Transport Fever 2

Transport Fever 2

CB asset TpF2 Era_B
15 kommentarer
oblickigraphics 14. juni 2022 kl. 4:56 
Asset after placing a building with a road connection, when generating vehicles causes the game to crash.
brunna 26. apr. 2021 kl. 7:19 
Hi!
I placed a lot of building when this mod was new ( with the old version).
If I open the "Configure" button, the pop-up is empty for this (old) buildings.
If I do the same with a newly build house (with the current version of this mod), I can modify the capacity and some options.

Can I somehow change capacity of the old buildings also?
This will be very good because the old buildings have no street connection, and many people can only walk or use only the publictransport.
Zyntax 9. aug. 2020 kl. 2:59 
Is it possible for the assets to have a resource demand like ordinary buildings? I.E industries demanding fuel etc?
Quo 7. apr. 2020 kl. 23:15 
@AV
Oh, silly of me to not try the street connection. You explained it well, now I will add the "0" asset with street connection enabled.

Thank you!! :)
AV  [ophavsmand] 7. apr. 2020 kl. 21:33 
@Quoxium
people who live/work in these buildings can use cars only if buildings are built with enabled options "street connection (for cars)", that is only if buildings are built with part of road.
i dont know other way to make them to use cars like at automatic generated buildings.
as variant, if you dont want to disfigure the view by roads under buildings and by a lot of crossrads you can build "0" asset with street connection and with high capacity and build buildings around it. you can decorate place around "0" by painted ground and cars assets. people will come not to building but as if to parking near building)
sory for bad english)
Quo 7. apr. 2020 kl. 20:54 
Hi AV :) Firstly thank you very much for this mod, its awesome!

Having the capacity of each building is great and spawns actual people, but I noticed none of those people ever own a car and use the car. They only like to walk, which results in my city having no cars.

I am wondering if it is possible to allow the people from these buildings to have a car? :D

Thank you :)
VTG-1800 12. feb. 2020 kl. 1:39 
Awesome
Lennep 7. feb. 2020 kl. 9:21 
thanks for all these buildings.
Is it possible to do a set with buildings from era A - the old 1800s style? these are the only ones missing
TA1900 4. feb. 2020 kl. 9:49 
@AV: Thank you :)
AV  [ophavsmand] 3. feb. 2020 kl. 20:37 
@djvieri37
capacity of all buildings = 5. maybe i will make different capacity for all buildings later. or maybe not. i dont know yet.
AV  [ophavsmand] 3. feb. 2020 kl. 15:33 
@CapaCity97
haha, indeed) I accidentally inserted a transf value from "0" asset for all buildings and did not notice this)
its fixed now
TA1900 3. feb. 2020 kl. 11:29 
Since the update, Buildings are way too small. :(
Can you fix that problem and turn them into their former size? :)
djvieri37 3. feb. 2020 kl. 6:49 
Can you turn on the capacity for how many people live in the building?
Castaneda 22. jan. 2020 kl. 9:12 
Hey, nice work. Thank you. Would it be possible to extend mod for Era A Res and Comm buildings?
Starbucaneer 2. jan. 2020 kl. 5:07 
Ah...... just what I needed to make fake villages, thanks for creating and sharing.

Happy New Year

Ах ...... только то, что мне нужно, чтобы сделать поддельные деревни, спасибо за создание и обмен.

С новым годом
Akh ...... tol'ko to, chto mne nuzhno, chtoby sdelat' poddel'nyye derevni, spasibo za sozdaniye i obmen.