Oxygen Not Included

Oxygen Not Included

CustomTemperatureOverlay
75 comentarios
Identifier 8 OCT a las 3:15 
I found the config. It's located at [YourOxygenNotIncludedFolder]/mods/Steam/1878592057/Config.json

Also here's a custom Config.json that closely matches the new in-game "relative temperature" slider:

[{"color":{"r":1,"g":1,"b":1,"a":1},"value":0},{"color":{"r":0.446,"g":0.817,"b":0.778,"a":1},"value":194.15},{"color":{"r":0.165,"g":0.545,"b":0.818,"a":1},"value":273.15},{"color":{"r":0.248,"g":0.815,"b":0.286,"a":1},"value":294.15},{"color":{"r":0.822,"g":0.570,"b":0.172,"a":1},"value":305.15},{"color":{"r":0.815,"g":0.3245,"b":0.1225,"a":1},"value":373.15},{"color":{"r":0.808,"g":0.079,"b":0.073,"a":1},"value":394.15},{"color":{"r":1,"g":0.1,"b":0.45,"a":1},"value":2273.15}]
BRACK/MOUTH 20 SEP a las 13:43 
wheres the config? it didnt seem to generate where other mod configs go
Exquisite Embryo 31 ENE a las 4:02 
The mod is back online and working, thank you!

For anyone wanting a somewhat better distinction between liquid hydrogen and oxygen temps, changing the near absolute 0 value in the config from 5 to 25 makes the gradient a bit comfier imo.
Eight_Pride 30 ENE a las 16:31 
Using it now on base game + frosty planet pack and it's working great. So relieved to have this back :)
Swistak  [autor] 30 ENE a las 9:55 
Hey, I just released version 5.1.0, I hope it will work for all the DLCs - I can't test it but it should.

If it still doesn't work for some of you try the "Mod Updater" - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018291283

@coldwindphoenix: Yeah, for me too.

@MxCode: Yeah, I know. I will try to improve it in future.
Exquisite Embryo 11 AGO 2024 a las 14:44 
Latest update broke the gradient. The values set in JSON no longer works, the game uses some default by itself (though the colours can still be changed).
Kingcaca64 6 AGO 2024 a las 11:14 
The latest update broke the mod.
stups 1 AGO 2024 a las 12:13 
It looks like the last update doesn't crash it but makes it kind of useless. It looks like the native overlay.
MxCode 22 JUN 2024 a las 12:08 
It could be easier to change the color. Opening a json file in a folder that I don't even know the number of (naturally), and changing RGB values ​​to HSVA using percentage took me a while to understand.
Furthermore, the mod is excellent. :steamthumbsup:
coldwindphoenix 2 JUL 2023 a las 9:48 
Not sure how it took me so long to find this mod, the old overlay has been an annoyance for me almost since I started playing this game. Thank you so much.
tox2ik 6 JUN 2023 a las 16:01 
yeboi!!
BabaTamara 18 ABR 2023 a las 14:51 
How come Klei didnt make it this good like you managed to do? Awesome QoL mod for all planetoids and necessary for Rime. Thanks for your work!
gallantgabby 3 MAR 2023 a las 17:10 
Thank you for letting me know! Always hard to tell if things are abandoned when its been a year. Looking forward to trying it out
Swistak  [autor] 3 MAR 2023 a las 11:26 
@gallantgabby: Sure, it works!
gallantgabby 21 FEB 2023 a las 19:03 
Does this still work?
Makadon 10 JUL 2022 a las 17:03 
Working 11th July 2022
Shell 15 AGO 2021 a las 22:27 
扩展温度覆盖范围,使某些温度更容易区分
尤其是零下和极端。
Swistak  [autor] 1 JUL 2021 a las 2:52 
@Aboogie: Sorry for the crashes. I was trying to make it compatible with every game version. It should work again for you.
Aboogie 30 JUN 2021 a las 19:40 
Just want to report that this stopped working for the base game when it updated to version 5.0 today. Game crashes from the main menu when enable it. Is it DLC only going forward?
Rusty 30 JUN 2021 a las 13:06 
Thanks:steamthumbsup:
Swistak  [autor] 30 JUN 2021 a las 11:42 
Updated for The Big Merge update.
Doshidar 27 JUN 2021 a las 8:05 
@swistak after big merge, this no longer works on the base game with Harmony 2.0 update.

