Tabletop Simulator

Tabletop Simulator

Aeronautica Imperialis 2019
33 Comments
Renegade Guardsman #247 29 Jun @ 8:55am 
This a fantastic mod, it seems 90% of the models work as intended for me. I have errors getting the rule PDF's to spawn. Other than that, this will allow me to play this without spending a singular real money! For that I thank you greatly.
[BCS] Phubar  [author] 31 Dec, 2021 @ 10:03am 
Hi, sorry for the late reply but i dont maintain the mod anymore, sorry. Too much to do :(
Undercover_Soontir 28 Nov, 2021 @ 8:14am 
Any plans to update for the new factions coming out?
lonl123 19 Dec, 2020 @ 11:38am 
I understand. I really like this mod, so any work you do to it to make everything work better is awesome. If there is anything I can do to help, just let me know.
[BCS] Phubar  [author] 18 Dec, 2020 @ 2:47am 
I will but it will take a lot of efforts to maintain it. MAking a mod is "easy", maintain all the new adds and relative bugs is very time consuming. ( I am maintainig the FTC maps too)
lonl123 17 Dec, 2020 @ 11:07pm 
Sorry, didn't work either. Will you be working on this module anymore?
[BCS] Phubar  [author] 7 Dec, 2020 @ 1:13pm 
Try changing the collider of the "broken" models with the one of a "working" one
lonl123 5 Dec, 2020 @ 4:36pm 
Howdy Phubar, thanks for responding. I tried locking it over the base as you suggested, even turning the grid off on the plane so I could put it in different places over the hex base and it would never find the Lightning Aircraft. I tried faking it by linking the base with a Thunderbolt and then deleting the thunderbolt and locking a Lightning fighter above it...and as expected that doesnt fix the problem either. For me all the starter box aircraft work fine, Thunderbolts, Marauders and the Ork Aircraft work just fine.

Really love you Mod, If you could help with this that would be awesome as I would like to play a campaign with it.

Thank You ! :)
[BCS] Phubar  [author] 5 Dec, 2020 @ 8:07am 
Hi lonl123, the issue is that those model have a collider that makes them not stay above the base. Try lock them, place them above the base and link them again.
lonl123 2 Dec, 2020 @ 7:12pm 
This is a fantastic mod, and I thank the creator of it for what I am assuming was a lot of work. I have been playing a lot of games solo with it to get the rules down and figuring out how to work the module. I had a question:

1. When I try and "Link a hex base" to a lightning flyer and a couple of other aircraft, it says "Aircraft not found"...However when I go to link the bases with Thunderbolts and Marauders I don't have any issues. Am I doing something wrong? I looked at the instructions and I didn't see anything about what to do if an Aircraft model wont link.

Thank you so much for making the game set, If I can get the other aircraft working, I plan on using it to play a campaign game with it.
LeiGai 28 Aug, 2020 @ 8:58am 
Bunch of down links =(
[BCS] Phubar  [author] 25 Jun, 2020 @ 8:26am 
Thank you so much! I will "soon" add the new models of the Taros expansion!
Drake Vis'can 24 Jun, 2020 @ 3:35pm 
Hi Phubar, just wanted to say I recently found this mod and have enjoyed it immensely. It's well put together, and I really appreciated all the details you put in to make the game move smoother (range displays, Auto-tail, model and card generator, etc.). Look forward to seeing what else you add. Thank you for all the hard work!
nazgull2k1 16 Apr, 2020 @ 10:38am 
Not "acting" like anything. I simply stated facts.

There are/were broken textures all over the place.

Its overcomplicated for a simple movement mechanic.

Your justification for loading 15 different colored bags of D6's was... word salad. I have NO idea wtf you were trying to say there. You were arguing.. FOR me.. I think? I dunno. Frankly I dont think anyone can figure that one out.

