Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Mithridates Pontic Roster Expansion (MPRE)
274 Comments
Blade-92 18 Jun, 2024 @ 2:04pm 
ded
androsleon123 18 Jun, 2018 @ 8:46am 
needs upadate
Ata 8 May, 2018 @ 6:48am 
link is dead
CTG 4 Apr, 2018 @ 9:27pm 
Thank you very much misterdoctor
Mister Doctor 4 Apr, 2018 @ 9:47am 
CTG 12 Dec, 2017 @ 1:21pm 
can you update the mod please, for patch 18:steamhappy:
yoyo 23 Nov, 2016 @ 2:54pm 
nice units ! FireflyKnight85 DEI you must test it, amazing mod with challenge. Sorry for my English if is not correct.
FireflyKnight85 25 Oct, 2016 @ 11:25am 
This mod works fine, i get the same error message, but it only means the mod might crash. I turned off Sebidee's Unit Roster Expansion in order to play this mod, and it always works. However i do not use Radious or DEI. Instead i use mods like "Historic Helenistic World", "B.M.M II (Better missles mod 2)", "Guaranteed Major Factions", "More AI Armies", "A More Aggressive AI", "Better AI Recruitment" as well as a host of unit roster expansions (Sebiee, DrammaBelli). Check out my list.
Aku 10 Jul, 2015 @ 2:41pm 
Pls update Pontic Dx
Squidward_Testicles 4 Feb, 2015 @ 5:53pm 
is mithraftes in the ga,e make him a unit
Thorstein Veblen 12 Dec, 2014 @ 12:00pm 
Will you update ?
Bear 4 Nov, 2014 @ 3:28pm 
Pontic legionares missing
Tdub16s 17 Oct, 2014 @ 5:21am 
~ Dear Modder: " Smarmy, "
- I Love This Unit Mod Pack, But Can You Pls Make A Version Of It Where All
Of The Infantry Units Are (400-450) Men Strong, And All Of The Archer Infantry Are (180)
Men Strong With (36-42) Arrows In Ammo Standard.
- I Ask Bcuz I Use An Increased Vanilla Unit Size Mod. Which Makes All Vanilla Infantry
Units (450) Men Strong In My Game. A Mod Like That Technically Makes Any & All Other
Custom Unit Mods Obsolete.
(P.S.)
- Also I'm Sure I'm Not The Only (RTW2) Player Who Wants This.
I Mean I'm Quite Sure There Are Many Other Players Who Use An
Increased Vanilla Unit Size Mod As Well. Which Means If You Make
A Seperate Version Of This Mod W/ More Men In Each Unit. Eventually
You Will Get Extra Subscriptions & Downloads For Basically The Same
Mod. So Yeah It's A Win' Win Situation For All. So Uh... Do It Pls.
MmmDonuts 19 Sep, 2014 @ 11:50pm 
Alright thanks. Will there be an option to switch from blue to yellow and vice versa? Thank you for the great mod!
Diamond Hands 19 Sep, 2014 @ 4:26pm 
I was going to kill myslef today...and then I saw that you updated this mod. You saved my life man!
V3  [author] 19 Sep, 2014 @ 1:01pm 
@Aubrey
Glad you enjoy the mod!

@voidsteel
My mod only modifies the faction color for the grand campaign pontos faction, the EE campaign has a separate entry for faction colors.
MmmDonuts 19 Sep, 2014 @ 6:30am 
Will the next update feature the blue colors of pontus?
aubreycw 15 Sep, 2014 @ 10:48pm 
THANK YOU SO MUCH FOR UPDATING, BRO!! YOU...ARE AWESOME!

