Total War: WARHAMMER II

Total War: WARHAMMER II

No LOD [REMAKE]
27 comentarios
Merkwürdigliebe 26 ENE 2023 a las 10:02 
This mod gives me more (+2)FPS, what the hell CA.
Commisar Jon Fuklaw  [autor] 15 JUL 2021 a las 10:06 
Update:

Content:
DLC17 units added to scope of mod
Commisar Jon Fuklaw  [autor] 7 JUN 2021 a las 18:21 
No. LOD settings are per unit, which means this is vanilla units only. If you want custom units to not have LOD, you need to remove the low poly/2D imposters from the unit variants in the mod(s) in question, which is super quick and easy to do.
Mathicsatem 7 JUN 2021 a las 17:32 
Does it work with unit mods? Like expanded rosters?
Commisar Jon Fuklaw  [autor] 31 DIC 2020 a las 22:44 
It should work fine.
Ulysses S. Grant 31 DIC 2020 a las 21:21 
I'm curious if anyone else can confirm that this is working with the current patch. I'm having some trouble getting it to work using Kaedrin's mod manager even with no other mods active.
Commisar Jon Fuklaw  [autor] 16 DIC 2020 a las 1:04 
Correct.
fredo994 16 DIC 2020 a las 0:59 
hi was reading the description of this mod sound very nice in gameplay perspective but im a french guy, maybye you could explain me This, like the original, simply removed the lowpoly and superlowpoly models for all vanilla units whats lowpoly and superlowpoly is ?
Cal 25 JUN 2020 a las 13:15 
The original author created a resized and regular version
Commisar Jon Fuklaw  [autor] 25 JUN 2020 a las 13:12 
The original did not have resized anything, though there may have been a version made by someone who did resize lords.
Cal 4 JUN 2020 a las 20:36 
Awesome mod, too bad there can't be a compatibility patch with any of the good resizers or a resized lord at least like the original had.
Mungo Turkey 31 MAY 2020 a las 10:57 
Great mod, should have way more subs. Thank you.
Commisar Jon Fuklaw  [autor] 21 MAY 2020 a las 18:43 
Update:

Rebuilt entire table for DLC 15. God rest my Delete key.
Portwills 8 MAY 2020 a las 11:09 
Thanks so much for this mod, the game looks so much better with it and somehow runs better too, constant 70 fps and above all the way through battles whereas before my game would go down to 40-50 in the heat of battles while zooming in and out. Maybe the game constantly unloading and loading textures slows down the game? Though as previously stated, 4 stacks is impossible without 30-40 fps, otherwise ZERO performance loss.

Blows my mind that the game needs a mod for this, it should have been in the settings from the start. Couldn't play the game without this, thanks again.
TLDR: This mod saves the day.
Commisar Jon Fuklaw  [autor] 14 MAR 2020 a las 15:35 
If my old man ever taught me anything it's: Ask stupid questions, get stupid answers.
darthalex41 14 MAR 2020 a las 12:21 
the author replies here are beautiful
Commisar Jon Fuklaw  [autor] 4 MAR 2020 a las 16:59 
Because those aren't vanilla units. Not my problem.
Hondo 12 FEB 2020 a las 11:47 
Thank you so much for the remake.
Jesusshock 8 FEB 2020 a las 20:19 
threekindom plz!!
Commisar Jon Fuklaw  [autor] 16 ENE 2020 a las 15:30 
I don't know and I don't care.
I can tell you doesn't do anything to SFO's units, only vanilla units.
Ligma Bababooey 16 ENE 2020 a las 14:31 
sfo compatible ?
Commisar Jon Fuklaw  [autor] 14 ENE 2020 a las 13:51 
Wood elves have pretty low model counts, so I'd not be too worried.
I sometimes have small issues with 4v4 fights as (admittedly heavily modified) dorfs.
Raziel 14 ENE 2020 a las 12:57 
Oooooh, gotcha, haven't had any issue so far, running a full arrow army comp wood elf campaign, so far no performance loss :)
Commisar Jon Fuklaw  [autor] 14 ENE 2020 a las 12:37 
Such battles are much harder on performance.
Raziel 14 ENE 2020 a las 11:14 
What do you mean?
Commisar Jon Fuklaw  [autor] 14 ENE 2020 a las 8:09 
Just be wary of very large, range heavy battles.
Raziel 14 ENE 2020 a las 3:00 
I'm glad someone has taken their time to fix this great mod! I'm downloading it now to test it :)