Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
i use Mushussu Syandana but pretty much every other Syandana kind of looks wacky atm the scarfs sticking out back don't drape like they should in your pics i hope they fix that .
It's not a bug. We don't have access to any of the diffuse maps or specular values. It's slightly lighter but it's within normal color range to pick up most of the values. It mostly pops up with the brighter/saturated colors but I may consider darkening it up overall but it might come at a cost of colors not picking up.
I'm hoping that'll just be a bug, and if it's fixed it's a total insta buy for me, very well done.
> Fixed cloth physics on both the Wisp Graxx Helmet and Wisp Damas Helmet.
little imo but isn't that `too much` of physics in frontal part of the hood? it wobbles really, really weird.
I'm going to buy it as soon as I can. ;3
You will never notice when you took things too far, DE.
Yes.
great!
Yeeeeeeeeeeees.