Left 4 Dead 2

Left 4 Dead 2

Locked Doors Mutation
48 kommenttia
Sylvia12 27.4.2019 klo 11.44 
I can't carry a melee and the Magnum with me...
I'm Seeing Double O_O 14.2.2019 klo 6.04 
make somthing like this as a smx sourcemod plugin so i can use it in online coop and im all in for it
Zahkrosis 5.11.2018 klo 9.00 
Ok, great idea, but a bit of a poor execution. There are a few problems:

1: Some doors ive saw common infected break down. Very very few doors, but still saw it happen.

2: Some maps ye dont need to go through a door at all, like Hard Rain part 1

3: Zombies tend to spawn behind locked doors (Especially in places like Dead Center part 1, especially if they run off the edges) so i cant get keys. Kinda self-defeated itself.

So, fantastic idea but might need a bit of a tweak.
Zahkrosis 3.11.2018 klo 6.52 
interesting concept
Victorious the stylin red Dragon 18.8.2018 klo 7.22 
it's so fun and cool. if you can make a version of this but with special infecteds. can you do that some time?
Victorious the stylin red Dragon 10.8.2018 klo 4.02 
can you fix the crosshair issue?
Raven Heathers 20.4.2018 klo 20.32 
Is my game supposed to crash?
Victorious the stylin red Dragon 17.2.2018 klo 0.31 
the mutation is ok. but it affect the other games. my crosshairs are completely gone cant see where im shooting!
Olkin 21.1.2018 klo 15.22 
i have keys but i cant open doors! why?
poM  [tekijä] 26.3.2017 klo 13.23 
@Testing Sh1t
It's the fastest way to learn how it works :steamhappy:
Manimerken 26.3.2017 klo 13.19 
okay. thank you, i wasn't sure about straight ripping your work but if you are okay with that

I'll just have a lookaround
poM  [tekijä] 26.3.2017 klo 13.18 
@Testing Sh1t
I modified the weapon script file for magnum. You can extract .vpk file to see things inside.
Manimerken 26.3.2017 klo 13.01 
hello hello

I find your mutation very interesting. How did you do to make the magnum a primary weapon?
poM  [tekijä] 30.9.2016 klo 5.53 
@Tнλt αίη't worκίηg™
Thank you. In that mutation, tank doesnt spawn in finale for many campaigns. Also, I used some codes from someone else's mod without his permission. He didnt say anything but I dont like what I did so I removed it. I'm so sorry if you still want to play it.
poM  [tekijä] 11.8.2016 klo 4.11 
@Dickson
Yes, only 2.
Valentine's Ezelith 11.8.2016 klo 3.58 
A question: Is the magnum's reserve ammo its max? As in, you can only hold 2 more bullets even if you clear out a horde.
B̸u̴m̷p̸k̷i̴n̵ 28.5.2016 klo 13.49 
long mod short mash the e key
Witch 6.8.2015 klo 3.24 
@poM
It's alright, it hasn't been much of a pain lately but overall it's still a really fun mod, but it doesn't seem to like certain custom maps, mostly could be a script issue, or the fact my game can be a bitch.
poM  [tekijä] 6.8.2015 klo 2.42 
@Amaya Miyomi
Sorry.
I dont know how to fix it either.
But somehow, using mods that replace commons is kinda fix it for me.
The Renegadist 5.8.2015 klo 18.18 
Just like the L4D1 Beta
Witch 17.5.2015 klo 7.06 
I found this an awesome mutation, I really love the challenge with it, but after so often, or even before, an engine error springs up:

"Engine Error - 95/ - infected: UTIL_SetModel: no precached: models/infected/common_male_dressShirt_jeans.mdl"

So far, it's happened to me and my friend as we played the 2-player version on Dark Carnival, but he crashed to desktop and I had the Engine Error spring up. It's happened on Death Toll, No Mercy (crashes with engine error), Dark Carnival, Hard Rain.

