Total War: WARHAMMER II

Total War: WARHAMMER II

Double Building Effects
70 Comments
niqs98 22 Sep, 2022 @ 12:20am 
Can you bring this to Immortal Empires?
Juggernaut999  [author] 6 Sep, 2021 @ 11:23am 
@Lord Of the flies

I don't know. If that is another mod you're talking about then most likely not.
Lord Of the flies 6 Sep, 2021 @ 11:22am 
thank you so much for this great mod. the vanilla effects were abysmal at best. Does this mod affect landmarks of the old world.
Juggernaut999  [author] 14 Jul, 2021 @ 10:30am 
***UPDATE***

Updated for the Silence and the Fury DLC
mordecai 4 Apr, 2021 @ 4:15am 
radious compatible? thx
kinglear2832 24 Mar, 2021 @ 8:39am 
@juggernaut999 I'll test mods and report back which is the issue. Thanks for the reply
Juggernaut999  [author] 23 Mar, 2021 @ 3:01pm 
@kinglear2832

Check your other mods. I've heard Skip Intro Logos is causing this
kinglear2832 23 Mar, 2021 @ 2:39pm 
Mod isn't working for me. Deleted it and resubscribed. Game still won't load past company splash. Maybe I'm doing something wrong?
Juggernaut999  [author] 21 Mar, 2021 @ 10:34pm 
@Camalie

You're welcome.
Camalie 21 Mar, 2021 @ 10:32pm 
Thanks for the update, man!
Stephen Hawking's Wheelchair 21 Mar, 2021 @ 5:19pm 
Regarding my previous post: I just deleted the mod and resubscribed, it works fine now.
Stephen Hawking's Wheelchair 21 Mar, 2021 @ 5:16pm 
Having problems with it, game doesn't load past the company splash screen even with all other mods disabled.
안아줘요 21 Mar, 2021 @ 12:51pm 
crashes my game i'm not sure if its mod conflict or problem with this mod
Juggernaut999  [author] 21 Mar, 2021 @ 6:52am 
***UPDATE***

-Updated for the Rakarth DLC.
MΣndłgѺ 21 Mar, 2021 @ 2:55am 
updateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdate

plz :''(
Juggernaut999  [author] 21 Mar, 2021 @ 12:34am 
@Camalie

Almost as a rule, whenever CA launchers a new DLC update mods will probably need to be updated to be fully functional again.
Camalie 21 Mar, 2021 @ 12:32am 
thanks man, that was a pretty quick reply. I'm guessing you were getting messages about it or you had an idea that it might happen?
Juggernaut999  [author] 21 Mar, 2021 @ 12:30am 
@Camalie

It just means the mod needs to be updated which I'll do today. Won't take more than a few minutes.
Camalie 21 Mar, 2021 @ 12:29am 
I'm not sure if I'm the only one experiencing this but I believe the newest update conflicts with this mod, I can't seem to even get to the main menu with this mod activated as the game would freeze up before loading in or it would just crash

I have checked through my mod lists and have even booted up the game with only this mod activated, I still experience the same issues
Rythir 27 Dec, 2020 @ 5:05pm 
Not compatible with T4 minor settlements. Playing as Tomb kings, it claims that there are increased unit capacity but doesn't actually work. Not sure if intended or out of the scope of the mod.
Warlock Overlord Nukit Claw 19 Sep, 2020 @ 5:25am 
Also can this mod also increase the horde buildings of beastmen/chaos and other horde leaders? (Like more horde growth and upkeep reduction?
Warlock Overlord Nukit Claw 16 Sep, 2020 @ 11:52am 
Great now-now big plan of not rat-men will succeed yes-YES
Juggernaut999  [author] 16 Sep, 2020 @ 11:50am 
@Warlock Overlord Nukit Claw

I haven't touched this mod in ages though it's not off the table I suppose.
Warlock Overlord Nukit Claw 16 Sep, 2020 @ 11:22am 
I mean compatible. Also crazy suggestion a x5 version of this mod? :D
Warlock Overlord Nukit Claw 16 Sep, 2020 @ 11:06am 
Can you make this so that you can use this mod together with t4 mod? So that the amount of food you'd get from minor settlements (as skaven) dousn't half at t4?
Dexoivn 22 Aug, 2020 @ 1:56pm 
Hi, it looks like Dwarfs were left unchanged by your mod, is it a bug?
Juggernaut999  [author] 31 Jul, 2020 @ 7:02am 
@FuelCache+2MortarHalfTrackLosers

