama 9 Haz 2020 @ 18:32 
The latest update seems to have messed up the "Render when tool is holstered" option. No matter if it's checked or not, it will only render when the tool is being held
Rubat  [yaratıcı] 8 Haz 2020 @ 12:12 
@Geisteskrankenchan, Thanks, will fix soon.
Geisteskrankenchan 8 Haz 2020 @ 8:39 
[Easy Entity Inspector] lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:487: attempt to index local 'seqinfo' (a nil value)
1. func - lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:487
2. DrawHUD - lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:1126
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/cl_init.lua:54

Happens when you inspect world entitites. I tried on func_door_rotating
theoneman 31 May 2020 @ 22:03 
A pretty convenient tool.
Rubat  [yaratıcı] 3 Tem 2019 @ 23:18 
The entity must be selectable, you cannot select static props.
BaileyG 3 Tem 2019 @ 23:14 
Anyone know why it won't show Entity Position when I click on a chair for example?
BargarBerta 06 23 Oca 2019 @ 8:43 
i think a serten inspector needs this if you know who i,am talking about heres a hint "go go"
GØLEM 23 Haz 2018 @ 15:20 
Piece of shit is buggy as fuck. I CAN'T FUCKING MOVE MY PLAYER, AND IT'S FUCKING STUCK!!!!
Geisteskrankenchan 24 Mar 2018 @ 6:41 
This tool crashes the game after inspecting the model and then using r_flushlod to update it. Just saying so you'll be aware of this bug.
MrRandom 12 Ara 2017 @ 10:57 
how can i edit entity name (i mean pls give me link to editor or some way to edit)
Rubat  [yaratıcı] 26 Eyl 2017 @ 0:46 
No, it is an INSPECTOR.
Szmaka 25 Eyl 2017 @ 9:54 
any way to edit those informations?:LIS_poker_face:
Rubat  [yaratıcı] 8 Tem 2017 @ 22:50 
First of all, the code is not for you to read.

The reason why I didn't put the text and decided to go with tooltips for that info is because I didn't want to stretch the tool panel into oblivion, so you can see all the info without scrolling. Same goes for a box for GetTable(), I don't want to stretch it even further and I don't feel it fits this tool.

I don't feel like the color needs a visual representation because you can already see it on the entity you have selected.

I will fix the HitPos thing.

Anya~ 8 Tem 2017 @ 19:33 
Seems that the HitPos in one of the tools options updates server wide, so when somone clicks it changes it to where they clicked instead of where you clicked.

It would be nice to see actual text above the text boxes telling us what each box is for.

It would be nice to have a little box showing the colour of the object for the Color() box.

The click sound when changing through the options should be on the client only. (Don't see a reason for the sound being serverside/shared.)

It would also be nice to have a box for Entity:GetTable()

Finally I think the code should be cleaned up so that it's easier to read and understand. (Comments and stuff.)
Rubat  [yaratıcı] 8 Tem 2017 @ 16:48 
Updated?
Anya~ 8 Tem 2017 @ 16:31 
This tool really needs to be updated.
unkonau 27 Oca 2017 @ 20:32 
これの使い方教えてもらえますか?
Corrupted.ROM 22 Ara 2016 @ 8:06 
Are you able to write in these fields or change any value?
deploy a dispenser here 22 Tem 2016 @ 11:30 
Sub-a-doodle-doo.
Vix 30 May 2016 @ 22:44 
¿Alguna vez ha intentado anal? ¿Alguien aquí sabe donde puedo encontrar filtrado celebridades desnudos / vídeos?
Peter Lemoncello 5 Nis 2016 @ 18:59 
can you Inspect npcs?
Ainzteinz 5 Mar 2016 @ 15:36 
So it's like pose tool or somesthing?
Diablos 15 Şub 2016 @ 15:10 
Thumb up but some problems : L_UpperArm and R_UpperArm are inverted (i think, for me for a HL2 character) and we can't see goodly the name of the bones (for example there is what behind the number 15, i can't see) ... But very good tool :D !
8Z 20 Oca 2016 @ 9:28 
Life saver! Thank you!
Sheesh 15 Eki 2015 @ 11:28 
Ты создал кулаки?
^4Infernal Vogel %ide% 7 Eki 2015 @ 8:03 
Ну тогда извеняюсь. Искренне. Но всеж. Нужно ингода отвечать.
Rubat  [yaratıcı] 7 Eki 2015 @ 7:53 
Конкуренты? ЧСВ? Ты чего обкурлся? Я не отвечяю на вопросы которые не относятся к этому моду.
^4Infernal Vogel %ide% 7 Eki 2015 @ 7:45 
Недеюсь ты не забыл какой я вопрос по мешам задовал ? Или ты х положил на него ? Конкуренты не нужны ? Или ЧСВ большое ? Нет бы сказать где у тебя были примеры с их использованием. Яб сам ковырнул и достал. Но нет. НУЖНО ИГНОРИТЬ! http://s011.radikal.ru/i316/1510/0b/f99d953a5b65.jpg
Rubat  [yaratıcı] 18 Eyl 2015 @ 14:16 
Updated. See "Change Notes" tab for changes.
VeGas GhOst 18 Eyl 2015 @ 11:00 
Best tool for modders and wire buffs ever. 10/10
Lucky Lenin 22 Tem 2015 @ 5:01 
Tripwire Stool:
-the tripwire mechanic should be more like a laser sensor wich "activates" the selected key when something passes through the laser
-model similar to the laser stool models
-some laser models, including and invisiblile one
-adjustable delay between passing the laser and activating the selected key.

I am paciently waiting for your answer
Lucky Lenin 22 Tem 2015 @ 5:00 
Sound Emitter Stool:
-model similar to the well known Emitter tool
-volume and hearing range of the emitted sound
-a loop option for the emitted sound(ex: in the normal mode, after you pressed the selected start key, the sound is emitted by the emitter, and after it ends you can press again to emit again. With the loop function, you press the start key, and the emmiter loops the sound clip until you press again the chosen key, wich now, acts like a stop key.)
-a browse menu, from wich you can select sound files in the local storage
-a save button, to save the sound clip, to skip the whole "browsing the computer" step
PS: I dont know if a limit of lenght should be implied or not
Lucky Lenin 22 Tem 2015 @ 5:00 
Dear Rubat, i have watched your profile and noticed the professional aspect of your uploaded items. I dont know if you take requests for items, and i would like to know if you do, because there were 2 tools that i had searched for for a while now, and i did not find them: a "Sound Emitter" and a "Tripwire"( WireMod-free). In my opinion these two would improve some player-made contraptions a lot. If you would be so kind to take on this project, I, and a lot of other players(later) would be very thankfull. I already tought about the properties of those 2:
Alban CHAMPIGNON [GiletJaune] 4 May 2015 @ 15:22 
Thanks sooo much!!!! :extralife: See you on GitHub. :-D
Rubat  [yaratıcı] 4 May 2015 @ 14:00 
Done.
Alban CHAMPIGNON [GiletJaune] 4 May 2015 @ 11:31 
Hi Rubat,
Could you please add the MapCreationID in the info list? This piece of information would be so nice to easily modify and fix maps in-game!
Thank you. :extralife: