Age of Empires II (2013)

Age of Empires II (2013)

Rise of Civilizations
156 Comments
Essollas1939 11 Apr, 2024 @ 1:14am 
Bu modu yapan birileri benim yakınım olmasıyla geliştirme sürecinde test sürümleri ile oynadığım şuanda arada bir girip oynadığım oyuna ek paket gibi ama çok daha yenilikler ve değişim getiren kesinlikle oynanması gereken moddur

Since someone close to me made this mod, it is like an additional package to the game, which I played with test versions during the development process and play it occasionally, but it is definitely a must-play mod that brings much more innovation and change.:steamthis:
juvygonzo 30 Jan, 2022 @ 4:57pm 
The Gokturk Khaganate scenario doesnt continue for me after i visit all the turkish tribes what do i do
GEN. TARIK E. 15 Apr, 2021 @ 3:50am 
süper lakin geliştirilmesi gerek ui arayüzündeki seçeneklerdeki görünümler de değişrise daha iyi olur
The cute tank Commander✅ 23 Dec, 2020 @ 8:47am 
Some time passed when I posted about Golden Age walls no building sites and japanes castle collison and texture bug. Did that fixed?
Grogrick 17 Aug, 2020 @ 6:19pm 
this is a masterpiece. i dont play any singleplayer game without this mod now
Pharaoh 21 Jan, 2020 @ 10:42am 
hey mod creator i only have vanila game is their a version i can use for the vanilla hd civs
frank-wirth 18 Jan, 2020 @ 3:10pm 
the mod crashes several times: i killed some of my soldiers-crash, i build a culverin-crash, i lost 2 soldiers by munks-crash, i build a "master" in academy-crash, i lost 2 soldiers in battle-crash. singleplayer,ai vs. ai,ai. i would like to play this nice mod, but not possible :-(
CamoTheWolf 18 Jan, 2020 @ 7:25am 
Will this come to AOE2 DE?
TECT0N1C INT1F4DA ∇ 3 Jan, 2020 @ 12:25pm 
This mod is awesome, congratulations on all your work!! I dont know if it's possible, but it would be nice to have something to switch back to the original tech tree to play multiplayer games. Anyway, nice job!
FraudeGalates 27 Dec, 2019 @ 10:32am 
guzelmiş
Tosun Paşa  [author] 13 Dec, 2019 @ 12:03am 
@freddys | CME.GG cs.money Did you subscribe Rise of Graphic mod?
fckt 7 Nov, 2019 @ 11:40am 
tried it once but i dont see any/most of the buildings and just a few villager, but no units
tjstyles1992 29 Oct, 2019 @ 7:52pm 
@nayrkrab Yes this is happening to me as well. My game will crash and exit completely with no error message. Has been happening when playing multiplayer with friends, however today it also crashed on me when I was just playing against the AI. I think this has only happened to me once I've got to the Golden Age, but I can't pinpoint what exactly is causing it...
VIBRA 20 Oct, 2019 @ 10:32pm 
adamsın tosun paşa :lunar2019coolpig:
CamoTheWolf 19 Oct, 2019 @ 6:30am 
LOVE THIS MOD! almost always using it with friends when we all of us have the dlc.
one small remark: how awesome would it be to make scenarios with AOE ROC enabled! I think it is not yet possible but would be awesome! keep up the good work!
nayrkrab 16 Oct, 2019 @ 7:37pm 
