RimWorld

RimWorld

Perk-A-Cola Mod
23 Comments
Ferpman (Cyan) 21 Dec, 2023 @ 8:36pm 
Awesome, thanks.
♥ Load Galax ♥  [author] 21 Dec, 2023 @ 8:13pm 
If you are interested sure
Ferpman (Cyan) 18 Dec, 2023 @ 1:37pm 
Hey there Load Galax, I see that this is under an MIT license so would you be fine if I had someone take over and bring this mod to 1.4?
DevilDog 31 May, 2023 @ 1:21am 
Here hopin for an update love your mod bro
♥ Load Galax ♥  [author] 1 Nov, 2021 @ 12:02pm 
I don't think so since I'm very new to moding :/
B NASTY 25 Oct, 2021 @ 9:10pm 
Hey, have you considered adding any of the other perks in here as well? I have ideas for some of them.
凌光侍从 9 Oct, 2021 @ 9:07pm 
thanks:slimetabby:
凌光侍从 7 Oct, 2021 @ 6:37am 
1.3 please!:mhwno:
凌光侍从 8 Feb, 2021 @ 12:55am 
1.2 please!
Tank Commander 13 Aug, 2020 @ 6:07pm 
1.2
♥ Load Galax ♥  [author] 25 Apr, 2020 @ 2:22pm 
already updated for 1.1
and thank ☯~Shady Diver~☯ I had not seen that error
☯~Shady Divider~☯ 24 Apr, 2020 @ 8:55pm 
So i've been doing some stuff because I like this mod and wanted to see about using it while a new version is being worked on.

Turns out the mod works fine as far as i can see. A few errors on start up, but you can build the machines and make the colas. The only thing i ran into was an issue with the health buff for SpeedCola. It simply wasnt giving the 70% increase in Manipulation.

So i did some digging through the folders of the mod, and found something.
Turns out some of the lines for the file "HediffQuickRevive.xml" refer to SpeedCola rather than QuickRevive, so some clashing was going on. I changed name back appropriately, and now SpeedCola works fine.

If there's any other bugs, i havnt run into them. Hope this helps people out while they wait like me!

PS: I'm no modder, i have a bare roots understanding of all this stuff. Literally just looked at the lines, checking to see if anything odd stood out. I operate on process of elimination most of the time.
☯~Shady Divider~☯ 19 Apr, 2020 @ 6:59pm 
here's hoping for an update soon! Loved this mod for late game conquests
♥ Load Galax ♥  [author] 15 Mar, 2020 @ 9:29am 
in a few days I will surely start updating it
It may be in the new update but I'm not sure I haven't tried the new updates yet
XD
DevilDog 14 Mar, 2020 @ 9:34pm 
Hello there got to ask any plans for 1.1?
Zephlos 13 Feb, 2020 @ 4:05am 
its kinda rough to get the 30,000 silver for these. Even when you do have enough, it takes so long to stack up all the silver that colonist will start moving it back to storage creating a tard loop.
Also all the values for the cola's are AT LEAST one "0" more than you have listed.


All of the soda's range from 20k to 35k from what i recall.
Like I said it causes some issues just moving that many stacks around.
♥ Load Galax ♥  [author] 11 Jan, 2020 @ 10:39am 
The buff are infinite :3
Zephlos 11 Jan, 2020 @ 3:49am 
How long do these buffs last??
Doc Savage 9 Jan, 2020 @ 8:43am 
Dang... The Rim just went from 3rd world to 7th with that inflation.

Cheers..!
DevilDog 29 Dec, 2019 @ 11:37am 
also can i just add this or new save?
AlphaAmpersandOmega 26 Dec, 2019 @ 5:13am 
That looks like a rather drastic cost increase in v0.8
*_*
Chicken Plucker 25 Dec, 2019 @ 5:09pm 
Need a liitle reeeviiiive
pgames-food 24 Dec, 2019 @ 1:36am 
StaminUp = best fizzy drink name :)