Space Engineers

Space Engineers

Aircraft Dashboard Script
40 Comments
Prellentor  [author] 23 Jun, 2020 @ 11:23pm 
Dunno. It works for me. Screenshot. Post a screenshot here.
LeeTheFlea 22 Jun, 2020 @ 9:16pm 
I am using a text panel ona small grid, and it seems I can't get the gauges to scale any bigger..thoughts?
Prellentor  [author] 23 Mar, 2020 @ 1:59am 
Update is in progress. I know about that small H2 tanks is not taken in count. Overall initialization routine will be rewritten too.
Prellentor  [author] 22 Dec, 2019 @ 8:44am 
I had similar problem, last time when i played on dedicated server. It's really annoying. But it was occurred each time when i joined to a server after it was inactive for a while due of players inactivity.
Walto 22 Dec, 2019 @ 8:39am 
yes, i think so
Prellentor  [author] 20 Dec, 2019 @ 7:56pm 
Are you playing on dedicated server?
Prellentor  [author] 20 Dec, 2019 @ 7:51pm 
Newer had issue like this before...
Walto 20 Dec, 2019 @ 10:38am 
Hello ! Thanks again for your scripts, very excellent ! I have, however, a problem, each time I connect my aircraft to a connector or when the alert light blinks, the script seems to be lost and doesn't display properly (only the needles remain)
An idea on how I can avoid this? (Recompiling the script doesn't seem to fix the problem, only Ctrl+x Ctrl+v seems to fix it)
iMurmis 19 Dec, 2019 @ 4:03am 
Ohh! I see) Ok! Thanks for feedback!
Prellentor  [author] 18 Dec, 2019 @ 9:38pm 
Nothing wrong.
Prellentor  [author] 18 Dec, 2019 @ 9:38pm 
Hydrogen engine that produce electricity, reactor. What you have listed is thrusters. It's not same things.
iMurmis 18 Dec, 2019 @ 1:32pm 
I have "engine not found". But I`v got ion and atmospheric thrusters in my grid. What i did wrong?
SHARKY 10 Dec, 2019 @ 5:33am 
good work
SHARKY 10 Dec, 2019 @ 5:33am 
thank's
Prellentor  [author] 9 Dec, 2019 @ 4:51am 
Done
Prellentor  [author] 9 Dec, 2019 @ 4:44am 
okay
SHARKY 9 Dec, 2019 @ 4:03am 
I do not understand how to make it work (i'm french)
you can do a video please?
Peekofwar 7 Dec, 2019 @ 12:34pm 
Oh, I seem to have missed the controller block setting right at the top of the text box, but it's still not working... I made a discussion post so I could post more details.
Prellentor  [author] 7 Dec, 2019 @ 8:51am 
Murr- It will take first engine on same grid, it will not take engines connected by connector.
Murr- 7 Dec, 2019 @ 7:06am 
How do I tell it where the engine is? It keeps saying "Init: Engine Engine not found!"
Fascist Pig Bank 7 Dec, 2019 @ 1:28am 
A big thumbs up Prellentor :) Great work!
Prellentor  [author] 6 Dec, 2019 @ 9:40am 
And yes you must recompile this script after changes in custom data.
Prellentor  [author] 6 Dec, 2019 @ 9:34am 
What it says in terminal? It must be something like "Status: Idle". If you in control block, it must say "Status: Running". If it in running state and you see nothing try to change element's positions. There is screen dimensions: Text panel, or Cockpit screen - 256x256, LCD panel - 512x512, wide LCD panel 1024x512.
Peekofwar 6 Dec, 2019 @ 8:43am 
I did though... I put the name of the cockpit into the programmable block's custom data. Recompiled it, ran it, still nothing.
Prellentor  [author] 5 Dec, 2019 @ 11:56pm 
Remote control, Control seat, Cockpit or Control station.
Prellentor  [author] 5 Dec, 2019 @ 11:55pm 
Peekofwar Well, yes.. Because controller is not found. You must put put controller on your ship, write unique name for it, and write it in custom data of this script.
Peekofwar 5 Dec, 2019 @ 9:09pm 
It doesn't seem to be working.
[code]Caught exception during execution of script: Controller is not found!
[/code]
cheerkin 5 Dec, 2019 @ 11:29am 
Отличная идея писать конфиг с дефолтными значениями в кастом дату, возьму на заметку)
Prellentor  [author] 5 Dec, 2019 @ 7:12am 
toreen. Да, возможно. Заставить структуру удерживать горизонт, для того, чтобы большинство ускорителей всегда были направленны к центру планеты. И собственно удерживать определённую высоту. Можно добавить проверку на массу структуры, чтобы поднимать сирену каждый раз когда масса её выше возможности ускорителей.
toreen 5 Dec, 2019 @ 6:37am 
классный скрипт бро
у меня вопрос: возможно ли сделать скрипт который будет удерживать определенную высоту корабля в пределах атмосферы планеты? типа чтобы делать что-то на подобии ховербайков
Prellentor  [author] 5 Dec, 2019 @ 6:33am 
Thanks!
Marichun 5 Dec, 2019 @ 5:59am 
as always, top notch script
Kephyr DeBlini 5 Dec, 2019 @ 5:45am 
@Prellentor Я сейчас учу) смотрю видео Пунниуайза, загрузил VS и потихоньку начинаю.
Спасибо за пояснение и ссылку! Обязательно посмотрю.
Prellentor  [author] 5 Dec, 2019 @ 2:54am 
Вот ссылка на секундомер. Это самое простое и быстрое что я мог накидать
https://drive.google.com/file/d/1AObpGD4HoTgr8zaX5u2LBN0-anoaQRCQ/view?usp=sharing
Prellentor  [author] 5 Dec, 2019 @ 2:25am 
Kephyr DeBlini Ты раньше писал скрипты для SE?
Prellentor  [author] 5 Dec, 2019 @ 2:23am 
Kephyr DeBlini Ну если ты знаком с программированием, ты можешь просто просмотреть мой скрипт в Visual Studio. Там тебе нужно найти функцию MeterSprites() - подготавливает спрайты для измерителя, RotateNeedleSprites() - вращает спрайты иглы, GetBatteryChargeLevel(), и DrawPanel(). Еще тебе понадобиться ручка с тетрадкой(мне было проще спрайты нарисовать в начале в тетрадке а потом перевести в код), и знание как работают синус и косинус. Можешь так-же просмотреть в VDS. Там спидометр как раз круглый и с насечками. Я старался написать код понятным для понимания.
Kephyr DeBlini 5 Dec, 2019 @ 2:06am 
Класс! Подскажи пожалуйста, где можно научиться как отображать меняющуюся картинку на LCDшки? Хочу написать скрипт, который отображает стрелочкой (как у тебя) угол ротора.
Hawkeye 3 Dec, 2019 @ 2:11am 
Oh yeah I see it there in the configuration now.
Prellentor  [author] 3 Dec, 2019 @ 2:10am 
Yep
Hawkeye 3 Dec, 2019 @ 2:10am 
Nice! works on space craft too already right?