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Blind run: https://www.youtube.com/watch?v=hIMqCrOji_Q
My playthrough https://youtu.be/IfJnE75pg2U
Some minor things I want to mention here: One fizzler has an OR connection, but it isn't very clear, I think it would be better to do that with the visible OR gate. And the other thing is... The really crazy piston platform move doesn't work that well when the cubes are not near enough, so the lift presses them against the ceiling and they will fly away instead. I wonder if there's a possiblity to force the intended behaviour. It would also be a bit easier to execute when the laser colission is off. I like what you did at the ceiling. The aesthetics and geometry there are cool. :>
a 5/10 at least. :)) Thumbs up!