Don't Starve Together

Don't Starve Together

Serverside Action Chaining
11 Comments
Electroely  [author] 23 Oct, 2023 @ 10:16pm 
I think it broke at some point, when they updated code related to the networking of inputs. I'd avoid using it.
ShakerGER 23 Oct, 2023 @ 8:59pm 
This still works right?
Electroely  [author] 5 Apr, 2022 @ 1:29pm 
Strange. Thank you for letting me know.
Facet 4 Apr, 2022 @ 9:29pm 
Seems to have found an issue with the new QoL update. If you try to pick up an item when your inventory is full, you get stuck picking up items as if the spacebar is held down until you push the spacebar again.
Maślak ♪ 29 Nov, 2019 @ 3:44pm 
Okay thank you
Electroely  [author] 28 Nov, 2019 @ 5:32pm 
The prediction situation is a bit... weird. It technically should work, but if you have client mods that modify what you're targetting, or for any other reason the server and client decide you're picking up different things, you'll probably experience weird rubberbanding (though you'll still be picking up items full speed server-side). I'd recommend only using the mod with prediction off, but you can give it a shot with prediction on to see if it makes things any better.
Maślak ♪ 27 Nov, 2019 @ 6:57am 
Silly quesiton, does it improve anything with prediction on or is there no point in using it if one prefers to keep prediction enabled?
Byakko 23 Nov, 2019 @ 10:16pm 
this is perfect 4 me, since i prefer playing alone bot anyway have lag... it was frustrating, but this mod fixed all my problems, now i cant even feel the cave delay thx man
Electroely  [author] 8 Nov, 2019 @ 3:02am 
I'll update the mod with a toggle key as soon as I can. You can use the console to disable the mod in the meantime (the command is described in the mod description). You don't have to be an admin to run that command.
Calcifer 7 Nov, 2019 @ 10:36pm 
May I request a toggle key for this mod? It appears to bypass the Don't Pickup Meat mod, and possibly other item pickup filters.