Garry's Mod
Easy Entity Inspector
99 comentarii
Baby Wizard 21 sept. la 10:40 
Is there a way to show the fonts BIGGER? so you can see the names of the attachments better?
and also the bones?
SALTsaltSaltsaltsaltsaltSalt 21 sept. 2023 la 21:14 
is it possible to turn a effect/prop into a ragdoll?
FuelcellSeth 13 sept. 2023 la 20:43 
How do i turn it off after pulling it out?
TheCarson116 31 aug. 2023 la 10:10 
For some reason this tool completely ceases to function when aiming at an LVS vehicle (don't know why since it works with all other entities, even those that are custom).
phoenixpnr 27 aug. 2023 la 18:48 
@ Rubat

can you make it so you can also see if an entity emits sounds similar to the "Entity Sub Materials - [id] path", but with the sound file the entity plays, and also tells you the pitch and volume of it as well? the reason behind this is because i also use Wiremod, and i'm getting sick and tired of playing needle in a haystack.
gamerfireheart 25 ian. 2023 la 7:05 
if its too long please link me a video
gamerfireheart 25 ian. 2023 la 7:04 
how do you do that
gamerfireheart 25 ian. 2023 la 7:04 
i have an effect and i want to make it a ragdoll
ilovepancakes1012 4 dec. 2021 la 12:15 
Thats most likely a trigger, RPGVeir
Veir 23 nov. 2021 la 0:10 
I have entity on the map that works like a button (opens up doors next to it), but its pretty much impossible to select it with this tool, do you recommend some other ways to select it? I need its vectors for gamemode
Rubat  [autor] 11 mai 2021 la 7:48 
You should not be having this tool on a production server. It is a development tool.
storm37000 10 mai 2021 la 17:32 
Is it posible to get a rate limit on the serverside net receive "rb655_inspector_reqinfo"? It looks like an expensive function that exploiters could use to lag a server if they abuse it.
Cpt. Hazama 9 iun. 2020 la 21:16 
Hmm weird, I haven't downloaded any mods lately. I'll take a look. Thx
Rubat  [autor] 9 iun. 2020 la 18:55 
No? https://files.facepunch.com/rubat/1b1011b1/2020-06-10_04-54-46.png

That would be one or more of your addons that misuse HUDPaint hook.
Cpt. Hazama 9 iun. 2020 la 18:32 
The latest update seems to have messed up the "Render when tool is holstered" option. No matter if it's checked or not, it will only render when the tool is being held
Rubat  [autor] 8 iun. 2020 la 12:12 
@Geisteskrankenchan, Thanks, will fix soon.
Geisteskrankenchan 8 iun. 2020 la 8:39 
[Easy Entity Inspector] lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:487: attempt to index local 'seqinfo' (a nil value)
1. func - lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:487
2. DrawHUD - lua/weapons/gmod_tool/stools/rb655_easy_inspector.lua:1126
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/cl_init.lua:54

Happens when you inspect world entitites. I tried on func_door_rotating
theoneman 31 mai 2020 la 22:03 
A pretty convenient tool.
Rubat  [autor] 3 iul. 2019 la 23:18 
The entity must be selectable, you cannot select static props.
BaileyG 3 iul. 2019 la 23:14 
Anyone know why it won't show Entity Position when I click on a chair for example?
BargarBerta 06 23 ian. 2019 la 8:43 
i think a serten inspector needs this if you know who i,am talking about heres a hint "go go"
GØLEM 23 iun. 2018 la 15:20 
Piece of shit is buggy as fuck. I CAN'T FUCKING MOVE MY PLAYER, AND IT'S FUCKING STUCK!!!!
Geisteskrankenchan 24 mart. 2018 la 6:41 
This tool crashes the game after inspecting the model and then using r_flushlod to update it. Just saying so you'll be aware of this bug.
MrRandom 12 dec. 2017 la 10:57 
how can i edit entity name (i mean pls give me link to editor or some way to edit)
Rubat  [autor] 26 sept. 2017 la 0:46 
No, it is an INSPECTOR.
Szmaka 25 sept. 2017 la 9:54 
any way to edit those informations?:LIS_poker_face:
Rubat  [autor] 8 iul. 2017 la 22:50 
First of all, the code is not for you to read.

The reason why I didn't put the text and decided to go with tooltips for that info is because I didn't want to stretch the tool panel into oblivion, so you can see all the info without scrolling. Same goes for a box for GetTable(), I don't want to stretch it even further and I don't feel it fits this tool.

I don't feel like the color needs a visual representation because you can already see it on the entity you have selected.

I will fix the HitPos thing.

Anya~ 8 iul. 2017 la 19:33 
Seems that the HitPos in one of the tools options updates server wide, so when somone clicks it changes it to where they clicked instead of where you clicked.