Hey everyone, I just wanted to see if anyone else was having this problem / knew how to fix it. When playing multiplayer, the game will just crash and exit completely, no error message. It has happens around an hour and a half into the game. It's happened to my friends that I've been playing with as well, so I know it's not just me. Hopefully there is a fix or something out there cause this mod is super fun with friends.
Tosun Paşa  [author] 15 Oct, 2019 @ 5:58am 
1.6.5
-Tech tree and unit description improved
-All Civilization bonus effect fixed for new units
-All Team bonus effect fixed for new units.
-Imperial Battle Elephant fix upgrade.
-Heavy Slinger added
-Siege Cannon added
-Imperial Scorpion added
-Imperial Cannon Galleon added
-Royal Genitour fix position button.
-Trebuchet master +1 distancde for packed trebuchet.
-Mechanics tech added.(Siege weapons move speed +%5)
-Chisel tech added for sotne mining.
-Armored Ship tech added.
-Boar Anatomy, Hunting Skill and racnh remove.
-Advanced Production change costo -200 food -600 wood (800F to 600F 600W to 0W)
-Improved Farmer Equipment change the effect for: farms and they have -10 wood, and built 30% faster.
-Granite Walls -400 stone +250 wood cost (600S to 200S) (300W to 550W)
-Elite Paladin -500 food -200 gold (1900F to 1400F) (1100G to 900G)
-Arquebusier change cost +600F (250 to 850)
-Heavy Halberdier -200 gold (900 to 700)
-Noble Swordsman -350 gold (800 to 450)
SlayerOfLight 14 Sep, 2019 @ 9:37am 
awesome mod, love the new models and reskins for each civilizations. however, there are a few bugs and issues still that need fixing. For example, the field cannon is constantly twitching, and it seems that the spanish hand-cannoneers and arquebusiers have stolen each other's appearance.
Tosun Paşa  [author] 10 Sep, 2019 @ 1:03pm 
1.6
-Chineese Language added.
-Turkish Language improved
-Rattan Archer Stats bug fixed.
-Blacksmith tech effect bug fixed for Longship and Royal Caravel.
-Chemistry tech effect bug fixed for Longship, Ballista Elephant and Royal Caravel.
-Great Wall effect bug fixed for Fort Tower and Battle Tower.
-Mortar Attack move graphic bug fixed.
-Chatras,Howdah,Tusk Swords Tech effect bug fixed for Royal Battle Elephant.
-Manipur Cavalry effect bug fixed for Royal Arambai
-Thalassocracy Tech effect bug fixed for Malay Dock.
-Next upgrade opened Hussar Line for all civilizations.
-Saddle and Stirrup only effect some civilizations's Hussar.
-Thumb Ring tech effect bug fixed.
-Parthian Tactics tech effect bug fixed.
-Conscription tech effect bug fixed.
-Caravan tech effect bug fixed.
-Heavy Siege Engineers
-All Unique Techs Effect bug fixed.
Tosun Paşa  [author] 1 Sep, 2019 @ 11:38am 
Tosun Paşa  [author] 1 Sep, 2019 @ 11:37am 
VERSION 1.5 CHANGELOGS:
-New Malay building set added.
-New Burmese building set added.
-Turkish Language improved
-Yasama tech effect bug fixed.
-Tech tree improved.
-Next upgrade opened for Champion-Halberdier Line for all civilizations.
-Next upgrade opened for All civ's Blacksmith.
Tosun Paşa  [author] 29 Aug, 2019 @ 11:23pm 
@MWBlab99 yes. You must buy all DLC
MWBlab99 29 Aug, 2019 @ 1:27pm 
I have AofE 2 (Expansion), The Conquerers (Expansion), and The Forgotten (Expansion).
I do not have The Rise of the Rajas nor The Rise of the African Kingdoms.

