Rivals of Aether

Rivals of Aether

Protoman
15 Komentar
Sash Lilac 14 Jun 2024 @ 7:58am 
can we get a 16 bit version of this?
Laz 29 Jan 2024 @ 9:01pm 
This Protoman has everything too be a awesome character but his projectiles doesn't have good priority, he's too light, he doesn't do a lot of damage. I see great potential with this character but I feel like he isn't that great too play imo
Neo-2037 17 Mar 2023 @ 9:56pm 
its good but the recovery needs more distance
Dee 8 Jul 2022 @ 6:57am 
this crashed my game
Dee 8 Jul 2022 @ 6:56am 
bruh why is this broken
Baldi 30 Agu 2021 @ 7:03pm 
soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo good
Supreme Overlord of Ice 30 Des 2020 @ 3:41pm 
Rivals of Aether with Starter Roster: meh.
Rivals of Aether roster with Proto-Man:
Hod (real) (no virus) (2016) 28 Des 2020 @ 1:05pm 
the character i have always wanted in a great form
Ser Test Tickle II 3 Feb 2020 @ 4:43am 
Would it be possible to give Protoman the same shield properties that Link has in smash? Like when he's crouching he has his shield up and I think it'd be cool if it actually stopped projectiles. Fantastic character by the way
Naii Starwing 24 Des 2019 @ 6:16am 
"Excellent, Proto. Now, find and DESTROY Mega Man! >cackling<"
Jax 17 Okt 2019 @ 7:44am 
Might wanna check how some of the parrying works, don't worry, a lot of workshop characters mishandle projectile parries.
Main issue I've found is stuff like dash attack. I guess it counts as a projectile? Someone parried it, but I didn't get hit by the explosion or get stunned afterwards.
And generally check all your projectiles and how they handle parries. If reflecting the projectile isn't useful, like an explosion or it comes from an awkward angle, then it should parry stun whoever made the projectile, like what happens when you parry absa's cloud or etalus's icicles.
This character is really fun, you did a great job with the moveset.
Red 16 Okt 2019 @ 6:05pm 
its great, i just think hes a little too small, maybe up sizing him a wee bit homie?
zepleyafurn 15 Okt 2019 @ 12:49am 
This truly is amazing, all it lacks is an ai
OneNameMarty 14 Okt 2019 @ 9:41pm 
awesome my #1 most wanted smash character!
Krankees 14 Okt 2019 @ 6:01pm 
I saw the video and this mod looks sick can't wait to try it out.