Hearts of Iron IV

Hearts of Iron IV

Units Expanded(Discontinued)
125 Comments
A 21st Century Gentleman 18 Mar, 2022 @ 10:24am 
So this mod is officially dead then? That is pretty heartbreaking; this mod, or rather the revived version, was one of my favourites. RiP
김정은 15 Mar, 2022 @ 2:18am 
Friend, Daneck1988 He will not update this module again, because his creative workshop has deleted the module.
Yesterday, I added AI and some small functions to his version, and then asked him if he would allow me to do so. What he told me was that he could not update this module.
MageOhki 14 Mar, 2022 @ 11:16pm 
Where is the updated version?
Chase  [author] 13 Mar, 2022 @ 10:08am 
@dannyyyy Yeah sure, but use the updated one found here:https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2226015210
dannyyyy 13 Mar, 2022 @ 8:39am 
Hello! Can i please use your mod, in my mod collection? You will be credited.
Alan deLane 25 Nov, 2021 @ 3:05am 
@Trollo

+1
Trollo 6 Nov, 2020 @ 7:46am 
can u add horse artyleli ?
Detective James May 16 Oct, 2020 @ 1:02pm 
it breaks my game my support eqs bow run at 4kms
wtf
Daneck1988 11 Sep, 2020 @ 11:49am 
Updated version uploaded!
Daneck1988 11 Sep, 2020 @ 7:21am 
My friend Burner345 already advised you but imma comment here, i'm bringing this mod under the wing of project revive, you will be credited in the description and thumbnail :lunar2019piginablanket:
GhostyLT2 28 Aug, 2020 @ 8:36pm 
you should add icons that allow for nato symbols
Lechi 27 Aug, 2020 @ 10:05am 
Does it work with Kaiserreich ?
Chase  [author] 12 Aug, 2020 @ 3:37am 
@v.Soren Yeah sure, as long as im creditted
v.Soren 11 Aug, 2020 @ 6:45pm 
Hello, I want to use this mod for my enhancement package and make it Chinese, OK?
Frank-2, Martial of Frankoslavia 2 Jul, 2020 @ 5:34am 
I hope you don't abandon this, it's a Great Mod, and adds more depth to what you make of a Division!
Theta 30 Jun, 2020 @ 1:14pm 
66 defense for garrison battalions?
Uh.... that's kind've super OP.
Hazel Horse 9 Jun, 2020 @ 12:01pm 
Please, please, please give the support companies icons in the designer. Can't remove them and added them [which are 4 speed] to my panzers by mistake
D.ouble.D 25 May, 2020 @ 3:14pm 
Bugreport: Command company has no icon in the designer. This leads to the main bug: it can't be removed anymore because a company without icon can't be "clicked" on
Soul_XP 10 May, 2020 @ 1:36pm 
You gonna add more motorized support companies like artillery, AA, AT?

If not, then I'd like to suggest it.
walkerstory 10 May, 2020 @ 11:07am 
Are you thinking of Light Motorized as jeep/kubelwagen or more motorcycle/kettenkrad type units?
Chase  [author] 10 May, 2020 @ 5:22am 
@[SoR] Frank-2 I'll have a look into it and see what I can do
Frank-2, Martial of Frankoslavia 9 May, 2020 @ 3:06pm 
Question, could you change it so that way the Units don't have the "Heavy Infantry Division" whenever they train? liked the fact you could give them completely Custom names
Frank-2, Martial of Frankoslavia 8 May, 2020 @ 5:38pm 
Aight, thanks!
Chase  [author] 8 May, 2020 @ 5:07am 
@[SoR] Frank-2 both, Heavy and Light Infantry fill that role. Heavy Infantry being more equipped for fortress busting and Light Infantry being able to handle rough terrain better.
Frank-2, Martial of Frankoslavia 7 May, 2020 @ 7:32pm 
Question, could you add in something akin to an Elite Infantry unit, or, is Heavy Infantry that kind of Unit?
Chase  [author] 24 Apr, 2020 @ 6:15pm 
@walkerstory Thank you, i'll take a look. I'll also consider pack artillery once i've taken care of the errors
walkerstory 24 Apr, 2020 @ 3:14pm 
You can take care of the majority of your error messages by editing the common/technology_tags/00_technology.txt file.
walkerstory 22 Apr, 2020 @ 8:12pm 
Just checked and it was used by the Marine Corps {75mm Pack Howitzer M1) designed in the 1920's. It was also used by "jungle" troops as well. They were also called mountain guns or mountain howitzers. The biggest issue I have with most of the mods trying to emulate pack artillery is that they don't put it in the artillery tech tree. Ideally Paradox would address the problems associated with airborne troops and dive us gliders, upgrades on transports and proper air droppable equipment. Unfortunately that is way down on their to do list.
walkerstory 22 Apr, 2020 @ 7:53pm 
It is a stripped variant of regular artillery down and could be broken down into lighter weight sections. It was used by mountain troops because it could be "packed'" in by mule. It was later used by paratroops because of its lower weight which made it practical to air drop. I believe it was also used by marine type units before landing craft capable of handling regular artillery were available. There are several mods that have made a stab at it such as Pack Artillery and GSP's Footlocker.


