Garry's Mod

Garry's Mod

Aura's LVS Fight Radar [SWRP]
93 Comments
Skip 27 Dec, 2023 @ 11:56am 
Getting a repeating error here:

[Aura's LVS Fight Radar [SWRP]] lua/aura_lvs_radar/aura_lvs_radar_util.lua:48: attempt to index local 'model' (a nil value)
1. Aura_Radar_Remove_Model - lua/aura_lvs_radar/aura_lvs_radar_util.lua:48
2. fn - lua/aura_lvs_radar/aura_lvs_radar_hooks.lua:93
3. unknown - lua/ulib/shared/hook.lua:109 (x51)
Nickers 8 Dec, 2023 @ 8:38am 
YIPPPEEE
Aura  [author] 7 Dec, 2023 @ 8:51pm 
Hey hey people, decided to update for LVS, merry Christmas, if anything breaks lemme know
Nickers 8 Sep, 2023 @ 1:01pm 
Really good addon btw.
Nickers 8 Sep, 2023 @ 1:01pm 
Can you make this and he LFS display panel work with LVS?
majlus 23 Aug, 2023 @ 3:42am 
is there going to be a LVS version
Solver 4 Nov, 2021 @ 3:36am 
Love you mate <3
Aura  [author] 3 Nov, 2021 @ 6:11pm 
Ok
Solver 1 Nov, 2021 @ 8:32am 
FIX THIS
President N U T 14 Oct, 2021 @ 5:33pm 
[Aura's LFS Fight Radar [SWRP]] lua/entities/aura_lfs_fight_display_panel/shared.lua:34: attempt to index global 'MAP' (a nil value)
1. unknown - lua/entities/aura_lfs_fight_display_panel/shared.lua:34
2. Create - [C]:-1
3. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:66
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:758
5. unknown - gamemodes/sandbox/gamemode/commands.lua:823
6. unknown - lua/includes/modules/concommand.lua:54

ServerLog: [ULX] President N U T<STEAM_0:0:10532084> spawned sent aura_lfs_fight_display_panel
President N U T<STEAM_0:0:10532084> spawned sent aura_lfs_fight_display_panel
President N U T 14 Oct, 2021 @ 5:33pm 
[Aura's LFS Fight Radar [SWRP]] lua/entities/aura_lfs_fight_display_panel/shared.lua:15: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. unknown - lua/entities/aura_lfs_fight_display_panel/shared.lua:15


[Aura's LFS Fight Radar [SWRP]] lua/entities/aura_lfs_fight_display_panel/cl_init.lua:31: attempt to call global 'RequestMAPSize' (a nil value)
1. RebuildMapImageAuraVersionClient - lua/entities/aura_lfs_fight_display_panel/cl_init.lua:31
2. unknown - lua/entities/aura_lfs_fight_display_panel/cl_init.lua:27
Nitro Blitzen 20 Jul, 2021 @ 3:26pm 
[Aura's LFS Fight Radar [SWRP]] lua/autorun/aura_lfs_fight_handler.lua:290: attempt to call method 'GetDriver' (a nil value)
1. ChooseShipName - lua/autorun/aura_lfs_fight_handler.lua:290
2. fn - lua/autorun/aura_lfs_fight_handler.lua:200
3. unknown - lua/ulib/shared/hook.lua:109 (x902)

Nitro Blitzen 10 Jul, 2021 @ 4:53pm 
and now down to 15, it does seem to get worse over time if this happens. Is there any quick fix, wrong setting or console command i should do or do i need to have the edit property tab open on it at all times?
Nitro Blitzen 10 Jul, 2021 @ 4:46pm 
New issue, whenever im in the room with the radar i run at blissully smooth 71 fps, if its still on and i leave the room it drops to 36
This is on multiplayer and toggling the radar when out of range solves it for me
Nitro Blitzen 7 Jul, 2021 @ 5:14pm 
Radar ENT scale isnt working
is there any way to get the ships bigger looking?
Redips 11 Mar, 2021 @ 10:03am 
I fucking love this.
Snoopi 15 Feb, 2021 @ 9:09am 
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Lilith 29 Jan, 2021 @ 6:48am 
whats the addon for those big AI ships i would love to try and get them in a server im a GM on
Hexon_Boi 8 Jan, 2021 @ 4:25am 
lua/entities/aura_lfs_fight_display_panel/shared.lua:34: attempt to perform arithmetic on field 'SizeHeight' (a nil value)

