Project Zomboid

Project Zomboid

WoodLake (B41)
25 Comments
PsychoTheRabbit 13 Oct, 2022 @ 9:49am 
without forage anywhere and no files to be fixed it sadly became quite obsolete despite the aesthetic and location being prime.
ContradictMe 18 Jul, 2022 @ 1:41pm 
I would love to use this mod, as I love the aesthetic, but the incapability with lake Ivy makes it a no go here. Any chance @OncleSam could drop a patch for it?
GrimRipoTTV 11 Jun, 2022 @ 3:57am 
this mod doesnt have a minimap
YuroKashine 24 Feb, 2022 @ 4:59am 
Hey mate, would there be any chance you could add the in game mapping? as for i dont see the buildings nor lake or anything on the map itself when im there
Neskess 2 Dec, 2021 @ 3:57am 
I'm going to use this as my vacation spot :steamthumbsup:
OncleSam  [author] 15 Nov, 2021 @ 12:14pm 
no compatible with "Lake Ivy Township"
ContradictMe 7 Nov, 2021 @ 8:23pm 
I too would like to know if this can be used with "Lake Ivy Township" or if they affect the same cells.
KONIJIMA 3 Jul, 2021 @ 2:02pm 
Hi first very nice little map fun to start there and survive with nothing.
Could it be possible to have an Eris Minimap Plugin to add this map on the minimap thanks.
伟大领袖NapoleonGao 11 Mar, 2021 @ 10:36pm 
very great safe-house, I am enjoy it very much. I have a request, can you add a water Well or water pump at left side of garage way in the mansion? and a green house for faming parallel to the green house for rest, a new green house between right warehouse and old green house? then this place is super prefect.
DrDogSurgeon 13 Dec, 2020 @ 10:07pm 
Is this compatible with Lake Ivy Township or do they affect the same cells?
reanimated6 28 Jan, 2020 @ 4:45pm 
Time to fix those issues? Great mod!
That Drunk Fellow 15 Jan, 2020 @ 1:43pm 
Much appreciated
OncleSam  [author] 17 Dec, 2019 @ 1:41pm 
@AsgarElf : Я думаю, что хорошо будет слишком много, озеро уже есть.

@Shield : Sorry :,-(

@Drunk N' Deadly :I do not think I can leave a building intact, I will try to correct the location of the windows in the coming days.

@CartoonJustice: Mhmmm j, would like not to move the small roofs ... I will look at that, maybe this weekend
Asgar 11 Dec, 2019 @ 8:27am 
Отличное место, все есть для выживания двух трех человек, но хотелось бы добавить колодец было бы просто замечательно.
Robotic Wizard 10 Dec, 2019 @ 7:38pm 
make a spawn point there and this will be one of my top fav mods
Babcock 9 Dec, 2019 @ 4:54pm 
Nope, sadly it doesn't work with my current save. :( Probably because i already ''unlock'' that cells.
That Drunk Fellow 9 Dec, 2019 @ 2:32pm 
There are certain windows you can't get to currently, the one above the stairs in the upstairs hallway is inaccessible so we can't close the curtain to keep light from getting out.
Same with the one behind the desk in the office.
Also is there any way to make sure the building spawns intact cause when I got there in the first try, the place was pretty wrecked in spite of no zombies, not sure if it's possible to make it so a certain building spawns completely intact but if there is might be a good idea.

It looks great though, might be my new favorite home.
CartoonJustice 9 Dec, 2019 @ 12:36pm 
I'm falling in between yes. I built a wooden floor the length of the wall and that seems to work for now. But if you build any walls on that floor the little roofs clip through.
OncleSam  [author] 9 Dec, 2019 @ 10:45am 
there is a flat roof under the tiles, you fall between ?
CartoonJustice 9 Dec, 2019 @ 8:56am 
The little wall roofs wont hold you. You character falls between the walls and can't get out if they survive. Maybe flat roofs on the outer wall?
OncleSam  [author] 8 Dec, 2019 @ 3:45am 
@Shield : if no map mod use the same cell, no problem

@Marx_Karl : Thx :-)

@Tentaclit_Clot : sorry you can't spawn inside house
Tentalic_Colt 7 Dec, 2019 @ 1:35pm 
Hi man, can we spawn inside the WoodLake buildings?
illegal baker-팡니- 7 Dec, 2019 @ 3:42am 
thx bro much applied!
Babcock 5 Dec, 2019 @ 9:17pm 
Damn, does it crash my actual game if i enable this? Considering that i already past through that road.