Mindustry

Mindustry

StalloBlast
171 Comments
Ang_3L404 27 Jul @ 5:37pm 
That's understandable, either way, great mod and would love to see more of the depth it has to offer ;P
Cpt_Waterbubble  [author] 27 Jul @ 5:35pm 
I can't say that yet. Maybe if I get interested in this game again, I'll update this mod again. But, as of now, there's a lot of other stuff going on that needs my attention.
Ang_3L404 27 Jul @ 4:33pm 
How curious, is there any plans to re-implement the mod using the new tools (in v8 beta release?)
Cpt_Waterbubble  [author] 27 Jul @ 3:31pm 
I am sorry to have to say this but, there isn't much that I am able to do, especially when it comes to incompatibilities with other mods. This mod uses no custom scripts at all, only those the game inherently has, so this is most likely the other mod's fault, or is something that was broken by an update.
Ang_3L404 27 Jul @ 1:34pm 
Found a process halter- when using the carbon fiber conveyor bridges along with the plastanium conveyors (with the extra utilities mod loaded) it causes the entire game to freeze, making me to force stop the game via the task manager
Cpt_Waterbubble  [author] 13 Aug, 2024 @ 8:47am 
Because the vanilla game already has tungsten. Or rather, because it added it *after* this mod already had it. To avoid name conflicts, I gave it the alternate name.
SomeVanGuy 13 Aug, 2024 @ 8:39am 
why does the mod call tungsten wulfram? its the same thing, so why be so fancy
Cpt_Waterbubble  [author] 29 Jul, 2024 @ 9:49pm 
Not quite. The mod is still on tech support, if you report issues I will fix them, but for the time being there will be no more new content added.
LizardHide 29 Jul, 2024 @ 9:55am 
Is this mod abandoned?
Licorice 14 Apr, 2023 @ 8:23pm 
Ahem...
you can't hide from me bubbles... smol will find you '^'
Cpt_Waterbubble  [author] 14 Dec, 2022 @ 12:17am 
It should be, yes...
_HL4E_HalfLife_ 13 Dec, 2022 @ 4:09pm 
So is this now working for v7?
Cpt_Waterbubble  [author] 13 Dec, 2022 @ 1:17pm 
Or, I do it now, since I had nothing better to do. Sorry for the delay.
Cpt_Waterbubble  [author] 13 Dec, 2022 @ 1:04pm 
I may or may not have forgotten uhh, roll out the steam branch for V7... Another person helped convert that one and I forgot to pull the files and upload them here too. Will do propably tomorrow.
_HL4E_HalfLife_ 12 Dec, 2022 @ 4:59pm 
Any updates on this mod for v7?
Cpt_Waterbubble  [author] 16 Sep, 2022 @ 2:27am 
That was the plan, yes. That's how I did it with the past major update, I just hope I'll have the time and patience to do that when the update does drop.
Mami The Beer Baron 15 Sep, 2022 @ 4:14pm 
perfectly understandable, id generally say wait until V7 fully releases before you update it to support V7
Cpt_Waterbubble  [author] 14 Sep, 2022 @ 7:07am 
I've not done any update work to correct the mod for V7 yet. I might at some point, but right now I do not have the time, or patience to work out what I need to do from the documentation.
Mami The Beer Baron 13 Sep, 2022 @ 9:28am 
does this work for v7?
Cpt_Waterbubble  [author] 19 May, 2022 @ 3:41am 
I would like to apologize to everyone using this mod, about just how long it took me to get around to fixing those turrets. School massively got in the way. If there are any further issues, please do report them, I am trying to get some more work done as I have a lot of free time now.
Ratep 12 Apr, 2021 @ 4:16pm 
Toby.Tcg I installed this mod and enabled them both at the same time, only them nothing else and i still did not see anything wrong.
Enabled Mods [cdn.discordapp.com]
Editor with Opore and StalloBlast [cdn.discordapp.com]
You can check your mod folders:
For StalloBlast it's
C:\Program Files (x86)\Steam\steamapps\workshop\content\1127400\1941470129
For Opore Mod it's
C:\Program Files (x86)\Steam\steamapps\workshop\content\1127400\1903525208
Try verifying your game or reinstalling the mods otherwise this might be a conflict with other mods you may have enabled, if not i have no clue what is causing this
Cpt_Waterbubble  [author] 12 Apr, 2021 @ 2:00pm 
Ah, yea... I can't really fix inter-mod issues, I have no idea what is going on there. Glad you could find the problem though.
