Left 4 Dead 2
Locked Doors Mutation
48 σχόλια
Sylvia12 27 Απρ 2019, 11:44 
I can't carry a melee and the Magnum with me...
I'm Seeing Double O_O 14 Φεβ 2019, 6:04 
make somthing like this as a smx sourcemod plugin so i can use it in online coop and im all in for it
Zahkrosis 5 Νοε 2018, 9:00 
Ok, great idea, but a bit of a poor execution. There are a few problems:

1: Some doors ive saw common infected break down. Very very few doors, but still saw it happen.

2: Some maps ye dont need to go through a door at all, like Hard Rain part 1

3: Zombies tend to spawn behind locked doors (Especially in places like Dead Center part 1, especially if they run off the edges) so i cant get keys. Kinda self-defeated itself.

So, fantastic idea but might need a bit of a tweak.
Zahkrosis 3 Νοε 2018, 6:52 
interesting concept
Victorious the stylin red Dragon 18 Αυγ 2018, 7:22 
it's so fun and cool. if you can make a version of this but with special infecteds. can you do that some time?
Victorious the stylin red Dragon 10 Αυγ 2018, 4:02 
can you fix the crosshair issue?
Raven Heathers 20 Απρ 2018, 20:32 
Is my game supposed to crash?
Victorious the stylin red Dragon 17 Φεβ 2018, 0:31 
the mutation is ok. but it affect the other games. my crosshairs are completely gone cant see where im shooting!
Olkin 21 Ιαν 2018, 15:22 
i have keys but i cant open doors! why?
poM  [Δημιουργός] 26 Μαρ 2017, 13:23 
@Testing Sh1t
It's the fastest way to learn how it works :steamhappy:
Manimerken 26 Μαρ 2017, 13:19 
okay. thank you, i wasn't sure about straight ripping your work but if you are okay with that

I'll just have a lookaround
poM  [Δημιουργός] 26 Μαρ 2017, 13:18 
@Testing Sh1t
I modified the weapon script file for magnum. You can extract .vpk file to see things inside.
Manimerken 26 Μαρ 2017, 13:01 
hello hello

I find your mutation very interesting. How did you do to make the magnum a primary weapon?
poM  [Δημιουργός] 30 Σεπ 2016, 5:53 
@Tнλt αίη't worκίηg™
Thank you. In that mutation, tank doesnt spawn in finale for many campaigns. Also, I used some codes from someone else's mod without his permission. He didnt say anything but I dont like what I did so I removed it. I'm so sorry if you still want to play it.
poM  [Δημιουργός] 11 Αυγ 2016, 4:11 
@Dickson
Yes, only 2.
Valentine's Ezelith 11 Αυγ 2016, 3:58 
A question: Is the magnum's reserve ammo its max? As in, you can only hold 2 more bullets even if you clear out a horde.
B̸u̴m̷p̸k̷i̴n̵ 28 Μαϊ 2016, 13:49 
long mod short mash the e key
Witch 6 Αυγ 2015, 3:24 
@poM
It's alright, it hasn't been much of a pain lately but overall it's still a really fun mod, but it doesn't seem to like certain custom maps, mostly could be a script issue, or the fact my game can be a bitch.
poM  [Δημιουργός] 6 Αυγ 2015, 2:42 
@Amaya Miyomi
Sorry.
I dont know how to fix it either.
But somehow, using mods that replace commons is kinda fix it for me.
The Renegadist 5 Αυγ 2015, 18:18 
Just like the L4D1 Beta
Witch 17 Μαϊ 2015, 7:06 
I found this an awesome mutation, I really love the challenge with it, but after so often, or even before, an engine error springs up:

"Engine Error - 95/ - infected: UTIL_SetModel: no precached: models/infected/common_male_dressShirt_jeans.mdl"

So far, it's happened to me and my friend as we played the 2-player version on Dark Carnival, but he crashed to desktop and I had the Engine Error spring up. It's happened on Death Toll, No Mercy (crashes with engine error), Dark Carnival, Hard Rain.

