Kenshi
Skeleton ST-M
15 Comments
XionVonko 29 Aug @ 6:07am 
I keep getting notifications in game that it cannot find MKI and MKII models and when I visit the deadland workshops, the turret folks are invisible and have living colored stats. Any ideas? i recruited the stealth bois just fine with models and everything so idk what the issue is with those two in particular.
ikahurula  [author] 21 Jun, 2021 @ 12:35pm 
@woozer44 yes
wowzer 20 Jun, 2021 @ 10:35pm 
Did you use insects as inspiration when designing these? MkI has spider eyes, MkII has a fly's head, and MkIII clearly has antennas.
♡ Lilith ♡ 16 Jul, 2020 @ 3:44pm 
Great mod! I really like the understated designs of the Mk I and Mk II
I think the appearance of this skeleton spawning in other factions is too high.
It seems like about a lot of UC samurai are the Mk I.
I recently had a UC raid of maybe 25 people. The raiding party had 4 Mk I skeletons. No other skeletons. It makes them seem super common
ikahurula  [author] 21 Oct, 2019 @ 6:43pm 
@jojobe MK3 of Skeleton SL-M may be the case.
jojobe 21 Oct, 2019 @ 5:49pm 
Is it possible to make a service droid. Farming, cooking, medical,labor, engineering etc. just skills. It would be great if you could make them in the game.
ikahurula  [author] 26 Sep, 2019 @ 1:30am 
@bruh Change the ST-M basic color to black and white.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1872920577
IcyCheeseCake 25 Sep, 2019 @ 9:30pm 
Maybe you could make a patch for this mod as a separate addon that make ST-M have the same color or texture as SL-M?
ikahurula  [author] 25 Sep, 2019 @ 8:04am 
@bruh I was able to change the color to some extent. But it may not be enough.
IcyCheeseCake 25 Sep, 2019 @ 1:51am 
Will there be a grey or normal color version? So when you replace their legs with Scout or Stealth leg it would not look weird.
Popsinator 24 Sep, 2019 @ 4:07pm 
i love the models, gg. cant wait to add these to my game!
Tanoshi 23 Sep, 2019 @ 9:42pm 
Looking forward to that, but take your time. No rush.
ikahurula  [author] 23 Sep, 2019 @ 6:34pm 
@Javara Yes, We plan to create a MOD that combines the four skeleton MODs. However, the period will be a little longer.
Jarvavion 23 Sep, 2019 @ 6:00pm 
I love all your Skeleton friends. Do you think you'll compile all of them into a single mod (as well as all the compatibility patches into their own mods) when you're done with them?
Acord 23 Sep, 2019 @ 10:55am 
putinclaphands.gif