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Maybe unsub to all and sub again could help, if not maybe you have some other mod conlficts, especially to networks. There is a video, maybe this could help too.
@Nkivancaslan
You need the Fine Road Tool Mod. Link is in the collection or the right tab(content table).
@Nowel
The road types are the different, concrete are mod hwy pack and the other version is using vanilla+ dlc roads. RHT stands for right hand traffic and LHT for left etc. .
What difference between this and "Realistic HWY Ramp Project - RHT"?
Sure all mods on the list(collection or right tab) are required. Watch the video if something isn't clear: https://www.youtube.com/watch?v=Pk38Qt1eaJY&feature=youtu.be
Am I doing something wrong?
Are all the mods required on the list? Thanx
You forgot to enable Fine Road Tool.
The road types has no lights. But its one of the greatest part on this roads bcs in custom intersections you get rly fast lights on wrong positions like in the middle of the road or in front of barriers. Another great thing is in reality not every single hwy part has lights. If you want there lights you can easy download lot of custom light packs and place the street lights by your self on positions you want.
Great mod, btw!
All in the description:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1931369444
Pls consider to subcribe to all required assets in the collection or right tab on this page.
The problem is that I needed "striped network" because every assets used it
when I load the mods, it says failed to load and these assets are highlighted in red when loading with the loading mod tool. I was getting the concrete version both RHT and LHT
How to fix? thanks
You should just remove all content before your remove the mods/assets. For most assets like buildings/props its no problem unsubscribing this but network stuff needs to be removed before you unsubscribe. For future its easier not saving changes while testing new content.
Sure thing. Added
If you like to work w Move It mod solution, add me on steam so i can send you the files.
I know about this problem and there is another one. Every time you place an asset short curved segments getting wider(placing in editor is one times and placing ingame is the second, means you will get this effect twice). Loading the asset in editor caused this too bcs loading in editor is like placing an asset. Think about a solution for this but best way is sharing the Move It! mod files. I was working w this kind files bcs import and export w Move It was working without this any issues.
Regards
In first the road types are different. You see this in the collections. The non version is using vanilla+DLC roads. Also the concrete version is way more optimized.
Regards
In this video you will see an example how you can add a bridge to it:
https://youtu.be/-vblzRw_8Uo?t=261
At this time there are no plans for making a yellow line version. Maybe we get in future a US hwy road pack so i will do a Norht America version.
Wasn't the intention of this mod. And also Clus tried using a more or less special texture for his hwys. But ye some surfaces w same texture would be nice.
While i created these packs i removed idea of curved bcs it wasn't easy. But you can combine split and open or close part to create curved, watch just the video, you will see how i build curved with these(w this link the video starts where i build curved ramps): https://youtu.be/Pk38Qt1eaJY?t=214