Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rise of the Republic: Unit Expansion (Over 90 New Units!)
101 Comments
Aster 17 Aug @ 7:52am 
This mod is one of the best I've ever seen. The unit design, variety, the unique building chains for each faction... They all have so much flavour and they are simply cool as heck.
Just looking at the units from Taras or Etruria gives me so much pleasure!
I especially love the Taras buildings. I really feel like a maritime power.

The only (terrible!) limitation to this utter masterpiece of the ages, is that it is limited to the RotR mini campaign. What I wouldn't give to have these units and buildings in the main campaign! The map is just kinda small.
eldibulgadordelas 12 Aug @ 8:44pm 
Hey.

Do I need a faction unlocker to be able to play with all 90 units?
GreekThunder 10 Jan @ 8:08pm 
how to you unlock the roman champions
t42bug 21 Jan, 2024 @ 12:48am 
Hey quick question, cant recruit macemen and other melee infantry from Syracuse in campaing, no sign of it being even available in campaign. This a bug or an issue on my end?
Amadour 4 Sep, 2023 @ 5:35am 
High quality unit icons, great looking models, adds a ton of flavour to each factions, highly recommended mod for RoTR campaigns.
dessieaufabien 31 May, 2023 @ 11:21am 
GOOD job :steamsalty:
[ESP] Pegaso 18 Feb, 2023 @ 12:33am 
is it possible this mod of 90 new units to put them in the big campaign?:steamhappy:
Mongolian Navy 15 Apr, 2022 @ 8:29pm 
How did you port the crossbow?
kmbd 26 Mar, 2022 @ 7:38pm 
Mind if you could add a lot more units if thats alr with you?
MATTHAEUS 1 Feb, 2022 @ 11:48pm 
Thanks so much. Really good job
Working Joe  [author] 29 Dec, 2021 @ 11:04am 
Thank you @LA_Ingram!
LA_Ingram 29 Dec, 2021 @ 2:12am 
good job:Hercules:
Skálmöld 6 Oct, 2021 @ 10:39pm 
I know it's never gonna happen but a DEI version would be lit
♠ FallenSoul [O.S.S] 5 Aug, 2021 @ 4:51pm 
Well i look forward to using them!!
Working Joe  [author] 5 Aug, 2021 @ 3:38pm 
Yes
♠ FallenSoul [O.S.S] 5 Aug, 2021 @ 3:12pm 
So are these all custom made units?
Working Joe  [author] 2 Aug, 2021 @ 8:54pm 
@Sir CrispyWaffles That's awesome to hear, thanks for sharing :). Glad you're enjoying it.
Working Joe  [author] 2 Aug, 2021 @ 8:54pm 
@大清 No plans. Did you have any ideas?
Part-17 23 Jun, 2021 @ 6:01am 
Amazing mod! It's the only way I play RotR now. Tarchuna's roster is so fun to play with! Thank you for making this!
大清 15 Jun, 2021 @ 9:23pm 
Awesome mod along with your WoS mod, will you ever create more unit expansions for the other DLCs?
Working Joe  [author] 7 Jun, 2021 @ 4:01pm 
Thanks man! Glad you're enjoying it.
The Seanster 7 Jun, 2021 @ 3:07pm 
Great mod by the way. I've been juiced on this mod for the past few days.
The Seanster 7 Jun, 2021 @ 3:06pm 
Yea, I'm retarded. Turns out I needed to build another barrack. The last barrack upgrade wipes out all remaining recruitment spots.
Working Joe  [author] 4 Jun, 2021 @ 10:00am 
That's weird, I've never had that issue before. Then again, I haven't played an etruscan campaign since I made the mod lol.
The Seanster 4 Jun, 2021 @ 4:56am 
I'm probably retarded, but why can't I recruit Etruscans on the last military barracks upgrade? Says not enough recruitment points...
Working Joe  [author] 18 May, 2021 @ 7:39pm 
@george easiest way would be to just rip it out of my mod and add it to yours.
Geroge (Said like Giraffe) 18 May, 2021 @ 7:09pm 
Hey, I'm looking to add the crossbow animations to rome 2 in a mod myself. Could you please help?
BRAN MAC BORN 18 May, 2021 @ 12:11pm 
Well that is great. I know you like slower campaigns with less battles so please check out some of the slower campaign sub mods for WOTG like the Realism and Hard Slow sub mods- possibly more to your playing style. There is something for everyone with WOTG sub mods to mold the game to anyone's liking. I do recommend the IA Map and the People of Rome 2 sub mod ported for WOTG too.
Working Joe  [author] 17 May, 2021 @ 9:03pm 
@Bran Mac Born Thanks! I planned on covering WoTG a few weeks ago but the Rome Remastered announcement and subsequent launch caused me to shift around my plans a bit. I'll get to it eventually, along with DEI :)
BRAN MAC BORN 17 May, 2021 @ 8:14pm 
Nice mod. Are you ever going to cover Wars of the Gods on your You Tube channel?
Headhunter Malchediel 26 Mar, 2021 @ 2:55am 
could you add the etruscan units to the etruscan league in the grand campaign?
oliverspread 13 Nov, 2020 @ 3:30pm 
@PizzaTime it's working great! now i can role play manipular legions but with swords. bless you laddie!
Working Joe  [author] 13 Nov, 2020 @ 10:38am 
@Oliverspread I believe it's fixed. Can you please try it and let me know?
Working Joe  [author] 13 Nov, 2020 @ 10:29am 
@oliverspread I'll look into this!
oliverspread 13 Nov, 2020 @ 8:06am 
Hi @Pizza Time, great mod! I only have one complaint. Once I upgrade a Military Camp to a Castrum, I can no longer recruit Ensis Hastatii from that province! Can this be fixed?
Working Joe  [author] 10 Jul, 2020 @ 2:17pm 
Buffed melee defense of Highland Nobles
Mceffe 10 Jul, 2020 @ 12:47pm 
Any changes?
Ostrogoth2299 22 May, 2020 @ 5:54pm 
one reason i ask is because i like the Sardinian faction actually having armor then what every H*ll they made in vanilla version
Ostrogoth2299 22 May, 2020 @ 5:51pm 
Would it be a burden to ask in this could be added in the unlock all factions for this DLC? it would be nice to have these guys whom ever you played as
Ma-Wan 4 May, 2020 @ 1:21pm 
Hello @pizzatime, when this mod first came out, I offered to reskin some of the units for this mod (which obviously didn't happen...) I'm here to see if you're still interested by the proposition
Radscorpion 18 Mar, 2020 @ 9:52am 
Pizza Time, I beg you to answer this, in any way (here in the comments or accepting my friend request)

