Arma 3
The Outbreak - 4 Weeks Later [SP]
41 Comments
Smithman11 20 Jun, 2024 @ 12:02pm 
Yeah its the keys, its missing
Jakerussel1276 28 May, 2024 @ 5:48pm 
Scenario doesnt work
CursedHonor 27 May, 2023 @ 7:20pm 
I cant get the hatchbook to work and if you go up where the hatchback keys are it bugs your movement out
honger 20 Oct, 2022 @ 1:24pm 
@craigsassyinc if you want to troubleshoot the mission, you can look into your RPT and log files to see if there's anything pointing to why it crashed, I doubt Frankster will fix this anytime soon, rather make a remake.
craigsassyinc 12 Oct, 2022 @ 9:15am 
yh i dont normally leave bad reviews but all the missions are good apart from this one. I followed the steps as required but it keeps not working and freezing my game and before you say it is not a fault on my side. Either a mod has gotten rid of a key feature in the mission or not all mods are listed because it crashes and doesnt run and its very annoying
BladeForged †♱☦ 11 Sep, 2022 @ 3:55pm 
A nice series of missions however the keys for the hatchback never spawned for me and i think that it broke the mission as all the people at the military base were alive and standing up
noob 127 7 Jul, 2022 @ 1:01pm 
Hey I've seen a lot of people having a similar issue to me, If you completely ignore the keys and the hatchback and just get in the emergency truck which is on the road next to the repair shop than drive down the road you can continue the mission even without the keys.
Defiant 23 Apr, 2022 @ 9:16pm 
Rough... I saw your Updated part one on the Workshop and decided I'd play through the whole line, only to be having the same problem that the last few commenters have had. I'll add this, I only have the Mods enabled used by your three missions so far.
Morgoth 29 Jan, 2022 @ 6:54am 
Same problem like Bob Nilda
When I enter the top floor of the farm my movements is slowed and theres no way to get out of it, then i cant even enter the car it tells me to. What the hell? No updates?
Bob Nilda 25 Sep, 2021 @ 8:16pm 
When I enter the top floor of the farm my movements is slowed and theres no way to get out of it, then i cant even enter the car it tells me to. What the hell?
Leo 4 Jun, 2021 @ 4:16am 
good mission. but there is critical errors in this mission. (ex: cant ride hatchback, enemies are not attack me)
ArtoftheFart 28 May, 2021 @ 3:08pm 
how do i get the keys
Khan 9 Apr, 2021 @ 4:19pm 
Cool mission, but how the hell do you get in the hatchback.
Hatchethealer41 7 Feb, 2021 @ 4:00pm 
Its 2021 i haft to say the 3 whole parts t this story were amazing i hope to see something big come for the next one, ive read your comments and i hope your coming back to make more.
tw4tgeneral 8 Dec, 2020 @ 2:45am 
sequel???? it was so well made i want the next part! :D
ZNOOZE 15 Sep, 2020 @ 11:48am 
bro... where's the next part? these are great.
Jakeh 19 Apr, 2020 @ 3:40am 
new part please?
John 8 Apr, 2020 @ 2:51pm 
dude please keep up the good work i loved every second
gfront55  [author] 15 Feb, 2020 @ 8:47pm 
im actually taking a break from arma 3 mission making but i have a tanoa mission ive been working on and off that has nothing to do with zombies
GreatWarrior00 15 Feb, 2020 @ 12:09pm 
What are your plans for the next one? I have really enjoyed these scenarios
gfront55  [author] 14 Feb, 2020 @ 8:52pm 
theyre in the credits at the end of the mission
GreatWarrior00 14 Feb, 2020 @ 8:41pm 
What songs did you use? You have the link but that only shows the website
gfront55  [author] 1 Jan, 2020 @ 3:57pm 
Fixed the broken unit play sequences. Finally. Now you will actually see zombies and the soldiers at the end as initially intended.
JCDarkstar 16 Nov, 2019 @ 1:24pm 
Nice job. Hope to see the next part soon.
小兔 1 Oct, 2019 @ 10:10pm 
Hello
When can I upload the next map? I can't wait.
mangosteenqueen 9 Sep, 2019 @ 3:00am 
Just finished the first playthrough. I think it's well done for what it is. Didn't notice anything really significant in terms of bugs or whatever.

Following the storyline I think the pacing was nice and slow. Easy and nothing hectic but I also think it was too slow. Not enough bandits or zombies especially after rescuing the AI character and from there on, the player does more driving than shooting. Needs more Player vs AI/zombie action.
The other issue would be the beginning. I think fighting against a handful of decently equipped AI can be challenging with a handgun with a few mags, although it can be done after a few tries. I had a patrol of four shortly after completing the first objective which was surprising.
Having text rather than audio dialogue was a little odd, but completely understandable why it's done that way

Overall I liked it and will be looking forward to a sequel.
Khors 26 Aug, 2019 @ 4:40pm 
very nice history, i enjoyed it so much and i waiting for more :D
Cynep_ 19 Aug, 2019 @ 10:46am 
i enjoyed it, the music was also a good addition
gfront55  [author] 10 Aug, 2019 @ 2:17pm 
zombies are supposed to show up in front of the garage door when you're in the truck
gfront55  [author] 10 Aug, 2019 @ 1:59pm 
actually I see what you guys mean. The tasks and scripts are delayed by like 4 seconds and some don't even work.I have absolutely no fucking idea whats causing it. that never happened during ALL my tests and even post-release tests
rthm 7 Aug, 2019 @ 6:27am 
Hi, Just wanted to say on my playthrough the AI guy that you go and rescue wouldn't get in the vehicle so I had to run with him instead.
( ͡° ͜ʖ ͡°) Camoman35 5 Aug, 2019 @ 1:56pm 
Yea I didn't think it was an intentional feature but it happened several times to me. Especially around saving points.
gfront55  [author] 5 Aug, 2019 @ 1:53pm 
Ive tested this map a lot and never had that happen. I have no scripts that spin you around or disable user input
( ͡° ͜ʖ ͡°) Camoman35 5 Aug, 2019 @ 1:48pm 
There's a couple when you get into cars and stuff you end up spinning around and don't accept inputs. You have to restart or as I found out time 4 you can stop it by advancing time then slowing it again.

I also found the car ones at the repair shop at little over long especially the second time around since they're un-skipable but that's kinda personal preference.
gfront55  [author] 5 Aug, 2019 @ 1:38pm 
How are the scriptes buggy
( ͡° ͜ʖ ͡°) Camoman35 4 Aug, 2019 @ 3:44pm 
Terrain was well made but a lot of the scripts were pretty buggy and kinda frustrating meaning a few restarts with the long into.
FreshPeppers 4 Aug, 2019 @ 2:39pm 
it tells me KA-60 Heli Wreck no longer exists. can you help me fix that
onestar 3 Aug, 2019 @ 10:20am 
Very nice!
Link 2 Aug, 2019 @ 7:41am 
Great work, pls more of that ;)
Pitokiller 1 Aug, 2019 @ 4:12pm 
Nice mission
Tactically Smug Waifu 31 Jul, 2019 @ 6:46pm 
good work man can't wait for the next part