1. unknown - lua/entities/aura_lfs_fight_display_panel/shared.lua:34

2. entsCreate - [C]:-1

3. Create - gamemodes/starwarsrp/gamemode/modules/workarounds/sh_workarounds.lua:190

4. PPEntityFromTable - addons/permaprop/lua/permaprops/sv_lib.lua:100

5. fn - addons/permaprop/lua/permaprops/sv_lib.lua:233

6. unknown - lua/ulib/shared/hook.lua:109

lua/permaprops/sv_specialfcn_aura_fight_display_perma_prop.lua:22: attempt to call method 'SetPowered' (a nil value)

1. unknown - lua/permaprops/sv_specialfcn_aura_fight_display_perma_prop.lua:22

2. PPEntityFromTable - addons/permaprop/lua/permaprops/sv_lib.lua:116

3. fn - addons/permaprop/lua/permaprops/sv_lib.lua:233

4. unknown - lua/ulib/shared/hook.lua:109
Methylenedioxymethamphetamine 30 Dec, 2020 @ 11:01am 
this addon breaks a fuck ton of stuff when perma propped
Aura  [author] 2 Oct, 2020 @ 12:34pm 
Some Star Wars Vehicle (not LFS) thing is breaking it, possibly one that wasn't made properly, or is buggy in general
James 2 Oct, 2020 @ 11:45am 
Please Help
[Aura's LFS Fight Radar [SWRP]] lua/autorun/aura_lfs_fight_handler.lua:290: attempt to call method 'GetDriver' (a nil value)
1. ChooseShipName - lua/autorun/aura_lfs_fight_handler.lua:290
2. func - lua/autorun/aura_lfs_fight_handler.lua:200
3. unknown - addons/sam-133/lua/includes/modules/hook.lua:198 (x2000)

Aura  [author] 15 Sep, 2020 @ 12:51pm 
You probably don't have the GUI MAP addon in the required addons
Aura  [author] 15 Sep, 2020 @ 5:19am 
gm_fork
SanyaMudrui 14 Sep, 2020 @ 11:07pm 
Name map please
Hexon_Boi 1 Jul, 2020 @ 11:54am 
i will try it on singleplayer. But i still think that forcing this minimap was bad because it was better without it. Have a good day/night! :D
Aura  [author] 1 Jul, 2020 @ 11:25am 
No, I've added features that allow you to make it better, if you read the changelog, you will know you have to calibrate it to get the map and stuff working right,you just have to change the properties, take some time and put your own effort into making it look good, like I've spend months working on this, and you will see that it still works, and is better than before, don't discount something as not being good just because you don't understand how to use it to it's full potential. Edit the offset values and find what works for your map, they are all different
Hexon_Boi 1 Jul, 2020 @ 2:12am 
in my opinion you have broken this addon, radar don't work as it worked earlier. You added some shitty gui minimap addon that is useless, that minimap is messing with this radar so it's not usable ( i cant' show it because you can't upload images to comment)
Aura  [author] 30 Jun, 2020 @ 9:00pm 
Fixed
Hexon_Boi 30 Jun, 2020 @ 4:14pm 
[Aura's LFS Fight Radar [SWRP]] lua/entities/aura_lfs_fight_display_panel/shared.lua:35: attempt to perform arithmetic on global 'aura_lfs_fight_displaybaseWidthReskin' (a nil value)
1. unknown - lua/entities/aura_lfs_fight_display_panel/shared.lua:35

