Kenshi
Research Mod Extended 1.25
12 Comments
bakerroy99 15 Mar @ 5:40am 
I don’t get the hive culture research, it’s needs lanterns but I put the lanterns of radiance in the bench and they don’t count, is there another lantern I’m not aware of?
TheHaluzer Official™ 24 Aug, 2024 @ 12:45pm 
I have read the entire description and sorry to say but there is no info what this mod does just a bunch of info thrown in a text
AkenatoN  [author] 13 May, 2023 @ 3:59pm 
hi, no more update sorry,
the carbon item in this mod is a new item named "carbon" it s not the defaut item not used by the game also named "carbon" (maybe it s can help you)
AkenatoN  [author] 26 Mar, 2021 @ 8:02pm 
thanks
Itaros 26 Mar, 2021 @ 4:08pm 
I have recently discovered this mod. It is amazing. I have to admit: description of the mod is quite bad - it took me a while to understand what it actually does. As well as some typos in the mod itself.
AkenatoN  [author] 3 Oct, 2019 @ 4:05am 
updated to 1.23 with i think final balance of IA and some price fix
AkenatoN  [author] 2 Oct, 2019 @ 8:23am 
updated to 1.22 with huge update.
don't hesitate to comment if something going wrong or unbalanced
Dungrer 15 Sep, 2019 @ 2:28pm 
Ok thanks <3
AkenatoN  [author] 15 Sep, 2019 @ 5:03am 
up to 1.11
-all description renamed with [RME] at the end
-IA is now more powerfull
AkenatoN  [author] 15 Sep, 2019 @ 2:27am 
RME is better in first position for load order
AkenatoN  [author] 15 Sep, 2019 @ 2:25am 
i tryed RME + RMEcheats + Genmod , they are compatible .
but maybe i go to make a 1.11 version of RME for less confusing between researchs
Dungrer 14 Sep, 2019 @ 11:43am 
I was wondering if this mod is compatible with Genmod. If not, can you make a submod for it?