It would be nice to see actual text above the text boxes telling us what each box is for.

It would be nice to have a little box showing the colour of the object for the Color() box.

The click sound when changing through the options should be on the client only. (Don't see a reason for the sound being serverside/shared.)

It would also be nice to have a box for Entity:GetTable()

Finally I think the code should be cleaned up so that it's easier to read and understand. (Comments and stuff.)
Rubat  [autor] 8 iul. 2017 la 16:48 
Updated?
Anya~ 8 iul. 2017 la 16:31 
This tool really needs to be updated.
unkonau 27 ian. 2017 la 20:32 
これの使い方教えてもらえますか?
Corrupted.ROM 22 dec. 2016 la 8:06 
Are you able to write in these fields or change any value?
deploy a dispenser here 22 iul. 2016 la 11:30 
Sub-a-doodle-doo.
Vix 30 mai 2016 la 22:44 
¿Alguna vez ha intentado anal? ¿Alguien aquí sabe donde puedo encontrar filtrado celebridades desnudos / vídeos?
Peter Lemoncello 5 apr. 2016 la 18:59 
can you Inspect npcs?
Ainzteinz 5 mart. 2016 la 15:36 
So it's like pose tool or somesthing?
Diablos 15 febr. 2016 la 15:10 
Thumb up but some problems : L_UpperArm and R_UpperArm are inverted (i think, for me for a HL2 character) and we can't see goodly the name of the bones (for example there is what behind the number 15, i can't see) ... But very good tool :D !
8Z 20 ian. 2016 la 9:28 
Life saver! Thank you!
Sheesh 15 oct. 2015 la 11:28 
Ты создал кулаки?
^4Infernal Vogel %ide% 7 oct. 2015 la 8:03 
Ну тогда извеняюсь. Искренне. Но всеж. Нужно ингода отвечать.
Rubat  [autor] 7 oct. 2015 la 7:53 
Конкуренты? ЧСВ? Ты чего обкурлся? Я не отвечяю на вопросы которые не относятся к этому моду.
^4Infernal Vogel %ide% 7 oct. 2015 la 7:45 
Недеюсь ты не забыл какой я вопрос по мешам задовал ? Или ты х положил на него ? Конкуренты не нужны ? Или ЧСВ большое ? Нет бы сказать где у тебя были примеры с их использованием. Яб сам ковырнул и достал. Но нет. НУЖНО ИГНОРИТЬ! http://s011.radikal.ru/i316/1510/0b/f99d953a5b65.jpg
Rubat  [autor] 18 sept. 2015 la 14:16 
Updated. See "Change Notes" tab for changes.
VeGas GhOst 18 sept. 2015 la 11:00 
Best tool for modders and wire buffs ever. 10/10
Lucky Lenin 22 iul. 2015 la 5:01 
Tripwire Stool:
-the tripwire mechanic should be more like a laser sensor wich "activates" the selected key when something passes through the laser
-model similar to the laser stool models
-some laser models, including and invisiblile one
-adjustable delay between passing the laser and activating the selected key.

I am paciently waiting for your answer
Lucky Lenin 22 iul. 2015 la 5:00 
Sound Emitter Stool:
-model similar to the well known Emitter tool
-volume and hearing range of the emitted sound
-a loop option for the emitted sound(ex: in the normal mode, after you pressed the selected start key, the sound is emitted by the emitter, and after it ends you can press again to emit again. With the loop function, you press the start key, and the emmiter loops the sound clip until you press again the chosen key, wich now, acts like a stop key.)
-a browse menu, from wich you can select sound files in the local storage
-a save button, to save the sound clip, to skip the whole "browsing the computer" step
PS: I dont know if a limit of lenght should be implied or not
Lucky Lenin 22 iul. 2015 la 5:00 
Dear Rubat, i have watched your profile and noticed the professional aspect of your uploaded items. I dont know if you take requests for items, and i would like to know if you do, because there were 2 tools that i had searched for for a while now, and i did not find them: a "Sound Emitter" and a "Tripwire"( WireMod-free). In my opinion these two would improve some player-made contraptions a lot. If you would be so kind to take on this project, I, and a lot of other players(later) would be very thankfull. I already tought about the properties of those 2:
Alban CHAMPIGNON [GiletJaune] 4 mai 2015 la 15:22 
Thanks sooo much!!!! :extralife: See you on GitHub. :-D
Rubat  [autor] 4 mai 2015 la 14:00 
Done.
Alban CHAMPIGNON [GiletJaune] 4 mai 2015 la 11:31 
Hi Rubat,
Could you please add the MapCreationID in the info list? This piece of information would be so nice to easily modify and fix maps in-game!
Thank you. :extralife: