Sid Meier's Civilization VI

Sid Meier's Civilization VI

Forest Wonders
7 Comments
bozicpredrag7 15 Nov, 2022 @ 8:54pm 
better have mod where the wonders are buildings in the district, not a whole city size building,

you can have that space for a farm or another district, and those wonder buildings can be raided
and those imrpovements from france and spain can be built in the districts as an extra building or just be built in the city centre or farms, :summer2021simulation: :rt5house: :Farm: :highlvl: :summer2021simulation:
Austin001 23 Dec, 2019 @ 1:39pm 
I personally just dislike removing them in general, also works well for Pedro. Thank you kind sir
Luke ✞ Jesus Saves ✞  [author] 23 Dec, 2019 @ 1:03pm 
Not sure why you want that because Rainforest give appeal penalties but sure, here they are: https://gtm.steamproxy.vip/workshop/filedetails/?id=1900820365 . Merry Christmas!
Austin001 21 Dec, 2019 @ 1:22pm 
Can we get this for rainforests? Gotta save the rainforest. Also if it's not too much trouble can you also make districts able to be placed in rainforests?
Capt Fox Skywalker 29 Oct, 2019 @ 6:37am 
This is a nice feature. I dunno if Wonder Tweaks by Adler & Wondrous Wonders by Napstalbook is compatible, but I just gonna assume it will work.
Luke ✞ Jesus Saves ✞  [author] 29 Oct, 2019 @ 1:50am 
Haha good joke. Btw, in my (3rd-world) country, there is a tourist site that builds mini replicas of all those wonders, so I guess it's not too unrealistic.
Oddgasm 26 Oct, 2019 @ 12:54pm 
Is this country Disneyland ?