Squad
XandersMods
18 Comments
XandersStudio  [author] 3 Apr, 2024 @ 5:07pm 
Or i might make a new and much better one when i have the time to do so. Currently busy working on a game for someone. It's listed on steam, so follow We The People if interested in seeing some of my work on the maps for it :)
XandersStudio  [author] 3 Apr, 2024 @ 5:03pm 
@lippianer Yeah, i'm very sorry about that. The thing is that the map / level files got corrupt after i updated the SDK. But it might be possible to extract the data from the mod using unreal unpacker. So if someone want to try, feel free and let me know in the Squad discord. In discord my name is obsessiostudio (But maybe XanderDal on the channel)

Perhaps i could try and update the map if possible to rescue the heightmap and weightmaps for the material.
lippianer 22 Sep, 2022 @ 8:35am 
Xander, sry I'll update my text again, I played the map back then and thought it was very nice and only the combat helicopters, it's a shame that you never really finished this project. rest in peace - dead mod
XandersStudio  [author] 22 Sep, 2022 @ 8:21am 
Not sure if this will be updated. I can't get the map to work in the SDK anymore i'm afraid :(
lippianer 10 Nov, 2021 @ 6:14am 
2.11 ready?
Akinaba 17 Mar, 2021 @ 10:04am 
upd at v2?
XandersStudio  [author] 11 Jan, 2020 @ 9:49am 
UPDATE HAS SERIOUS ISSUES!
For some reason the game is crashing on map load!

XandersStudio  [author] 11 Jan, 2020 @ 7:58am 
This new update now contains a lot of new assets i will use to build the bunkers, and silos were ICBM missiles will be
XandersStudio  [author] 4 Jan, 2020 @ 6:56pm 
Hi.. I did not see your comment before now. I have been sick for a few days now, and are still not better... Hope you guys liked the new game mode if you tested it!!

Changed to AAS.
XandersStudio  [author] 28 Dec, 2019 @ 9:55am 
@Timmeh
The minimap is not yet finished.
The borders are not working in the sdk atm.
So decided that i will create a minimap in PS/GIMP using the old minimap were roads are visible.
Then merge in the latest minimap. Then add names on "sectors" and so on.
Timmeh 25 Dec, 2019 @ 3:19pm 
Screenshots look great!
I suggest you also upload one of the map for an overview of the layout.
XandersStudio  [author] 23 Dec, 2019 @ 4:30pm 
Even when i follow the guide for the old Map Border Blueprint.
It's still inverted. So inside is kill zone. Outside the border is were you can walk!
HATE BORDER!!! HAHAHA
XandersStudio  [author] 23 Dec, 2019 @ 6:51am 
I really hate the map border right now! haha...
The border was inverted. Outside is in. And inside was outside :steamfacepalm:
XandersStudio  [author] 22 Dec, 2019 @ 9:06am 
To join a class alone on a server/local.
Use admin commands to unlock all kits, and disable vehicle kit requirments and all that!

Or it need's players on the team to let you be different classes.
(Should be standard) I have not changed anything on the TC GM or factions.
XandersStudio  [author] 20 Dec, 2019 @ 1:35pm 
The foliage has change a lot from those images actaully.
Now everything except ground foliage is added by procedural foliage spawning volume.
So there is perhaps even more and better tree placement now :steamhappy:
XandersStudio  [author] 20 Dec, 2019 @ 1:31pm 
There is most likely some issues with spawns and bases!
Thank you for the feedback on that.
I noticed that i had to create a squad before i could choose any class.

After the B18 SDK update, i will redo the bases to something standard.
Catlow 19 Dec, 2019 @ 12:09pm 
The mod doesn't seem to work when loaded on a dedicated server - the RUS team is bugged and you can't pick a class and can't spawn in. Map looks beautiful though!
Guan 16 Dec, 2019 @ 8:15am 
Looking good from the images!