I saw that you made some Attila effect mods for Rome 2. I wonder - how (if possible) do you put Attila faction effects into Rome 2? I am a pretty experienced modder and i'm working on a huge overhaul. If I knew how to do this that would unlock so much potential.
I think all I need to know is which tables (from Attila and Rome 2) to edit. Then I should be good to go.
For example giving Massilia the treasury trait Eastern Roman Empire has.



I have asked Dresden but no response yet.

Thank you in advance <3
Aechcylous 22 Feb, 2020 @ 3:01am 
Would you mind making these units (if not only the Etruscan units) available in GC?
SwedeBalls 4 Feb, 2020 @ 9:47am 
You are a God among men
Working Joe  [author] 3 Jan, 2020 @ 12:04am 
Absolutely you can use my units in your mod. Just put a link in the description to my mod is all I ask :)
Jon 31 Dec, 2019 @ 4:14pm 
they don't show in the rise of the republic campagin to recruit update the mod pls
Working Joe  [author] 31 Dec, 2019 @ 10:49am 
I did the best I could to balance the units. I don't like overpowered unit mods, and I certainly wouldn't make mine OP intentionally. I want them to blend into vanilla. To each his own. Care to actually share which units you find OP, or are you just complaining with vague statements like a milkdrinker?
Sneed 4 Dec, 2019 @ 8:01pm 
Broken, Unbalanced units and roster expansions that ruin the unique role of each faction.
Non Heavier Since 2007 23 Nov, 2019 @ 10:46pm 
this is the best mod i tried on rise of the republic

this mod creator is big brain
Gov. Pappy O'Daniel 19 Oct, 2019 @ 10:23am 
Can someone who's played the mod tell me how the unit balance is?
Working Joe  [author] 5 Oct, 2019 @ 1:51pm 
@Maxito I'm glad you like them! Only problem is I didn't change anything LOL. Just using the vanilla stances.