So I have to purchase the latter 2 DLCs for Rise of Civilizations to work properly?
Tosun Paşa  [author] 29 Aug, 2019 @ 1:15pm 
@MWBlab99 have all 3 DLCs
MWBlab99 29 Aug, 2019 @ 12:37pm 
"Attempt to access invalid units. This world allows the following packages ..." message appears sometime (it is not consistent nor predictable as to what triggers it) seconds or sometimes 30 minutes after entering the Golden Age. The game then ends and all units are frozen as if a player has won.
I have both "Rise of Civilizations" and "Rise of Graphics subscribed. Windows 10. AofE2 (2013) with the DLCs.
Any ideas as to how I can correct this issue?
Sufficient Ducks 25 Aug, 2019 @ 11:39am 
When the buildings created from the academy are destroyed or deleted, the game crashes. At the very least this is true for the siege workshop, I have not tested the others. Also, Muskateers (the mercenary unit) are invisible half the time for at least certain factions.
XAH 25 Aug, 2019 @ 5:27am 
I can’t see the technologies of the golden age, and besides, some technologies are hidden
XAH 25 Aug, 2019 @ 5:25am 
my technology tree is crookedly shown can u help me?
Tosun Paşa  [author] 23 Aug, 2019 @ 2:05pm 
1.4
-French Language added
-1000 Pop cap Bug fixed
-Royal Longbowman decreased range.(From 14 to 13)
-Royal Battle Elephant Added
-Turks Longswodsman bug fixed
-Turks Cavarly Archer bug fixed
-Turks Noble Swordsman Standing graphic bug fixed
-Malay Cavalry Archer bug fixed
-Malians halberdier dublicate upgrade bug fixed
-Hoardings tech effect bug fixed for Castle
-Ethopians Archer decaying bug fixed
-Scythed chariot attack graphic bug fixed
-Saracens Knight upgrade to cavalier bug fixed
Tosun Paşa  [author] 23 Aug, 2019 @ 1:06pm 
@ChurchBus Im glad you lıke it. Have Fun
Tosun Paşa  [author] 23 Aug, 2019 @ 1:05pm 
@jdonee.zeng Hi. Do you want translate English to Chineese? We dont know chineese so we need transaltor.
Tosun Paşa  [author] 23 Aug, 2019 @ 1:03pm 
1.35
-Spanish Language corrected
-English Language corrected.
-Khmer longswordsman bug fixed.
-İndian Heavy Camel upgrade bug fixed
-Seed Improvement effect (farm hp) bug fixed.
-Chemistry Effect bug fixed for Castle,Frigate and Town Center.
-Heated Shoot effect bug fixed for Castle.
-Blacksmith Upgrades effect bug fixed for Castle, Frigate and Town Center.
-Improved Ignıters effect bug fixed for Ship,Tower and Bombard Cannon.
-British longswordsman bug fixed
-Persians Mong Heal Graphic bug fixed.
WalkOnVenus 19 Aug, 2019 @ 7:14pm 
I need Chinese,how get the language file to change?
ChurchBus 17 Aug, 2019 @ 2:39pm 
Extremely good mod, thank you.
PilotProject 17 Aug, 2019 @ 4:28am 
Is it intended to be able to have a population of over 1'000 people in the Golden Age?
berserker 17 Aug, 2019 @ 1:22am 
The researches of blacksmith don't work for frigates...
berserker 15 Aug, 2019 @ 8:32pm 
Er,after finish seed improvement,farms have 9600hp...Mortar sometimes can't attack when face some directions...the shooting action of field gun in some nations(such as Khmers) seems to be a little weird...
berserker 15 Aug, 2019 @ 6:00pm 
Indians' heavy camel have two upgrades,the first time it turn into imperial camel,but the second time the upgrade doesn't make a difference...how about design royal imperial camel?And it seems that putting economic researches ahead will work better...putting in golden age seems to be a little late.
Tosun Paşa  [author] 15 Aug, 2019 @ 2:41am 
@PilotProject. Hi. You can show my mods on youtube. No rpblem for me. Have Fun.
Tosun Paşa  [author] 15 Aug, 2019 @ 2:37am 
@Berserker. Thx forr fedback. I will fix today. Byteway you can show my mods on youtube. Have Fun
berserker 15 Aug, 2019 @ 1:38am 
Some nations' field gun have the problem with auto rotation,such as Celts...
PilotProject 15 Aug, 2019 @ 1:21am 
@Tosun Paşa
Is it allowed to show your mods content on YouTube?
berserker 14 Aug, 2019 @ 8:30pm 
The long swordsman of Khmer often becomes invisible...
berserker 14 Aug, 2019 @ 5:50pm 
Thanks to the author for working so late.Er,there is a little bug,Battle Elephant have two upgrades,but the second upgrade can't make a difference...I guess Elite Battle Elephant have further upgrade,and find Royal Battle Elephant in the slp directory,but it doesn't seem to exist in the game...
Tosun Paşa  [author] 14 Aug, 2019 @ 1:20pm 
@Berserker Im glad you lıke it. we waiting your suggestions and bug reports. Have Fun
Tosun Paşa  [author] 14 Aug, 2019 @ 1:11pm 
1.3
-Spanish Language added
-Russian Language added.
-Great Cannon Hp increased.(+10 Hp)
berserker 14 Aug, 2019 @ 3:41am 
Wonderful!All of vulnerabilities are fixed.Thank you for the great mod.I will use it forever.:steamhappy:
Tosun Paşa  [author] 14 Aug, 2019 @ 3:12am 
1.2
-Paladin bug fixed
-Turks Archer Line Bug fixed
-Mounted Skirshmer range bug fixed
-Japanese Elite Skirshmer bug fixed
-Burmese Light Cavalry bug fixed
-Hun Militia bug fixed
-Persians University bug fixed
-Ethopians Archer bug fixed
-Elephant Cannon bug fixed
-Elephant Gunner bug fixed
-Mahout Lancer Bug fixed

Thank you for feed back. Have Fun
Tosun Paşa  [author] 14 Aug, 2019 @ 2:16am 
@Flop Hi. we fixed this bug. Thx for feedback.
Tosun Paşa  [author] 14 Aug, 2019 @ 2:15am 
@Bonan Merhabalar. Mod ile ilgilendiğiniz için teşekkürler. Ne gibi hatalar var. Eğer yardım ederseniz memnuniyetle kabul ederiz. İyi eğlenceler