Toodles.
[BCS] Phubar  [author] 6 Apr, 2020 @ 7:37am 
Hi nazgull2k1, firs of all the mod is constantly updated (as you can see from the release notes) but it is not my fault if GW doesnt release nothing new.

The broken textures are not a mod fault as (as you know, i am sure) they are not implemented in the savefile but rely on external sources and steam broke a lot of links in those times.

If you dont find this mod useful you are free to use whatever you want and make your own too but please, please, dont behave as you were a disilluded customer, my mod is for free.

Oh, about the 15 dice bags have i to remember you that IRL there are thousands of diffenrent dice? So what is the pourpose of having different dice if they work exactly as the white ones?

Have a nice play with AI, wherever you are playing it.
nazgull2k1 4 Apr, 2020 @ 5:11am 
Hasnt been updated in Months.

Broken Textures, Buggy and/or outright broken scripts.

Overcomplicated and uneccessary textures and mechanics. (The reason we need 15 different colored D6 Bags is .. what exactly?)

I could spend about 3 months fixing this, but honestly, Its not my mod.
valentsigma 20 Feb, 2020 @ 2:52pm 
hello again!!!! A lot of time later I'm back. I'm back in this TTS thing, and would like to learn how to use it and play with someone. Whoever that can help me, please send me a PM

[BCS] Phubar  [author] 5 Feb, 2020 @ 2:12am 
The mats are fixed now (i hope).
Sorry but for the scripted tokens i wont do that but i will think somenthing in the future to swap them all in one click if possible.
ŅĚǾ人ŖŨŠ 4 Feb, 2020 @ 5:51pm 
Sure, take any time you need :)
Mod is already in really good shape. Except dice tables not loading properly and if i may suggest - can you switch bags with Ace Manoeuvre to be in not-scripted state by default?
[BCS] Phubar  [author] 4 Feb, 2020 @ 2:25pm 
It will be updated but it will take a serious ammount of time as i am in a very busy period of my life. Have patience :)
ŅĚǾ人ŖŨŠ 3 Feb, 2020 @ 11:11am 
Amazing! Will be this mod updated when new expansions come out?
[BCS] Phubar  [author] 31 Jan, 2020 @ 3:06pm 
Uploaded again, i hope it will work now
[BCS] Phubar  [author] 30 Jan, 2020 @ 8:37pm 
I will investigate but i need some days, i am very busy atm.
Follow the discussion on Discord too if you have it.
If you can still hear me... 30 Jan, 2020 @ 6:22pm 
The files for the dice platforms, and the files for the entire table base
Expax 30 Jan, 2020 @ 7:23am 
Table isn't loading properly :/
[BCS] Phubar  [author] 29 Jan, 2020 @ 11:50pm 
Which file?
If you can still hear me... 29 Jan, 2020 @ 11:06am 
Sorry for not responding earlier- didn't notice the notification. I have to import a custom file because if I don't, the table just disappears.
[BCS] Phubar  [author] 27 Jan, 2020 @ 8:23am 
What is the problem?
If you can still hear me... 25 Jan, 2020 @ 4:57pm 
Hey, the table isn't loading in properly. Any help?
[BCS] Phubar  [author] 27 Nov, 2019 @ 9:50pm 
Hi valentsigma! Thank you for subscribing :)
Have you encountered any issues?
You can also contact me in the discord server "advertised" in the mod or write in the appropriate channel.
valentsigma 10 Nov, 2019 @ 2:49pm 
I've already subscribed and installed it in TTS.

I'll check it and, if I can't understand it, I'll cry for help here like a little girl XDDD
[BCS] Phubar  [author] 24 Oct, 2019 @ 4:11am 
Thank you hanny6!
the models are not by me, they are supplyed by another user :)
hanny6 16 Oct, 2019 @ 4:11pm 
Thank you for this awesome mod, i saw the game earlier on youtube and it looked really cool. So i searched immediatley the workshop through and voila there it was, again thank you very much. And the Models for the Planes are looking freaking awesome :)