this addon makes this error when i spawn it or try to permaprop (it shoot copies of itself when permaproped) Idk why you have added some minimap for no reason and broke the addon...
Ren 18 Jun, 2020 @ 5:15pm 
This thing still causes massive lag over time. Now it's worse. Whenever you even leave the same room as the radar, it will still cause massive FPS drops and it gets worse exponentially.
Hexon_Boi 12 Jun, 2020 @ 5:53am 
I will try this on my server! If this works then you are my god <3 XD
Aura  [author] 11 Jun, 2020 @ 11:16am 
The issue appears to only occur on certain maps, and after a little bit of digging, I found out a pretty good solution, instead of using ents.CreateClientside to make the ship models, I just did ClientsideModel, I did have to cache the models, but the performance is worlds better
Aura  [author] 11 Jun, 2020 @ 10:38am 
It used to be fine, but recent updates to gmod has made clientside entities cause collisions for some reason in some cases, that's what I've found to be the source of the lag,not sure why, or how I can fix it atm
Hexon_Boi 11 Jun, 2020 @ 8:35am 
Can sometimes crash the game. Lags the server etc. Very good idea but bad optimization
Ren 9 Jun, 2020 @ 3:38pm 
No console errors though.
Ren 9 Jun, 2020 @ 3:38pm 
The radar is lagging again. Same error as the comment I posted before.
Koba 6 Jun, 2020 @ 5:56am 
in multiplayer
Koba 6 Jun, 2020 @ 5:50am 
Why is the radar rly buggy? its flashing the ships
Ratchet the Wusky | Lost 17 May, 2020 @ 12:23pm 
Might I suggest making a stool as well, that you can use to click and override the display? Such as...
AuraDisOverride==true or ((LFS == true or SWVehicle) and AuraDisOverride!=false)
R would clear the override, making it nil. Nil meaning it doesn't change (how it is now). True means, whether it's LFS or SWVehicle or neither, it will show (so if you have a ship prop, but it's not LFS or SW, you can have it on the radar). False means it will never show up.
This would give the ability to impliment a radar cloak system too.
Just my suggestion is all :P
кирилл 26 Apr, 2020 @ 8:40am 
+
The Son of Helios 25 Apr, 2020 @ 9:45pm 
This might be a me thing but can you look into this when you have a chance, When ever I use an lfs star wars ship all the models start to collide causing my game to be on the verge of crashing.
melatonin 22 Apr, 2020 @ 7:49am 
Damn this addon is cool
keks1001 25 Mar, 2020 @ 4:05pm 
Hey man, first of all great addon, makes StarWarsRP alot more fun.
But could you tell me if there was a way to increase the size of the Ships on the Radar itself?
Aura  [author] 12 Jan, 2020 @ 7:05pm 
Fixed bug, sorry about all the bugs recently, since I did the massive rework on it a lot of stuff was changed, and existing things didn't always work with it, it wasn't throwing errors so it took a sec to find, but it was a simple fix, and it should work now
Ren 12 Jan, 2020 @ 6:43pm 
Yeah it was spamming a lot of stuff in my console too. Didn't want to paste it because it was a lot. I recall that the radar would display player names above their ships too. For some reason that doesn't seem to be working for me any more.
Aura  [author] 12 Jan, 2020 @ 6:33pm 
Okay, found issue, I accidentally left in a print statement for debugging that spams for certain stuff, so yeah, tested it out and one ship was just mega lagging me, will update now, tell me asap if it fixes
Ren 12 Jan, 2020 @ 5:33pm 
Multiplayer. It could be something clientside. When the radar itself renders and activates, it causes massive lag when you're in the same room as it.
Aura  [author] 12 Jan, 2020 @ 4:56pm 
Singleplayer or multiplayer? If multiplayer are you the only one who is having this problem, because I spoke to someone who owns a server that uses it and they had no problems after the most recent updat
Ren 12 Jan, 2020 @ 2:41pm 
This addon is causing MASSIVE lag whenever I walk by it. Any idea of what could be causing it?