Oh-and I honestly think you make the best unit mods out there!
V3  [author] 15 Sep, 2014 @ 9:38pm 
All mods updated for patch 15 beta and ready (hopefully) for EE release.
Master Shiori 6 Sep, 2014 @ 1:13pm 
Thanks for the heads up. Looking forward to updated roster for you mods.
V3  [author] 6 Sep, 2014 @ 12:33pm 
Like I posted in SARE, all mods are being updated for Emperor edition. I'm in the beta now and have updated just about everything for it. Fixed CTD's caused by CA adding a new axe animation and altering existing ones, updated the table for unit quality, IE how the AI deals with the new units and for autocalculation. Adjusted some stat and cost balance for units as my numbers are based on much older patches, for instance end tier elite units now cost much more than they did. And I am making adjustments to unit appearances, thinking about making new ones ( a few), and trying to polish.SARE being the best example of polishing. The updates are ready at the moment but uploading them would soft break the save games of anyone still playing patch 14.
Master Shiori 6 Sep, 2014 @ 1:48am 
It appears that MPRE stopped working with patch 15 beta, as none of the units are available for recruitment.
Grothakis 12 Aug, 2014 @ 2:19pm 
Knossos was one of the most important faction of the hole eastern mediterranean sea ....i think this faction deserves some extra units !!! Please make it happen :)
Grothakis 12 Aug, 2014 @ 1:59pm 
You should make also some extra units for knossos-Hellas
Hardmaster 3 Aug, 2014 @ 12:51pm 
Thanks for your quick reply
V3  [author] 3 Aug, 2014 @ 9:01am 
So far it looks like my mods are fine, one of the patches changed a table around for historical and short descriptions but mine still work, it just says they're outdated.
Hardmaster 3 Aug, 2014 @ 5:45am 
Patch 14 compatible?
Mathus 24 Jun, 2014 @ 10:07pm 
Man, you have some of the cleanest well meshing with vanilla both visually and balance wise roster additions I have seen. They are not drowing the player in units but adding them where they are most needed and what not. I really wish you would update (and maybe even combine into a pack) these gems.
LinkZeppeloyd 7 Jun, 2014 @ 4:57pm 
Could you make these recruitable by other hellenic factions in turkey, such as trapezos? that'd be awesom!
Animu Lady 13 May, 2014 @ 3:00am 
Im one of your best promoters of your Mod
My mod Compilation is in top 30(now 23th pace) Best Mod Colections for Rome 2 - if you vote for this Mod pack by giving it a thumb up and adding it to your favorites - you are voting for your mod !!! +FrozenmenBG+'s Collector's Rome 2 Overhaul Mod Pack Edition Patch v12.0
<< N o i r e >> 25 Apr, 2014 @ 4:58pm 
Its working for me....
Animu Lady 11 Apr, 2014 @ 12:48pm 
guys it works with patch 11 for me
MangyMinotaur 7 Apr, 2014 @ 6:19am 
Mods still works but units do seem a little "lacking" in stats :)
NeverBackDown 30 Mar, 2014 @ 5:18pm 
Out of date mods will crash the game on loading screen. They changed a lot of things and so while these are out of date they are not actually compatible with the new update. So ya he needs to update them.. would be appreciated by thousands(according to subscribers on each roster mod).
dimitili 28 Mar, 2014 @ 11:55pm 
nontheless smarmy must update his mods fast
Saltycow 28 Mar, 2014 @ 2:59pm 
enable out of date mods this mod should work with the new patch without being updated
dimitili 28 Mar, 2014 @ 1:23am 
update?
Cartus 22 Mar, 2014 @ 9:53am 
can you update to patch 10 please? the mod is fantastic
MessyMuck 18 Mar, 2014 @ 10:36am 
May I just say you are the best units modder Rome 2 has seen. Everything is well pt together and done with style.
nfontaine86 17 Mar, 2014 @ 5:54pm 
could you add some bitinian infantry to pontos roster?? please?

Diamond No1 6 Mar, 2014 @ 6:12pm 
Fantastic Faction Mod, one of the best I've seen, authentic and well put together with no strange colours etc just started a game now and its great, thanks.
Bigfootbussysmeller420 23 Feb, 2014 @ 9:08pm 
excellent work! :)
Wayz 23 Feb, 2014 @ 3:58pm 
Unit Cards??? any plans for the future? or any artists working on cards for this lovely series of unit packs?
Bring Amberlamps 23 Feb, 2014 @ 4:05am 
Loving your mods, man.

Quick one - building the first missile barracks in the chain lost me access to the light swords. I was constructing it while recruiting some, and they didn't appear in my army after?
Consul de Bergamo 14 Feb, 2014 @ 8:07am 
Is this mod compatible with the Radious units mods?
Barbardosia 11 Feb, 2014 @ 7:28am 
Hey great mods!! But... I was wondering if they are all compitable with patch 9.1???
DramaBelli 25 Jan, 2014 @ 2:04pm 
Hi Smarmy! glad to see you again man!yes confirmed, no probs in this massacre of mods called patch 9:) regarding your mods. Still dreaming one day of the "all in one pack" ;) and still hoping in a units only pack for radious (since now we have also huge issues in updating radious mods on steam:(( )
NeverBackDown 25 Jan, 2014 @ 1:50pm 
I am running Beta 9 and it did not work. I unsubscribed and then subscribed again and it worked for me then.
V3  [author] 25 Jan, 2014 @ 1:13pm 
@Drama
That's good to hear! Always glad for your help in this matter, I'll try to get the new patch installed today and poke around the mods to see if everything is working.

@Avtomaton
Yes of course they are, they're always meant for the campaign.
Another modder is working on Parthia though at present I have no idea how far along he is, I think he was making it for Lines of battle, too. He's another EB fan and a stickler for accuracy so keep an eye out for it. There's also a really good one for all barbarians in development by yet another modder who loved EB, and based on what I've seen of his screens it's excellent work. Here's the link to his thread.
http://www.twcenter.net/forums/showthread.php?631473-Gaul-Britannia-Germania-Eastern-Celts-Realistic-amp-Historical-%28As-Much-As-Possible%29-Overhaul-Project
DramaBelli 25 Jan, 2014 @ 3:28am 
ALL your mods are compatible with patch beta 9 (hope to have news from you one day, man!)