Please update it, and if you have no intentions to, would it be okay to fork it and fix it for someone else?
Swistak  [autor] 8 MAR 2021 a las 8:59 
@TheNightglow: Well like you see its better to not touch the "Absolute Zero" step in config unless you know what you're doing :P I'm sure you can stretch some of the hotter temperature steps instead, but default preset should be good enough for most of the cases and better than vanilla for cold worlds.
TheNightglow 8 MAR 2021 a las 3:21 
@Swistak oh ok, the mod is still very helpful. I started on the cold astroid and needed a way to get the temperature colors all closer together to properly see where I am loosing heat to the environment. Since there are only 8 colors that means that my 'Absolute Zero' is starting at -20°C now lol https://i.imgur.com/Lq7kIJe.jpeg
Swistak  [autor] 7 MAR 2021 a las 10:28 
@TheNightglow: Last time I checked it was hard-coded for 8 steps. There was no easy way to modify the number of them. I'm not saying its not possible at all but its difficult.
TheNightglow 7 MAR 2021 a las 7:21 
Is there a way to add more than 8 temperature colors using the config?
thundersen 21 ENE 2021 a las 9:48 
@Swistak: No worries. The mod is helpful even without it. If you ever feel like implementing it, please feel free to ping me. I'd be happy to beta test.
Swistak  [autor] 17 ENE 2021 a las 6:04 
@Marcus: Please create an issue on GitHub and attach Player.log file so I can help you.
Marcus 17 ENE 2021 a las 4:45 
This mod kept causing my game to crash at load up when it was updated today.
Spock The Builder 14 ENE 2021 a las 7:07 
No, there's a new line of code needed or something. Any mods not updated to work with the DLC will have a "Not compatible with Spaced Out!" note in the mods menu. There are only 8 or so mods I've seen get updated so far, like https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1892161928
Swistak  [autor] 13 ENE 2021 a las 19:52 
@Spock The Builder: Thanks! Does it not work in the DLC? What happens? If you have some specific problem create an issue on GitHub.

@thundersen: I know exactly what you mean. I planned this before but messing with UI is a bit difficult. Maybe I will implement it in future.
Spock The Builder 13 ENE 2021 a las 15:07 
Please update for the DLC. Super useful mod :cozyrealmroyale:
thundersen 26 DIC 2020 a las 7:51 
A very helpful improvement to this would be custom temperature ranges. Say I want to check temperatures within a hot industry area where everything is between 180 and 220 °C. The current overlay is not really helping here and I have to hover over tiles to see how hot they are. It would be great to tweak the overlay (e.g. with two sliders) to display 180 as cold, 220 as molten and apply the color differences to everything in-between.
WolF8RocK 27 AGO 2020 a las 10:25 
Swistak
hello, yeah
Swistak  [autor] 26 AGO 2020 a las 8:33 
@WolF8RocK: Do you mean some screenshots that shows how the base looks using this mod?
WolF8RocK 26 AGO 2020 a las 7:04 
Swistak  [autor] 15 JUL 2020 a las 12:36 
@MartyMcFly™: I just added a small FAQ on GitHub repo - check here: https://github.com/EtiamNullam/Etiam-ONI-Modpack#how-to-check-mod-version

At the moment if it works and doesn't crash the game its most likely 3.0.

MartyMcFly™ 15 JUL 2020 a las 3:14 
@Swistak how do I check what version I am on and How do I change said version?
Undertaker 9 JUL 2020 a las 16:08 
just checked. seems to work. thanks mate.
Swistak  [autor] 9 JUL 2020 a las 16:06 
@MarioCorn, @Undertaker: I have fixed it in version 3.0.
@rymes14: If you got version 3.0 and still have a problem please create issue on GitHub and attach output_log.txt from the crash.
TurretTourettes 9 JUL 2020 a las 15:28 
Can confirm this is broke, and uninstalling and reinstalling the mod does nothing to remedy it.
Undertaker 8 JUL 2020 a las 11:24 
I concur. The quick update last night broke the mod.
KNum5 7 JUL 2020 a las 23:32 
Cool Mod. Sadly, the 7/7/2020 update (which brings color blind updates to all overlays), now causes this mod to crash the entire game. A simple update I presume, just bringing this up.

I like it.
Swistak  [autor] 6 JUN 2020 a las 19:49 
@_alphaBeta_: I bet it is possible but I found no easy way to do it. You have to work with the amount of steps we got.
_alphaBeta_ 6 JUN 2020 a las 18:29 
Is it possible to add more steps? Inside the base a little too much is green even where crops are too cold. I would like to add another step between temperature and chilled as it's currently a pretty big range.
Oniwabanshu 8 ABR 2020 a las 23:04 
I don't really know, but i saw a few fps improvements when i disabled it. My game already runs very poorly, and since then i have been disabling everything that is not absolutely necessary to see if i get any further improvements.
Swistak  [autor] 8 ABR 2020 a las 19:18 
@yagiou: Any evidence? If you say it hurts FPS when not in temp overlay how can you tell it is this mod causing it? I just compared and there is no difference for me and there is no reason to be any - this mod is very simple and runs its logic only when you load the world or when you change config files.

It's more likely that its other mod causing it or your PC cant handle world as the game progresses.
Oniwabanshu 8 ABR 2020 a las 11:02 
This hurts fps even if not on the temperature overlay.
Lucky Strike 9 MAR 2020 a las 2:44 
Working with automation update :steamhappy:
JC12231 27 ENE 2020 a las 16:09 
Would it be possible to create a custom mode of the overlay that shows the change in heat in a spot? Like you can see the rate of cooling/heating? Because that's something I feel like the base game needs but doesn't have, and while I don't have an issue with the existing temperature overlay appearances, I would definitely use this if I could see that kind of thing.