Cities: Skylines

Cities: Skylines

Realistic Hwy Ramp Project
32 Comments
creativeDEX  [author] 10 Jan, 2020 @ 8:48am 
Check out my profile: https://gtm.steamproxy.vip/profiles/76561198045291352/myworkshopfiles/?appid=255710
I created for two different road types versions of the ramps for LHT and RHT.
LHT=left hand traffic
Eli-S25 9 Jan, 2020 @ 9:07pm 
I can not seem to find the left hand traffic version
creativeDEX  [author] 19 Nov, 2019 @ 8:24am 
@My Name Is Cat
I know and thats why a non DLC version is still in work. This takes bit more time bcs changing some stuff for reducing mod count. The Mass Transit roads was highest rated by ppl on twitter. NEXT is for some a big problem bcs mod conflicts etc. .
Demoo 19 Nov, 2019 @ 1:02am 
creativeDEX good intersection project! But it would be just GREAT if we could use it without Mass Transit. (for everyone with network extensions) Please...
creativeDEX  [author] 14 Nov, 2019 @ 3:21pm 
@NieNie
Fixed the icons for Hwy3-4-2-2_On-Ramp and Hwy3-4-2-2_Off-Ramp, now you see correct lane count. Thanks for your great feedback.
creativeDEX  [author] 14 Nov, 2019 @ 1:51pm 
Hm i think i know what you mean and its bcs it wasn't planned like it know is. Need to check this.
▶NieNie◀ 14 Nov, 2019 @ 1:16pm 
Your 3-2-2 exit icon isnt correct. It shows 3 lanes continuing on the main highway and 2 exiting. However, the actual asset is only a 2 lane highway with 2 exits. would like to see the 3 lanes continuing because its a common ramp in my area.
creativeDEX  [author] 14 Nov, 2019 @ 10:56am 
@cziuppa420
@tony.can

Before you use the asset watch this:
https://youtu.be/-vblzRw_8Uo

Pls check WS folder: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1908620939
(default path)
In this folder are 24 .crp files(all ramp assets) and the size is 15,6 MB.

Try loading with Loading Screen Mod and look what happened while loading the assets.

If this not helps try load them local. Local asset loacation(copy/paste the assets): C:\Users\%Username%\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
(default path)

Maybe these steps could help find out why the assets aren't there. Mods can't prevent the assets from loading. There is no technical dependencies between mods(just visual).

Any feedback about your problems and maybe how you fixed this, would be great.
If you need more help, just ask.
cziuppa420 14 Nov, 2019 @ 8:53am 
have all the required objects installed from the shop, doesnt seem to run though
tony.can 14 Nov, 2019 @ 2:40am 
I subscribed but I cant use them... Please help
creativeDEX  [author] 11 Nov, 2019 @ 12:42pm 
Danke^^.
MrMiyagi 11 Nov, 2019 @ 11:26am 
Das sieht ausgezeichnet aus!
creativeDEX  [author] 10 Nov, 2019 @ 6:12am 
@xXther3dXx
Ye sure you can edit all parts of the asset but to elevate all i would recommend removing barriers and rails bcs they follow the terrain(w move it). After elevating, it could be some parts of the concrete walls aren't straight, you can fix this w move it. Ah and to upgrade all roads you will need Road Anarchy Mod bcs the angle of the ramp is too sharp for the system.
xXther3dXx 10 Nov, 2019 @ 2:21am 
thx so much. I was waiting for this since launch.... Can't be used on bridge I guess ?
Bad Brainz 9 Nov, 2019 @ 4:28pm 
That's cool. The last thing I need is bugs on my roads :)
creativeDEX  [author] 9 Nov, 2019 @ 2:51pm 
Thank you and shorter wasn't possible bcs if so you will need road anarchy and this mod needs bit more practice i think. If you forget to disable you can create weird connection bugs by default road builds.
Bad Brainz 9 Nov, 2019 @ 1:43pm 
I love these assets very much, I only wish they were shorter. Other than that Dex did a really great job. Thumbs up!
creativeDEX  [author] 9 Nov, 2019 @ 5:44am 
@WONHO OPPA
Ye sure Hide it is the better option. I thought the remove mods are enabled by default so ppl need don't care about this and my intention was for this, the mods has simple mod option so new player can works easier w this. I mean Hide It is awesome but has millions of options^^ . Think about to replace this mods and doing an explanation w a pic or so(bcs the 2 remove mods aren enabled by default^^).

@giraffarex
Thanks for the help.
HEESEUNGIE 9 Nov, 2019 @ 1:55am 
Hide it does they same things as 'remove road props/remove street arrows'
1 mod instead of 2 extra.
giraffarex 8 Nov, 2019 @ 3:07pm 
Ok I will do when I get a chance hopefully in the next couple weeks
creativeDEX  [author] 8 Nov, 2019 @ 12:25pm 
If this mod works when all others are disable, just enable all others step by step to find the mod who is the reason for this conflict. I mean in my cities time, since release, i had a lot conflicts and problems and the only thing i did to find the issue was disabling all and enabling step by step. Finding this problem would help me to explain this and all other who wants to use this mod.
giraffarex 8 Nov, 2019 @ 12:17pm 
Thank you. LS mod does not stop these crashes actually. Have to reboot system. It is a well known problem that many (most?) cannot use Asphalt +. AFAIK many pixels have been spent trying to figure out which mods conflict with it but no one has figured it out. I'll try disabling the WS but at least I've made you aware that others will likely ask about this issue. Many thanks you you!!
creativeDEX  [author] 8 Nov, 2019 @ 12:06pm 
Best way to find identify issues is using the start option(on steam): --noWorkshop
This will disable all online functions and all WS content. Copy paste mods and assets to the local direction and show what happened. Maybe we have just a mod conflict. I mean i use this mod since release and even in different setups(different PCs) and even w disabled workshop for asset creation(bcs editor don't like thousands of asset).
creativeDEX  [author] 8 Nov, 2019 @ 12:01pm 
Are you sure you place all of those w enable Prop and Tree anarchy and what about using the mod w disabled workshop. Also Loading Screen mod will prevent the crashes and gives you an error log.
giraffarex 8 Nov, 2019 @ 11:55am 
Like many users, asphalt+ either doesn't show up when plopped or crashes the game on loading screen
creativeDEX  [author] 8 Nov, 2019 @ 11:14am 
Whats the problem?
giraffarex 8 Nov, 2019 @ 8:50am 
Thanks for answering so quickly. Your work is genius. If anyone has any tips on how to get ploppable asphalt to work could you post them here? It's a great mod but doesn't work for most users.
creativeDEX  [author] 8 Nov, 2019 @ 8:43am 
@necessary
Ploppable Asphalt is necessary for the ramps, without it will looks like vanilla+ extra painted lines.
I would need empty hwy roads to do this without plopp asphalt but hm all has lines so its required.
Zaxik 8 Nov, 2019 @ 8:36am 
Ohh I was so confused when trying to find the intersections in-game, those are coming later and these are just the assets needed for it to work, makes sense! I can't wait to pick this game up again with your highways, thank you for your amazing work!
giraffarex 8 Nov, 2019 @ 8:30am 
Amazing!!! If ploppable asphalt doesn't work (most users I believe, right?) Will this work?
creativeDEX  [author] 8 Nov, 2019 @ 8:14am 
This is the collection of required and recommended items, you will find the hwy pack in my ws w just one ws page(comes in a few hours).
}{отт@бь)ч 8 Nov, 2019 @ 8:04am 
Where the ramps?