RimWorld

RimWorld

Alpha Mythology
607 Comments
Koro 2 Oct @ 4:03am 
I loved this mod.
Ev 29 Sep @ 1:15am 
Hey Sarg! As always, love your work. I'm excited to see this for 1.6, but I'm plenty patient and know these things take time to cook. We appreciate you!
Halfelfaedyn 15 Sep @ 4:07pm 
Thank you for this wonderful mod
ElysianEcho 15 Sep @ 3:57am 
you are truly one of the GOATs of the community
Fancypuggo 31 Aug @ 9:30pm 
Amazing mod :cool_seagull:
dagoonite 30 Aug @ 8:43am 
Completely understandable. Thank you for everything you do!
hashbrownselfie 28 Aug @ 10:09am 
Understandable have a good day.
Sarg Bjornson  [author] 22 Aug @ 7:34am 
No no, this will take months. Other mods will take priority
kur0bane 22 Aug @ 7:25am 
Any updates?
TheShadowKnives 3 Aug @ 4:35am 
Just popping in to say I love this mod and am looking forward to whatever new magic you bring to it with the rework! All your mods are amazing and I shamelessly break your rule to not enable many of them at the same time. :) Too good not to have.
l0v3rm4n69420 2 Aug @ 8:41pm 
Cant wait, i know it will be awesome
Shark_Jam 30 Jul @ 1:09am 
Can't wait to see this when it's eventually updated! Take as long as you need Sarg ! <3
Techlich 29 Jul @ 12:31pm 
Yah (agree with Dragoon). Not to rush you or anything though.
ПΛПО Dragoon 29 Jul @ 10:26am 
Ooohhh I'm excited for whetever you guys are going to do!
Sarg Bjornson  [author] 29 Jul @ 10:18am 
It's not just the flying, it's everything
Mythophile 28 Jul @ 1:50pm 
It needs an update due to animal changes for 1.6. Folks are trying to decide if they want to do flying animations for that now, so it's holding things back. Expect this will get updated eventually.
GULÉ🏠 28 Jul @ 12:58am 
Will this mod be updated to 1.6? does it even need to? Anyone?
DB 21 Jul @ 7:36am 
Genuinely cannot wait to see these guys fly! That said, take your time! With 1.6 and all of these new features, there's a lot of work that needs to get done, so keep doin your best to make something wonderful!
Farbott 21 Jul @ 7:14am 
i may not use this mod in specific but i come with points purely for how fast the entitlement shutdown was, nice
real_life_axolotl 20 Jul @ 11:15pm 
Great hecking mod, easily one of my favorites. Having a gryphon riding cavalry force was one of the best colonies I ever had. Speaking of: do you have any plans to make some of the critters fly? Having a gryphon FLYING cavalry force would be insanely fun
Librarian Luke 20 Jul @ 10:21pm 
Thank you Sarj- don’t let the bad players kick you down.
Cryofex 20 Jul @ 9:31pm 
Don't listen to asshats like that dude. Your work is great :steamhappy:
Irazell 20 Jul @ 9:26pm 
>demands
>calls it a suggestion
classic room temp players
Wilfre 20 Jul @ 9:17pm 
Awesome mod! It lends so much atmosphere to fantasy playthroughs, and I love that it doesn't reuse the same mythical creatures that everything does.
The Harpy 20 Jul @ 8:39pm 
Thnx Sarg Bjornson, your mods make the game amazing!
LarsSvengard 20 Jul @ 6:25pm 
i wonder if there's ever going to be beta mods
ChoniclerVI 20 Jul @ 6:12pm 
Take all the time you need, don’t listen to jerks who think the whole world revolves around them and what they want
DrKurnis 20 Jul @ 5:53pm 
Just came to say good on you for standing up to rude pricks. Gonna give this mod a go, and thanks for all your hard work!
pepemattos17 20 Jul @ 5:39pm 
thanks for the mod
camomo bbl enjoyer 20 Jul @ 4:59pm 
@Negative Entropy you said it. Excited for this to come to 1.6 if it is, my dwarves need something worthy of their blades.
Negative Entropy 20 Jul @ 4:38pm 
oh sick its like the dwarf fortress ancient beasts. My tribals are so going to suffer.
fredrowe234 20 Jul @ 2:34pm 
Solid looking mod!
Daximus Prime 20 Jul @ 11:03am 
Do your thing man, most of us (looks down the comment line) appreciate what you and other modders do for the community. I look forward to seeing what you come up with!
Bosh 20 Jul @ 10:25am 
How dare a mod author want to create and update their own mod the way they want to :steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad::steamsad:
Sarg Bjornson  [author] 19 Jul @ 11:19pm 
I have big plans, they'll take a while though. Too much in the pipeline
Xeris 19 Jul @ 2:50pm 
love this mod ^_^
Ignore the one guy who didn't make his own mod
NNNM1911 19 Jul @ 1:39am 
look forward for the rework
Fuyu 18 Jul @ 3:10pm 
Don't listen to the other guy. Be free with your own mod and follow what you're doing, I love the more in line with Rimworld lore stuffs you added. I'm awaiting 1.6 rework with bated breath.
Sarg Bjornson  [author] 18 Jul @ 2:23pm 
Nope, nothing to see here
Bishop 18 Jul @ 2:18pm 
*gets out the popcorn*
Sarg Bjornson  [author] 18 Jul @ 11:42am 
Fuck off, I don't owe you shit
Vexacuz 18 Jul @ 11:33am 
It was just a sugestion, rude dipsh*t.

The whole mod was just magic creatures, and you "updated it" to have sci-fi'ish gibberish, i dont' know what is your obsession with it, but have fun i guess.
Sarg Bjornson  [author] 18 Jul @ 11:31am 
You don't get to decide that
Vexacuz 18 Jul @ 11:05am 
Why rework ? The mod was fine when it was Magic menagerie, just update please.
Onyx 17 Jul @ 1:18pm 
Can't wait for 1.6
mr.melnikov 17 Jul @ 2:01am 
We're really looking forward to it!
天纵羽RX 16 Jul @ 3:48am 
laborious!
Sarg Bjornson  [author] 16 Jul @ 1:00am 
This mod isn't 1.6. It needs to be reworked from scratch
光能族视监者 16 Jul @ 12:33am 
In version 1.6, caravans and factions were unable to generate item trades
Ceratisa 14 Jul @ 1:15pm 
Dying for this for 1.6