Whatever suits you best man.
Juggernaut999  [author] 25 Jul, 2020 @ 7:42am 
@Selrach

Alright. Enjoy the mod :)
Selrach 25 Jul, 2020 @ 3:47am 
well i know it is only graphical. But still confusing.
dismiss my second point. It is just because normal settlement gain building slot slower than special place, but because of the first point, the slot indication was doubled (2 instead of 1) which seemed legit at early level (like in special settlement)
Been way too long since i last played :P
Juggernaut999  [author] 24 Jul, 2020 @ 2:46pm 
@Selrach

The building slots unlocked which appear much more than usual actually do not happen. The game still unlocks the normal number of slots as usual.

As regards your second point, you mean cities have one less building slots than normal? Are you using any other mods by any chance?
Selrach 24 Jul, 2020 @ 11:03am 
Hi thanks for your great mod!
There seem to be a issue with the main building of normal province capital.
First : the building indicate unlocking to much building emplacement (14 at city LvL 5)
Second : with dwarf ( at least) the city lack 1 building emplacement per Lvl
Vilkulla 16 Jun, 2020 @ 4:40pm 
Is this save game compatible?
Rewasder 10 Jun, 2020 @ 6:42am 
nice!
Juggernaut999  [author] 10 Jun, 2020 @ 6:41am 
@Raegorn

Yes it does
Rewasder 10 Jun, 2020 @ 6:30am 
does this also double the amount of units tomb kings get from buildings?
Juggernaut999  [author] 3 Jun, 2020 @ 11:11pm 
The mod has been updated for the Black Orc Warboss update. He is now available for recruitment on the campaign.

Once again thank you for your feedback. It helps ensure the mod is as functional as it needs to be.
Ren 3 Jun, 2020 @ 8:16pm 
Ren 3 Jun, 2020 @ 8:14pm 
uhh sorry i didnt clarify, i meant it makes it so that you can't recruit the black orc warboss during campaign; Not that it was causing crashes.
Juggernaut999  [author] 31 May, 2020 @ 12:46am 
Nevermind. I tested the mod with the Black Orc Warboss and it works just fine.
Juggernaut999  [author] 31 May, 2020 @ 12:35am 
I accidentally deleted a comment saying that this mod conflicts with the Black Orc Warboss DLC.

I'll see what I can do about that. Anyone know how I can get the DLC? I think it's part of a free update?
Juggernaut999  [author] 22 May, 2020 @ 12:54am 
@saveras

You're welcome.
M|o|H.. Clinks 21 May, 2020 @ 11:27pm 
Thanks!
Juggernaut999  [author] 21 May, 2020 @ 11:19pm 
@Oscar215

I looked at Tor Ivresse and I don't seem to have the same problem as you do. Everything is displayed properly. I can only assume it's a glitch either from the patch or other mods you may be using.
Juggernaut999  [author] 21 May, 2020 @ 11:15pm 
@Oscar215

How curious. I'll have a look at it. It's possible though that this may be a bug of the patch itself and not of the mod.
Oscar215 21 May, 2020 @ 11:13pm 
Playing as Tor Ivresse on the city icon does not display anything except the garrison and the hired troops. Is this a visualization bug? (Bad English)
Juggernaut999  [author] 21 May, 2020 @ 11:08pm 
The mod has been updated for the latest patch that came with the Warden and the Paunch DLC.

Please let me know if anything isn't working properly. I rely strongly on player feedback to ensure this mod is as functional as possible.
Oscar215 21 May, 2020 @ 11:03pm 
Thanks!
M|o|H.. Clinks 21 May, 2020 @ 10:57pm 
update plz .
Juggernaut999  [author] 13 May, 2020 @ 12:17am 
@Juzeppa

It's probably the 2x effect messing up how the geomantic web's values work. Once the new update comes, I'll have a look at it and fix it.
San'g Abe 12 May, 2020 @ 6:38am 
@Juggernaut999 I can describe this.
When play Lizardmen geomantic web works wrong. When you build upgrade you web - it will up to 6/8/10 instead of 3/4/5. When web lvl upper than 5 - it makes buffs of decrees on 1 lvl.
Sry for my engl.
To illustrate ^
1 lvl of Geomantic = 1 lvl
2 lvl = 2 lvl
...
6 lvl = 1 lvl
7 lvl = 1 lvl
...
I cant fix it. Can you change this buffs up for 10 lvls or decline x2 for upgrade this Geomantic towers.