Is there away or a fix, due for this mutation? I really love the challenge, but the Engine Error is coming a pain. Please, we need a fix for this issue. I do rate this, 8/10, until the bugs are sorted.
L e e C e e e 1.1.2015 klo 10.13 
I started Dead Center, killed zombies (didnt receive a key), the whole hallway of doors were locked. And the door that i had to get past to continue the level, was locked. So im just a dumb survivor in a hallway full of doors that are locked. I rate this a 4/10
Lee Harvey Oswald 9.6.2014 klo 6.35 
who me
Ormedius CZ 14.5.2014 klo 5.09 
Hard as a hell when have a meele
mr. snail 3.5.2014 klo 0.07 
THIS IS A MUTATION NOT KEYS AND LOCKED DOORS DELETE THE DOORS
Roxxapo 26.3.2014 klo 8.12 
yeah i hapened to find adrenaline not mor than 5 minutes after posting that comment, and I was playing on the Yama campaign.
poM  [tekijä] 26.3.2014 klo 5.23 
@thatawesomeguy1
Nope, I think having only 2 reserved ammo makes the game more challenge.
For adrenalines, they're somewhere in the map. I didn't remove any of them, so if you couldn't find one, it might be because of your luck.
Roxxapo 25.3.2014 klo 14.18 
NVM! I found the problem! One of my mods was still eneabled. It works perfecly.

P.S. is it possible to carry more than 2 additional shots with the magnum? and where is all the adrenaline at?
poM  [tekijä] 25.3.2014 klo 12.47 
@thatawesomeguy1
That's strange.
Did you check that there's no other addon that conflict to this addon?
And when did the game crash?
Roxxapo 24.3.2014 klo 11.38 
so, yeah it wont let me carry a melee without dropping my magnum, the magnum is still unlimited, oh and yeah it crashed my game
Ghetto Prince 18.1.2014 klo 6.38 
thank you!
poM  [tekijä] 18.1.2014 klo 1.26 
@JustAnotherHero
Use 'crosshair 1' in console.
Ghetto Prince 17.1.2014 klo 21.22 
this mod completely removed cross hairs from my game. I uninstalled the mod, and they still did not return. Waht do I do?
The Evil Dolan SK 16.1.2014 klo 9.52 
cool
poM  [tekijä] 7.12.2013 klo 6.31 
@Quinn
Do you use any addon that modify weapon scripts? (such as ones that modify ammo capacity or damage)
You can try to disable other addons that conflict with this addon in add-ons menu.
If addons you use have nothing to do with weapon variables you can keep them enabled. (addon that modify appearance of weapon is fine.)
Jeff 6.12.2013 klo 14.24 
Do I have to disable all my addons for this to properly work? I spawn with the magnum and it carries 8 bullets. I have no extra ammo at all. The magnum never reloads, even if the game said I gained ammo. I can't carry a magnum and a melee at the same time. Adrenaline and pills still take the up the same slot too. I don't understand why.
poM  [tekijä] 4.12.2013 klo 20.43 
Evocatari 28.11.2013 klo 23.13 
Poor English? Looks fine to me.
𝙱𝚊𝚍𝚜𝚒𝚎 27.11.2013 klo 11.40 
OMG THIS is so good :D nice job
poM  [tekijä] 18.11.2013 klo 23.35 
@bringer of doom
So zombies spawn behind locked doors and you have a key with you all the time, right?
If it's that case I'll try unlocking all door only on finale.
Tank didnt spawn?... I don't know what cause this.
Did you hear tank music during that play? Since I guess it spawn behind the door, too.
Bringer of doom 18.11.2013 klo 10.20 
i mean the final
Bringer of doom 18.11.2013 klo 10.20 
fyi the dead center dosent work because all the doors are locked i did it only having to fight 1 common and no tanks tank dident ever spawn
addbue 18.11.2013 klo 8.19 
Nice! Thanks PoM :D:
poM  [tekijä] 18.11.2013 klo 2.20 
@addbue
I changed tank's health to 300. It should be easier to kill. Have fun!
addbue 17.11.2013 klo 22.21 
Nice mutation! Was really fun! However, the tanks were pretty much Impossible to kill. It would be even more fun if you lowered the tanks health a little because Everytime i met a tank I pretty much died lol.

And also, it would be nice to see a seperate Co-op version of this mutation so I can play with my friends too but if you cannot do that then i understand.
addbue 17.11.2013 klo 20.37 
Looks interesting, ill try it out :)
poM  [tekijä] 14.11.2013 klo 10.16 
@TFKnight™
I try to force player to use melee weapon and use their gun as little as possible. Except for special events like encounter a tank, really need to take down zombies from far away or igniting a gas can. I make the reserved ammo small on number to keep player busy to fighting and to reloading. Co-op is a good idea. I'll try to make one later.

@Keith
Thank you.
Ellis' Buddy 13.11.2013 klo 13.12 
Looks fun enough to try. Also, your English is fine.