Arma 3
Mission Maker Framework
45 comentarii
DireStatus 15 sept. 2024 la 15:44 
I hate to ask but, is this still being worked on?
Dukeswog 8 dec. 2023 la 12:44 
if you're reading this









You're a nerd.
ColinM 16 iul. 2022 la 6:04 
Any chance of updating the PBOs to be signed correctly? Still unable to use this on servers with signature verification.
CommyDuck 13 apr. 2022 la 3:11 
Yeah, Wanting to get rid of that "you died" screen so that players can spectate.
Floppy401 2 mart. 2022 la 16:42 
I can't find a way to disable the "You Died" screen. I want to be able to select a respawn position but it just has the "You Died" screen until it forces me to spawn.
KrizzTough79er-OD 26 oct. 2021 la 8:45 
\o/ "yey" - great work!! thxx :cozybethesda:
PiZZADOX  [autor] 26 oct. 2021 la 7:34 
I will be updating this with correct signing soon, along with some module updates
Lucy 15 mai 2021 la 11:11 
Hey Pizzadox, your mod has unsigned pbo files please fix so i can use it with signature checks turned on :8bitheart: All my love~
MrMoosehead 24 apr. 2021 la 15:04 
I was able to use the vanilla respawn with the framework enabled and built-in respawn system turned off, however all of a sudden my vanilla respawn settings won't save and I can only respawn with the framework respawn system turned on. wth?
Luthien 22 dec. 2020 la 14:24 
MMFW_aidrivers.pbo
Luthien 22 dec. 2020 la 14:21 
seems one of the pbo files isn't signed
Cypher 20 dec. 2020 la 23:45 
Yes, I too would like to know when those might be added, as this looks like something I'd like to use but I don't think I should until respawns are properly handled.
Murdock 22 nov. 2020 la 16:20 
Any ETA on those modules?
PiZZADOX  [autor] 21 oct. 2020 la 18:14 
if no respawn modules that are eligible/activated found, it puts players in a queue and sends them to the spectator
when a module is available, it spawns them
same checks as before for unlimited/individual tickets/team tickets
PiZZADOX  [autor] 19 oct. 2020 la 9:20 
I am making respawn modules which have some customizable settings like conditions, random position for the respawn, handling height.
PiZZADOX  [autor] 16 oct. 2020 la 5:42 
@-CML- Murdock I will take a look at it.
@JoMiMi Is the safe start settings showing up in the module settings?
Murdock 15 oct. 2020 la 20:39 
Hey just a heads up, repsawns are still borked. No matter what I do players are stuck respawning at start or on their body. Is there any chance we will get a fix to this soon?
LucSon 29 iun. 2020 la 17:47 
How do I enable safe start? @PiZZADOX
Neptune2284 28 apr. 2020 la 23:07 
Just as an FYI, the wiki appears to be down.
icky man thing 29 mart. 2020 la 22:22 
Hey guy, enjoying the fresh hell out of these tools but I have an issue- when I activate the framework, my respawns stop respawning players ontop of objects; ex respawning a player under a pier instead of standing ontop of it. There a way to fix this?
GhostRecon101BN 3 mart. 2020 la 23:35 
so i need a server or can i use it on my pc for mp?
PiZZADOX  [autor] 26 ian. 2020 la 13:22 
Yes you can do anything with any of my mods
diveyez 26 ian. 2020 la 11:54 
Is it okay if I fork this, and repost publicly for a mission series I am making? I plan on doing this for two years, your framework is perfect for speeding this process up. Would love to use it.

The reason I ask is I am using the old ace with my own stopgap for this due to bugs.
gaul 20 nov. 2019 la 8:00 
Thanks
PiZZADOX  [autor] 20 nov. 2019 la 7:56 
You can use both if you want, 3den enhanced is optional but there is no real reason not to use it. It provides some useful tools for using the editor.
gaul 20 nov. 2019 la 7:36 
How dose this work with: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=623475643? Should I combine both or just use one?
PiZZADOX  [autor] 23 aug. 2019 la 23:01 
Did you enable the framework in the framework settings? All modules and components are inactive unless the framework itself is enabled.
Antidote Jay 23 aug. 2019 la 14:23 
AO Restriction Modules DO NOT work.
traindoc 21 aug. 2019 la 13:07 
-L1ch.wad

No, this mod uses functions fundamental to ACE (and in turn CBA) to do several different things.
PiZZADOX  [autor] 14 aug. 2019 la 0:28 
I have updated the addon with the first version of the gear component along with the settings/loadouts import and export functions, and I am currently writing documentation and will be doing a few videos as a tutorial. I am also putting in descriptions within the component setting menus to remind mission makers: https://image.prntscr.com/image/mU_8IWOLRFCpIXLS0CLSHg.png
https://image.prntscr.com/image/4dFK01xLTdyspXwiOBHinw.png
Frenki [Arma Srbija] 13 aug. 2019 la 7:51 
PiZZADOX can you give us any guide or doc how to use, i am really interested.
diveyez 11 aug. 2019 la 20:21 
Lets collaborate ;)
This is my third framework, I need editor tools to go with it!
https://git.devgru.club:1999/DEVGRU.club/D.A.3 .
-L1ch 11 aug. 2019 la 15:47 
Any way to get this without Ace?
PiZZADOX  [autor] 11 aug. 2019 la 12:32 
Yes, it creates a mission dependency
kullervo 11 aug. 2019 la 12:18 
does this create a dependancy?
PiZZADOX  [autor] 9 aug. 2019 la 16:58 
I will be doing video tutorials yes
OneShotz177 9 aug. 2019 la 16:03 
Can u do a video on this I'm confused
PiZZADOX  [autor] 8 aug. 2019 la 22:39 
clients and server need this mod for it to function
Yankee 8 aug. 2019 la 22:34 
Also are they any bugs or glitches to be made aware of currently?
Yankee 8 aug. 2019 la 22:33 
Would the people who play the mission also need this mod or can it be left out of group modlists?
PiZZADOX  [autor] 7 aug. 2019 la 7:50 
required by both the clients and server
Reckless 7 aug. 2019 la 7:46 
Looks fantastic, is this a client side mod like 3den enhacned or is it something required for all players and the server?
PiZZADOX  [autor] 7 aug. 2019 la 7:36 
yes half the modules use ace actions and ace functions, some of them being integral to ace
Gunter Severloh 7 aug. 2019 la 6:41 
Hi is there a reason it requires ACE?