Chase  [author] 22 Apr, 2020 @ 12:48pm 
@walkerstory No, not really. What is pack artillery? Never heard the term before
walkerstory 22 Apr, 2020 @ 9:29am 
Good luck with the other units from Support Companies Expanded. I especially like the mortar unit as I don't like the idea of airdropping regular artillery. Have thought about doing pack artillery at some point?
Chase  [author] 21 Apr, 2020 @ 11:52am 
@walkerstory I'm aware that the icons are not working right now for some units but i'll have to look into those other errors. Thank you for letting me know
walkerstory 21 Apr, 2020 @ 8:23am 
You've lost the icon for Light Amoured Support. The Motorized, Light Armored and Armored Recon units do not appear. I am also getting errors on Scout Planes [11:16:04][technology.cpp:112]: Technology "scout_plane1" has invalid category "cat_scout_plane".
[11:16:04][technology.cpp:112]: Technology "scout_plane2" has invalid category "cat_scout_plane".

This is with only your mod and More Division Icons loaded.
Love the Garrison and Police Infantry.
Chase  [author] 17 Apr, 2020 @ 10:13am 
@Dwatch Razgriz the Man the Guns DLC adds Amtracs and Amphibious tanks however there are none in this mod.
Burner345-BR 17 Apr, 2020 @ 1:03am 
@Dwatch Razgriz use Road to 56, there is several anphibious vehicles in this mod.
Dwatch Razgriz 16 Apr, 2020 @ 10:39pm 
Are amphibious vehicles a possibility? To give marines some extra firepower.
Stucka_ / Luca 27 Mar, 2020 @ 2:09am 
yes but it would be awesome if you have troops that can stay months without supplies but not infinitly
Burner345-BR 26 Mar, 2020 @ 3:01pm 
Thanx :3
Chase  [author] 26 Mar, 2020 @ 11:48am 
@Stucka_ / Luca I'll have to look into it but I don't think it's possible. Also Garrisons are effectively fortress troop. Currently reworking them all though.
@Burner345-BR Coming soon once I start adding your other suggestions too
Burner345-BR 25 Mar, 2020 @ 9:03pm 
What about commando units?
Stucka_ / Luca 23 Mar, 2020 @ 1:11pm 
do you know if it possible to add supply grace to just one unit type ? with that you could add fortress troops who are extremely expensive, extremely good in defense, absolutely useless if you attack ( but still high soft attack because otherwise they just get killed) and a supply grace of like 4320 hours so they can get encircled
lukasztracz 23 Mar, 2020 @ 9:22am 
How to create a well-functioning new fashion that combined all the elements from the remaining mods from the Workshop Steam workshop for HOI4 including the new version of the 1.9.1_beta game - Husky and that it was compatible with the new DLC: La Resistance?
I have a lot of new and good ideas to create a new fashion, but I don't know how to do it and solve this problem from the technical and technical point of view.
These are my first steps in creating modifications.
I am asking for quick information, understanding and substantive and technical assistance in this matter.
Thank you.
Chase  [author] 11 Mar, 2020 @ 11:40am 
@Heraklito Von Cáncer That sounds like a good idea actually. I'll have to look into creating unique divisions like how Bicycle Battalions are unique to the Dutch and Japanese
Burner345-BR 8 Mar, 2020 @ 11:28am 
Thanks bro :3
Chase  [author] 8 Mar, 2020 @ 8:10am 
Mod is now up-to-date as of 1.9.0

@Burner345-BR Your compatibility issue should be fixed hopefully

@Heraklito Von Cáncer Will be working on your compatibility issue with the dev of the other mod hopefully
Burner345-BR 7 Mar, 2020 @ 2:29pm 
but the King says he will fix this
Burner345-BR 7 Mar, 2020 @ 2:29pm 
Well,I use this mod with Road to 56 and works, but there is a incompatibillity when I use RT56, this mod and the 50 construction slots at same time.
Veronica V. G 7 Mar, 2020 @ 10:49am 
great!!
Chase  [author] 7 Mar, 2020 @ 5:05am 
@Heraklito Von Cáncer I’ll update this first then take a look at making this compatible with that. This should be up to date in a few days