Toby.Tcg 12 Apr, 2021 @ 1:36pm 
it seems something in opore is breaking the map editor sprite for tungsten. Glad I could at least find the cause
Toby.Tcg 12 Apr, 2021 @ 1:24pm 
whenever I place the or, it chooses random sprites to place instead. When I load into the map the ore is fine, but when placed in the editor and viewed in the editor it looks like a scrambled mess. I can try to send a screenshot if need be
Cpt_Waterbubble  [author] 11 Apr, 2021 @ 11:09pm 
Actually... can you make sure nothing is broken on your end? It seems to work fine in the editor for me... What exactly about the sprite is broken?
Cpt_Waterbubble  [author] 11 Apr, 2021 @ 11:05pm 
Ugh... update broke another thing I'm guessing. Tungsten as a whole is currently utterly broken, let me see what I can do about it.
Toby.Tcg 11 Apr, 2021 @ 7:17pm 
tungsten ore appears to have broken sprites in the editor
Cpt_Waterbubble  [author] 24 Dec, 2020 @ 12:37pm 
It's because an update to the game broke something.
So, you know how the vanilla drills all have that little speck of colour to show what's underneath them? Yeah, the modded ones don't, or, didn't. That update made all my drills have that stupid little dot. And since there's no vanilla 1x1 drills, the tiny one gets an oh no.
Romuken 23 Dec, 2020 @ 11:59pm 
What happened with the tiny clc drills? In the map after overgrowth (the one attacking it), and my tiny clc drills turn into a jpg with "oh no" on it XD
lol02 22 Dec, 2020 @ 4:50am 
thanks. If u need ideas: You can ask me
Cpt_Waterbubble  [author] 21 Dec, 2020 @ 11:19am 
I might do either that, or change the smelter to make normal scrap instead of refined, in a future update, yes.
lol02 21 Dec, 2020 @ 8:54am 
may add a block to make srap out of refined scrap.
Cpt_Waterbubble  [author] 19 Dec, 2020 @ 4:12pm 
IT IS DONE! Kinda...
Cpt_Waterbubble  [author] 14 Dec, 2020 @ 4:07am 
Yes... If you had looked at any of the other comments, you would've seen that.
sagral 13 Dec, 2020 @ 6:37pm 
is it v6 compatible?
Romuken 13 Dec, 2020 @ 11:15am 
Sandbox, got it!
Cpt_Waterbubble  [author] 13 Dec, 2020 @ 2:46am 
Or maybe I just hecked up tech tree placement, either way, you can see them in sandbox.
Cpt_Waterbubble  [author] 13 Dec, 2020 @ 2:45am 
Those already are out, it seems you just haven't seen the reconstructors... the only thing that's missing is the T4 air unit and all for T5. (And maybe ships.)
Romuken 12 Dec, 2020 @ 4:09pm 
woo, can't wait to see the new t2 and t3 units when they come out!
Cpt_Waterbubble  [author] 12 Dec, 2020 @ 9:06am 
Quick development update:
I am making good progress. Units are fixed and being re-implemented under new balancing, turrets are fixed and also up for balancing soon, to the best of my abilities. Lots of sprite overhauls, new materials under work. The early- and midgame stuff is currently in focus.
Cpt_Waterbubble  [author] 6 Dec, 2020 @ 4:56am 
Fixed!! Sorry it took me that long to see!
Cpt_Waterbubble  [author] 6 Dec, 2020 @ 4:52am 
Just noticed the issue with the walls, am on it!
Girard 5 Dec, 2020 @ 12:44pm 
Glad to see you updating this! Great mod!
Overseer 5 Dec, 2020 @ 11:56am 
i also loved it before 6.0 shouldve mentioned earlier
Cpt_Waterbubble  [author] 5 Dec, 2020 @ 11:34am 
Thanks! I'm doing my best to get it fully up to speed, and get the major content update out as soon as I can.
Romuken 5 Dec, 2020 @ 10:57am 
Just checking, was using the mod before your update today and it was chuggin, but I might have also not been on the right battery setting, so my bad man. Love the mod though, even before 6.0!
Cpt_Waterbubble  [author] 5 Dec, 2020 @ 10:01am 
Oh, as for the drills... well, however many you need I guess? I don't know why there should be a dedicated limit...
Overseer 5 Dec, 2020 @ 9:43am 
noice i joined the discord
Romuken 5 Dec, 2020 @ 9:34am 
Oh nice! On a separate note, how many small clc drills do you recommend on any given map?
Cpt_Waterbubble  [author] 5 Dec, 2020 @ 8:47am 
WE HAVE DONE IT
FACTORIES CAN BE FIXED NOW