Cities: Skylines

Cities: Skylines

Realist HWY Ramp Project RHT(right hand traffic)
320 Comments
ThatUnfunGuy 7 Mar @ 2:39am 
@TigerXtrm that's like saying restaurants have " been made pretty much entirely redundant" by home kitchens.

Not everyone needs or wants to be able to change every little detail to their liking or having to go in an fiddle with Node Controller. But this would need to be updated to use those mods instead of old dependencies that no longer work. Being able to just add a highway segment with a decent looking exit instead of fiddling with it would be awesome.
rjepsen1120 4 Dec, 2024 @ 1:01pm 
when ever i used it, it would say to short
AstroPolarBear 13 Sep, 2024 @ 8:00am 
i found no dlc but is yellow here ( Link : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1937449816&searchtext=real ) i useing and u need fine road tool too.
TigerXtrm 7 Mar, 2023 @ 6:26am 
This has been made pretty much entirely redundant with Node Controller and Intersection Marking Tool.
Robo Rob 30 Oct, 2022 @ 7:28am 
I wish so much that someday this will work without these extra mods. Some of them are too old and doesn't work anymore with new vanilla game updates...
Der Orso 9 Sep, 2022 @ 11:03pm 
I really wish I could use this, but some of the tool required for this are OLD and have not been updated for years. Really too bad.
patrickpotsdam 23 Jun, 2022 @ 5:10am 
Is there any chance to get an elevated version for this? I'm desperate to find highway markings for my elevated Autobahn lol I'm already looking for this for months....
creativeDEX  [author] 1 Feb, 2022 @ 9:03am 
FYI texture sharing is used by many creators bcs of optimizing RAM usage and in your case items of the concrete hwy package are in the list(this mod is not required for the mod on this page but required for the Hwy Ramp Project concrete version).
creativeDEX  [author] 1 Feb, 2022 @ 8:58am 
Pls use the Loadingscreen mod fix for Airport DLC. I get the same error on my save bcs of Loadingscreen mod. Some mods using texture sharing bcs Loadingscreen can manage this that in this case just one texture will load. But without the mod you will get duplicate errors.
HanaEmiA 31 Jan, 2022 @ 9:15pm 
hello

well I have a problem when I play the game with this mod too
it always show me a message with these codes and numbers and I dont understand what they refer to

Broken assets:

Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
and lots more but the thread didnt allow me to add more lines
na1ser 28 Jan, 2022 @ 11:28pm 
my game has crashed with this mode
Idaho 26 May, 2021 @ 6:57am 
Doesn't appear in Intersections, I have all mods not the last one [Obsolete], but I do have its updated CLN version.
egiptologo91 20 May, 2021 @ 1:49pm 
Please, make a version without props or decals.
Scover 19 May, 2021 @ 8:41am 
A dream that came true. Does it REALLY needs mass transit tho? i don't have it :(
rexthesecond 2 May, 2021 @ 3:59pm 
I'm a long time user of this Asset.
To reply to some of the comment below.
Cannot skip any requirements. Tried and it fail to load. All of them.
The DLC require is MASS TRANSIT as it said up there.
The "Move It" work great of clearing all the segments (Dash Line). Using the "Marking Tool" is not all that great for these. They have hidden curve roads under the surface props.
I use this to replace the dashes. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2426453595 . Mainly because I sometime raise these up in bridge form and the original dash and line disappears.

I left here when the "Marking Tools" came about. I came back. CreativeDEX did an awesome job making these. I have absolutely zero complaint.
Captain Toof 16 Mar, 2021 @ 7:39am 
Ain't a horrible thing that it uses LOTS of segments just on single exit. The limit runs towards us. or not?
Svis 6 Mar, 2021 @ 1:09pm 
@travis.harper517 You can't elevate them. Must be on flat gound.
SA547PH 3 Jan, 2021 @ 3:09am 
> Has anyone tried using this without the striped networks and using the intersection marking tool to replace those lines? It would save RAM and might be able to have the same look

It is doable with the Node Controller and the Marking Tool, but it will take more planning, time and work to create the variety of intersections and ramps in this asset.

> So I have looked everywhere and watched multiple videos and I still cant figure out how to elevate these assets for an elevated highway system. Can someone guide me to some instructions on how to do this?

