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The following factions have issues:
Morgawr - No Mastermind design, no Militia in City
Cultists - No Preacher design, no Militia in City
Broken Lords - Double Settler and Stalwart designs
Ardent Mages - Double Warlock designs
The issues are also not present if Native Affinity is enabled as well.
Broken lords also have two different copies of Settler and Stalwart as units.
Ardent Mages can't build Telsem Warlocks. At all. :(
Also two things:
- the two Telsem Warlocks you start with do have turtle, as intended earlier in this thread, but don't have "rising fire".
- militia don't have "rising fire", which was perhaps a goal of this mod? The militia are appearing, though.