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Really looking forward to playing with this. Nice work
This is always nice to put in the description :)
I am able to beat immortal difficulty most of the time, and occasionally Deity.
How about defending cities with something more than a few archers and the city itself? Get some walls and one or two melee units and you are done.
Is just FACT tradition/tall works better 95% of the time, also is easy to see how early economy is a little broken, going negative easilily, specially if isolated.
After so much games and so much feedback, maybe the city defense loss is too much (just watch Attila rams), and the goddess of protection change is also a bit too high (factoring city defense loss is not game-breaking). Also piety 10% culture cut is a bit too much that early.
You nerf the one tree that is actually a viable alternative to liberty for any civ that does not benefit greatly from lots of fighting early. And that crazy buff to honor? Fuck liberty, I'm going wide with Honor holy shet
And nerf things that actually make higher difficulties challenging like happiness, AI advantages, city strength (Yes, taking a city is no small matter and you actually have to care about warmonger)
And then you buff siege units while making cities weaker? Have you ever played above, say, prince? Bismarck, Atilla and Ashurbanipal will rip you a new one before turn 100. Heck, Isabella's conquistadors are going to eat your cities before you're even aware they're coming.
Yeah, balance my ass.
You can see where exactly all the buffs to policies are applied simply looking at the policy window with the details activated.
Don't know about krazen buffs, if they are on other aspects should be fully compatible.
- When come the new piety bonus? With the opener? Same question for exploration and with the +2 production in capital and 10% unit production instead of 15% melee production bonus. Three units maintenance-free in Honor.
Documents\My Games\Sid Meier's Civilization 5\cache
No fear, that information is created again when you start the game and you don't lose nothing.
UPDATE Defines SET [Value] = 4.3 WHERE [Name] = 'CITY_STRENGTH_TECH_BASE';
The original value was 5.5, is is used oon an exponential formula, so that 4.3 result as half defenses from tech of 5.5. You should try with a 4.8 or 5 value for what you're looking for.
Anyways I had in mind to up the value a bit on a future release too. You're TOO dependant on city walls to keep a good defense.
Don't know why it doesn't show dominus, try to unsuscribe, clean the game cache data and suscribe again, mine is in Documents\My Games\Sid Meier's Civilization 5\cache, you can delete everything inside there (make a temporal copy on another location to be sure).
Cofee shop is also boosted with +3 production and no maintenance cost, forgot about that windmill version.
I don´t have BNW cus its too expensive for me.