First you have to flatten the area completely at a certain height for the intersection/ramp before plopping it in on raised terrain.
travis.harper517 18 Nov, 2020 @ 9:48am 
So I have looked everywhere and watched multiple videos and I still cant figure out how to elevate these assets for an elevated highway system. Can someone guide me to some instructions on how to do this?
Gailvin 9 Nov, 2020 @ 9:58am 
I get this message "You need DLC to use this item." Which DLC?
saltyabu 3 Nov, 2020 @ 1:47pm 
Hello! Is it possible to upload these assets without the props and limes. Just base game or dlc incl "road intersections" technically. I've used the mods and assets needed yet the props are janky, asphalt floating in the air above the road and usually the cross line that goes between the off/on ramp and highway are jarred and on the road itself
Cylun 24 Oct, 2020 @ 8:28am 
@+TheRedBaron097+ Mass Transit added new highways that are used by this mod.
Navding 20 Sep, 2020 @ 10:33am 
il ne marche pas ?
+TheRedBaron097+ 26 Aug, 2020 @ 2:13pm 
Is there any specific reason this requires Mass Transit? Because the concrete version is vanilla, I only ask because the DLC is still too expensive for the little you get from it.
JaredKing0 18 Aug, 2020 @ 12:55pm 
Has anyone tried using this without the striped networks and using the intersection marking tool to replace those lines? It would save RAM and might be able to have the same look
RayZ0n3 8 Aug, 2020 @ 10:54am 
Found out what was going wrong: You have to be sure that everything is 100% flat. Not just by looking and thinking it is flat. By doing it flat!
RayZ0n3 6 Aug, 2020 @ 1:55pm 
Hey Dex. Please have a look on this image: https://imgur.com/a/2iNIcEn
What I am doing wrong? Seems to be broken. I did everything like you describe it.
Julian JAT 2.0 10 Jul, 2020 @ 11:09am 
@creativeDEX
I sent a friend request because I'm Julian JAT on another computer. pls accept
creativeDEX  [author] 18 Jun, 2020 @ 2:09pm 
@Pão de Batata
Make sure you have all mods/assets of the collection and also make sure you have enabled all the mods. If something isn't clear, watch the video: https://www.youtube.com/watch?v=-vblzRw_8Uo&feature=youtu.be
rafafafa 9 Jun, 2020 @ 5:47pm 
I have the Mass Transit DLC installed but i keep getting the same error "NetInfo Missing". I don´t know what to do
a swedish boy 8 Jun, 2020 @ 6:24am 
@ramzini thanks for the heads up. and for the tip that you can delete the props or line networks you can do without!
Biex 5 Jun, 2020 @ 10:14am 
Hi thanks for the great asset!
Just wondering why there are so many noods, is that necessary?
gregdfc 1 Jun, 2020 @ 1:22pm 
The Ramps etc.. can't be built as it says 'distance to short' ...Help please! Downloaded all the add ons required.
ramzini 30 May, 2020 @ 2:03am 
I Love this collection a lot; adds a lot of Realism to your city Network....
BUT... and a BIG BUT, and VERY IMPORTANT NOTE OF CAUTION:
If you spam a lot of these around your city, you will reach Node and Segment Game Limit very fast... since the white Lines on the roads are actually "networks" and count toward the limits...
I realized this after the game gave me the dreaded message "Can't place anymore of this object" ... Each of these intersections has literally hundreds of nodes in them.
So I resorted to either delete the intersections, or painstakingly remove all the white dashed lines manually and keep the base roads and asphalt, and place dashed line decals instead, to reduce the node count to half in all my city.

If the author @creativeDEX can take this into account in a future update, or at least place a warning in the description that placing a lot of these can lead to reaching game limits.

thank you
Columbus Aviation 16 May, 2020 @ 6:14pm 
:steamhappy:
Columbus Aviation 16 May, 2020 @ 6:13pm 
Cool and awesome asset!!!
Columbus Aviation 16 May, 2020 @ 6:12pm 
@Temptica@Ophelia1013Try the find it mod or looking in the intersection tab
Ophelia1013 4 May, 2020 @ 6:13am 
Temptica same here, does anyone have a solution?
Temptica 29 Apr, 2020 @ 12:45pm 
I can't find them anywhere in the road list (I've watched the video)
Lavens 25 Apr, 2020 @ 7:08pm 
for some reason, when ever I place these all of the road markings, ploppable asphalt, and guard rails all appear under the road itself. I have everything downloaded and turned on, but I still can't get them to work :(
rangennam 24 Apr, 2020 @ 3:34am 
quick question: Do we have to install tmpe 11 stable as i have the labs version?
MisterHamstring 18 Apr, 2020 @ 12:31pm 
I deleted all my mods and re-install this mod. It works fine now.
It's just hard to aline the pieces exactly parallel so the roads won't diverge farther away from eachother.
But I really like this mod!
MisterHamstring 18 Apr, 2020 @ 12:28pm 
Hi, if I click on the link of the image you put in your comment, it's the icon on the bottom row, 3rd from the left. It's called: RHT OPEN
That one becomes a 4-lane highway if I'm right.
creativeDEX  [author] 18 Apr, 2020 @ 12:22pm 
@Stoj
The thing with the arrows is easy to fix, just read the description, there are mods to remove vanilla content:
"Removing Highway Signs and Street Arrows
Some hwy signs and arrows can stay in wrong position. Here are some mods to can remove them and maybe add own content like custom signs and arrows:
Remove Road Props
Remove Street Arrows
Hide It! - is another great mod and combine functions of the first two and much more."
(links are in the description)
creativeDEX  [author] 18 Apr, 2020 @ 12:21pm 
@Stoj
Not sure what you mean about the icons, its tested so many times and also fixed lot issues the last months. There is no four lane hwy solution, there are one lane, two lane and three lane solutions in this pack(and some special with two lane exits): https://gtm.steamproxy.vip/ugc/759348527525928385/109A9D3A34D3BEB4B7E257A6DA2233E9BDD44033/
MisterHamstring 18 Apr, 2020 @ 10:13am 
Some icons (when you choose what to place) are wrong.
I choose the icon where a 3-lane highway and a 1-lane ramp join together into a 4-lane highway, but after I placed it it's a 4-lane highway splitting up into a 3-lane highway and a 1-lane ramp.
And the arrows on the road are not straight...
MisterHamstring 18 Apr, 2020 @ 10:10am 
When I change the ploppable asfalt RGB-colors, only part of the road color change, the rest stays the same ...
Z_nan 8 Apr, 2020 @ 9:49am 
Hi is this compatible with labs or just the standard traffic manager?
lattlekada 6 Apr, 2020 @ 4:00am 
Does anyone else get a problem where vehicles slow down just before an on-ramp merging lane - I have tried setting priority signs etc and there are no hidden stop signs. I did move the roads slightly idk if this would cause an issue
Captainklums 3 Apr, 2020 @ 10:22am 
thanks for making this possible:

https://imgur.com/a/Ulzb9o2
:D