Slay the Spire

Slay the Spire

Pikachu
32 Comments
Cpt.Haxray 26 Apr, 2024 @ 12:11am 
Hello!
I would advise making a backup of your mod somewhere other than for the Steam Workshop. Nintendo has been going after several Workshop addons with nintendo Content on various workshops. The Gmod one is particularly famous but they also went after Fraymakers, some TF2 maps, and some SFM addons.
AvangionQ 24 Aug, 2022 @ 12:56pm 
Frost Prime streamed this mod ... it's got a LOT of bugs
https://www.youtube.com/watch?v=telos9owZhw

For a start, Thunder Punch+ needs a major fix ... zero damage?
HintofSarcasm 20 Mar, 2021 @ 4:29pm 
Awesome Mod, if it had pictures on the cards. it would be AMAZING
AngryLupus 16 May, 2020 @ 4:14pm 
Hey, first run with your mod. Its rly cool. But I also think it would be nice to have a differnt card artwork. You rly spend time reading those cards instead of play them. And i think Thunder Punch+ is bugged. The 10 dmg per channeled orb doesn't work.
Mable 1 May, 2020 @ 4:42am 
This mod made me realise how important the different pictures on cards are. Please make different images for the cards, it's really annoying to read every single card every time instead of telling from a glance, might try the mod again if this is changed
Due 8 Apr, 2020 @ 5:06am 
Wild Charge only applies the negative effect and deal 0 damage
The stun from Thunder Wave does not work even if the enemy is vulnerable
This mod is great BTW
Electric Carp  [author] 15 Mar, 2020 @ 9:55am 
Hello everyone! I've been working on the bugs from upgrades and everything else that the 2.0 release changed in coding. I've been having trouble with my mod compiling and am still working on the issues. Thanks for your continued interest!
bjkreeger42 14 Mar, 2020 @ 9:49pm 
Hey! I absolutely love this mod and I hope it gets level ups soon :D
griffinsummoner 28 Jan, 2020 @ 8:02pm 
Bug on Thunder Punch: Once upgraded only does the orb/channel and energy effects, no longer attacks.
WarMonger 24 Jan, 2020 @ 9:09pm 
Still crashes any time I try to play a card.
fargoleavy 22 Jan, 2020 @ 5:01pm 
Crashed on my first card played aswell.
Zekava 21 Jan, 2020 @ 10:39am 
Crashed on using my very first card (used Quick Attack against a grub). I noticed several questionable balance decisions even before then, however. The starting relic is atrocious and identical to Blood Vial, and one of the starting cards (not enough plain Strike/Defend types, too) was "1 mana, apply 1[2] vulnerable to an enemy". I hope I don't have to explain how abysmal that is, and that the presence of cards like Bash, Thunderclap, Neutralize, and Beam Cell can give an idea of how bad it is. Of course, this was before even being able to play the character for any real length of time, but that's how much those decisions stuck out.
markismo 13 Jan, 2020 @ 5:06pm 
trying to view pikachu cards in compendium results in a crash
Electric Carp  [author] 10 Jan, 2020 @ 8:46pm 
Thank you Nereid for the file path. That helps a lot!
NereidAlbel 10 Jan, 2020 @ 3:40am 
Getting some crashes at end of combat, with the same file path referenced every time:
PikachuResources/images/ui/missingtexture.png
NereidAlbel 10 Jan, 2020 @ 3:13am 
Shows up now :)
Electric Carp  [author] 9 Jan, 2020 @ 9:29pm 
I think I found the issue. Let me know if it works for you now.
NereidAlbel 8 Jan, 2020 @ 2:27pm 
No longer shows up for me, either. Worked before the last update, though.
Electric Carp  [author] 7 Jan, 2020 @ 2:47pm 
When you launch Slay the Spire, you should be able to click, "Play with Mods," and then select Pikachu along with those aforementioned dependencies. Are you able to do those as well?
SandTag 7 Jan, 2020 @ 7:22am 
yes i have those
Electric Carp  [author] 6 Jan, 2020 @ 7:15pm 
Hello SandTag, do you also have BaseMod, ModTheSpire, and StsLib loaded? Everything should work if you have these mods loaded, click Play, and click Pikachu's face.
SandTag 5 Jan, 2020 @ 4:37am 
Is this not working or something? i load the game up and there is no listing for the mod nor is it ingame.
NereidAlbel 28 Dec, 2019 @ 6:22pm 
Trying to open the Compendium for Pikachu causes a crash to desktop.
And he could really use some more block cards. 20 dexterity doesn't mean much when you've only been able to pick up 2 block cards by the 2nd boss :/
Electric Carp  [author] 27 Dec, 2019 @ 9:14pm 
I will take a look at everything mentioned. I was thinking the plasma may have carried over, but I could be wrong. I will work on fixing everything mentioned so far. Thank you for your patience and kindness as I learn how to do everything.
chimmon 27 Dec, 2019 @ 6:50pm 
Conductive (from Rain Dance) says that it triggers at the start of the turn, but it actually triggers at the end of your turn. This is nice for lightening orbs, but is useless for plasma orbs.
paolo.bera 27 Dec, 2019 @ 5:49pm 
I can't find the mod in the list when ModTheSpire start, maybe is under another name?
hyprformnce 26 Dec, 2019 @ 1:23pm 
the discharge card doesnt seem to do any damage when played
Electric Carp  [author] 23 Dec, 2019 @ 8:10pm 
@Luce, that is odd. I will check it out. It seems to work correctly for me. I may have coding wrong somewhere.
fire and -ice- 23 Dec, 2019 @ 7:59pm 
seems interesting, though the starter relic doesn't seem to work as it says, it says it heals 2 hp at the end of combat, yet it doesn't, and instead draws one card at the start of each turn, so I'm slightly confused lol, maybe you changed it and forgot to change the text?
Electric Carp  [author] 23 Dec, 2019 @ 7:24pm 
I have started replacing some of the art. Using a pokeball in the meantime sounds like a good idea!
trelian5 23 Dec, 2019 @ 7:21pm 
Could you maybe change the placeholder art to something that doesn't make my eyes hurt? Like, just a png of a pokeball would work great for this
PomiAlces 23 Dec, 2019 @ 6:55pm 
This is missing the character tag.