Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That mod is cool, but it blocks the latests updates of the game like Thorek !
However, whereas changes to the slots table can be done in the rpfm or assembly kit, start pos file changes often require the assembly kit. That would be the biggest issue with combining with mixus unlocker. Both of our changes to start pos would need to be compiled together. Thats why, as much as I would like to make it compatible with mixus, only a merger mod with both sets of info could implement the changes successfully.
PS REAAALY LOVE THIS MOD CAUSE SFO has a lot of building and not enough spaces for all of them and this mod fixes it very much
PPS GOOD JOB ON THE MOD
(it seems to give only 8). I didn't rebuild still it to level 5, though. Can there be a problem?