Is there away or a fix, due for this mutation? I really love the challenge, but the Engine Error is coming a pain. Please, we need a fix for this issue. I do rate this, 8/10, until the bugs are sorted.
L e e C e e e 1 Ιαν 2015, 10:13 
I started Dead Center, killed zombies (didnt receive a key), the whole hallway of doors were locked. And the door that i had to get past to continue the level, was locked. So im just a dumb survivor in a hallway full of doors that are locked. I rate this a 4/10
Lee Harvey Oswald 9 Ιουν 2014, 6:35 
who me
Ormedius CZ 14 Μαϊ 2014, 5:09 
Hard as a hell when have a meele
mr. snail 3 Μαϊ 2014, 0:07 
THIS IS A MUTATION NOT KEYS AND LOCKED DOORS DELETE THE DOORS
Roxxapo 26 Μαρ 2014, 8:12 
yeah i hapened to find adrenaline not mor than 5 minutes after posting that comment, and I was playing on the Yama campaign.
poM  [Δημιουργός] 26 Μαρ 2014, 5:23 
@thatawesomeguy1
Nope, I think having only 2 reserved ammo makes the game more challenge.
For adrenalines, they're somewhere in the map. I didn't remove any of them, so if you couldn't find one, it might be because of your luck.
Roxxapo 25 Μαρ 2014, 14:18 
NVM! I found the problem! One of my mods was still eneabled. It works perfecly.

P.S. is it possible to carry more than 2 additional shots with the magnum? and where is all the adrenaline at?
poM  [Δημιουργός] 25 Μαρ 2014, 12:47 
@thatawesomeguy1
That's strange.
Did you check that there's no other addon that conflict to this addon?
And when did the game crash?
Roxxapo 24 Μαρ 2014, 11:38 
so, yeah it wont let me carry a melee without dropping my magnum, the magnum is still unlimited, oh and yeah it crashed my game
Ghetto Prince 18 Ιαν 2014, 6:38 
thank you!
poM  [Δημιουργός] 18 Ιαν 2014, 1:26 
@JustAnotherHero
Use 'crosshair 1' in console.
Ghetto Prince 17 Ιαν 2014, 21:22 
this mod completely removed cross hairs from my game. I uninstalled the mod, and they still did not return. Waht do I do?
The Evil Dolan SK 16 Ιαν 2014, 9:52 
cool
poM  [Δημιουργός] 7 Δεκ 2013, 6:31 
@Quinn
Do you use any addon that modify weapon scripts? (such as ones that modify ammo capacity or damage)
You can try to disable other addons that conflict with this addon in add-ons menu.
If addons you use have nothing to do with weapon variables you can keep them enabled. (addon that modify appearance of weapon is fine.)
Jeff 6 Δεκ 2013, 14:24 
Do I have to disable all my addons for this to properly work? I spawn with the magnum and it carries 8 bullets. I have no extra ammo at all. The magnum never reloads, even if the game said I gained ammo. I can't carry a magnum and a melee at the same time. Adrenaline and pills still take the up the same slot too. I don't understand why.
poM  [Δημιουργός] 4 Δεκ 2013, 20:43 
Evocatari 28 Νοε 2013, 23:13 
Poor English? Looks fine to me.
𝙱𝚊𝚍𝚜𝚒𝚎 27 Νοε 2013, 11:40 
OMG THIS is so good :D nice job
poM  [Δημιουργός] 18 Νοε 2013, 23:35 
@bringer of doom
So zombies spawn behind locked doors and you have a key with you all the time, right?
If it's that case I'll try unlocking all door only on finale.
Tank didnt spawn?... I don't know what cause this.
Did you hear tank music during that play? Since I guess it spawn behind the door, too.
Bringer of doom 18 Νοε 2013, 10:20 
i mean the final
Bringer of doom 18 Νοε 2013, 10:20 
fyi the dead center dosent work because all the doors are locked i did it only having to fight 1 common and no tanks tank dident ever spawn
addbue 18 Νοε 2013, 8:19 
Nice! Thanks PoM :D:
poM  [Δημιουργός] 18 Νοε 2013, 2:20 
@addbue
I changed tank's health to 300. It should be easier to kill. Have fun!
addbue 17 Νοε 2013, 22:21 
Nice mutation! Was really fun! However, the tanks were pretty much Impossible to kill. It would be even more fun if you lowered the tanks health a little because Everytime i met a tank I pretty much died lol.

And also, it would be nice to see a seperate Co-op version of this mutation so I can play with my friends too but if you cannot do that then i understand.
addbue 17 Νοε 2013, 20:37 
Looks interesting, ill try it out :)
poM  [Δημιουργός] 14 Νοε 2013, 10:16 
@TFKnight™
I try to force player to use melee weapon and use their gun as little as possible. Except for special events like encounter a tank, really need to take down zombies from far away or igniting a gas can. I make the reserved ammo small on number to keep player busy to fighting and to reloading. Co-op is a good idea. I'll try to make one later.

@Keith
Thank you.
Ellis' Buddy 13 Νοε 2013, 13:12 
Looks fun enough to try. Also, your English is fine.