XCOM 2
RPGO Nightblade Specializations
30 Comments
Xilay 31 Aug @ 4:09am 
Do the HP usage abilities of this one count as a soldier getting wounded in battle for the sake of wound times and the mission rating? If so, is there a way to turn that off at all?
「Lukja」 21 Jun, 2023 @ 1:55pm 
Have the same issue as igor140, can't seem to get the skills to work despite using combat knives. Maybe because my guy is dual-wielding?
igor140 24 Aug, 2022 @ 2:51pm 
does anyone know if the ninjatos added by the Katana Pack Reloaded qualify as "knives"? do they work with the nightblade tree? trying to figure out how to build my RPGO character...
Fuedrakia 24 Sep, 2021 @ 2:46pm 
Ah, thank you for the response, I will rectify this post haste.
Mitzruti  [author] 24 Sep, 2021 @ 7:18am 
@Fuedrakia
the abilities themselves are in the perk pack, you do not need the class to make in function.

using the class mod with rpgo would result in half your doods being the nightblade class, which really isn't desirable.

@Huntakinte
You need to be concealed to use them.
Fuedrakia 24 Sep, 2021 @ 3:09am 
I am getting a red conflict message when I have this and the Non-RPG Overhaul version installed at the same time, yet the Alternate Mod Launcher says they do not conflict, so I decided to be smart and speak to the source of said mods.

Note, trying to trim down as many conflicts as possible, as I am playing a heavily modded run and this is the last conflict I have to deal with before things are golden.
Pspritechologist 27 Mar, 2021 @ 10:38pm 
I tried posting this on the RPGO page, but no one got back to me, so here goes..

Attempting to add the Nightblade specialization (along with the perk pack for it) to my heavily modded game seems to cause my soldiers wielding primary swords to no longer be able to equip their weapons. Instead, the options are limited to anything not technically classified as a sword, i.e. a knife.

The same happens when attempting to add the Pharmicist Class, but to soldiers wielding Gremlins, replacing their only option with a Gauntlet (I think it's called). Does anyone have any idea why these Classes might be affecting the loadouts, and how I could fix it?
Mitzruti  [author] 27 Feb, 2021 @ 6:40am 
@The Thwhap Goblin
the default should be 50% of current hp. (the damage bonus is based on how much it costs)
might've misplaced the % in the localisation when I patched it to be a bit more efficient setting up.
Stalin and the Nuke Pals 26 Feb, 2021 @ 11:12pm 
Does it normally take 50 hp to use the first power in the venesector tree? I'm going to hope that's a config error that can be tweaked, and if it is, where exactly in your perk pack is the perk for me to poke at?
Karzon 4 Jan, 2021 @ 9:11pm 
@Terror Of Death - that's an RPGO second wave option, Commanders Choice.
TerrorOfDeath 9 Dec, 2020 @ 11:42pm 
Mitzuruti, btw from the 1st picture how can you choose the specialization? what mode you use? and what rpgo setting you tick? I tried several times but don't know how to make my soldier choose the specialization.
Lumiere 21 Nov, 2020 @ 10:55am 
Is this compatible with the combat knife replace spec-ops knife versions?
Mitzruti  [author] 14 Nov, 2020 @ 2:11pm 
@Terror Of Death
RPGO has only a single universal soldier class - specializations are additional options for them.
If you want it as a seperate class, there's the non-RPGO "Nightblade Soldier Class" version.
TerrorOfDeath 13 Nov, 2020 @ 1:23am 
I have a bit problem, when i subscribe to the mod, the class not appear in the selection character pool class. I tried with console command to force the class to one of my soldier but nothing happened. Is there any thing i miss? required items also already subscribe
적당히해 31 Oct, 2020 @ 4:10am 
@Mitzruti
Thank you! Have a good day!
Mitzruti  [author] 30 Oct, 2020 @ 8:22pm 
@적당히해
you can move and attack with Night Sword the same way you can with a regular Slash.
적당히해 30 Oct, 2020 @ 10:26am 
I have a question.

Does MZNightSword contain Dash?
Mitzruti  [author] 9 Feb, 2020 @ 6:33pm 
@Redrumm
Is it specific abilities or soldiers? consistently?
I've heard that soldiers with lots of abilities can start running into stuff like that, but...
Well, the more you can narrow it down the easier it is to look into.
Redrumm 9 Feb, 2020 @ 1:58pm 
Hey Mitz really enjoying this class however I notice when I activate certain abilities there is a long freeze before ability starts. Anything your aware of, or could it be something else?
Mitzruti  [author] 3 Jan, 2020 @ 8:10pm 
@Jestimac
adding specializations mid campaign will likely only apply to new soldiers, unless you use a console command to "rebuild" ones you already have.
Jestimac 26 Dec, 2019 @ 4:53am 
Hello Mitzruti
Would it be a problem adding this mid campaign ?
Mitzruti  [author] 6 Dec, 2019 @ 7:50pm 
@Hazarddex
Shadow Thorn can only be used on enemies that are roughly within normal bluemove range. try moving closer.
GrimAtrament 6 Dec, 2019 @ 7:30pm 
how do you get the thorns to work?
Cypress, Master Spy of IKEA 17 Oct, 2019 @ 7:13pm 
This fits a character I made as a joke character so perfectly, I actually remade her (Canadian edge-lord who was a die-hard Black Metal fan who wears all-black leather, corpse-paint, and literally has her own Trve Cvlt BM band that uses tortured screams of aliens for ambiance.)

Thank you for this, this is an excellent class. It adds some much-needed diversity to my soldiers.
Mitzruti  [author] 11 Oct, 2019 @ 11:17am 
@Andreas
all the perks are in Mitzruti Perk Pack, this just sets up the rpgo specs.
Andreas 11 Oct, 2019 @ 6:39am 
Does this provide new perks? Or does it only use perks from the required mods?
Mitzruti  [author] 7 Oct, 2019 @ 12:22pm 
@JC_Uchiha
That's correct.
AcidLite 7 Oct, 2019 @ 12:39am 
ok so this is stand along from the night blade class. Meaning it doesn't need to have this mod and the nightblade class at the same time. i am asking cause I notice sometimes it says I need both in the requriements for RPGO. I notice this one doesn't say that.
Mitzruti  [author] 5 Oct, 2019 @ 7:11pm 
@Iridar
They work on their own (and a few abilities exclude similiar abilities from the other ones).
Iridar 5 Oct, 2019 @ 5:40pm 
Are the specializes self-contained enough so that they will remain perfectly workable even if the soldier has only one of them? I.e. through RPGO second wave options. Or the soldier must have all three to avoid missing out on something critical?