Avorion
Turrets x4 1.3.8 And Below
66 comentarios
Resnuses  [autor] 13 MAY 2023 a las 20:22 
Also, don't use this mod for the updated game, as this is a compatibility one for before the base game changed a lot. The updated one is in the description.
Resnuses  [autor] 13 MAY 2023 a las 20:21 
Yup. That's the whole point. I found the number of turrets in the vanilla game to be a little sparse, so i made a 2x one. Many people wanted a 4x and 8x one so i made those. I mainly use one ship for combat, so to me it is fun.
Klench FOR Kench 13 MAY 2023 a las 19:56 
shit mod, doesnt give the NPC's more, just unbalances the game
Resnuses  [autor] 28 AGO 2022 a las 8:18 
It should work for versions 1.3.8 and below. It doesn't work for the current release.
Jomaha 27 AGO 2022 a las 21:26 
Still works?
LS-Swapped HMT Olympic 14 MAR 2021 a las 6:10 
xstn-iii upgrade: *evil laughter, distant firing of 40 extra turret slots*
Wasp #55,221 27 FEB 2021 a las 2:09 
make a turrets x8 *insert lenny face*
Peacepolice 16 NOV 2020 a las 9:29 
thank you very much now it works!!! :steamhappy:
Resnuses  [autor] 16 NOV 2020 a las 8:18 
when you go to select your save game, and are about to press "Load", there should be a button above the saved game stats that says "Override Galaxy's Mods". Make sure that is checked. And you do not need to have dev mode on unless you are developing mods.
Peacepolice 16 NOV 2020 a las 6:30 
I added it to the game, enabled dev mode (since it's the only additional button in the mod menu in-game) and loaded my recent game session, but nothing has changed so far :(
Resnuses  [autor] 16 NOV 2020 a las 5:51 
No. It can be added, or removed at any time. All it does, is edit the systems themselves. So if uninstalled, it will just revert back to the vanilla stats.
Peacepolice 16 NOV 2020 a las 4:33 
new game required?
6 11 NOV 2020 a las 23:38 
I didn't find the "Override Galaxy Mods "option.I only found the option "developer mode" in the module & Creative Workshop, and I'm talking about an update to the game version number.
Resnuses  [autor] 11 NOV 2020 a las 20:02 
By updates, do you mean that you enabled the mod? If so, make sure you click the box on the top right that says, "Override galaxy mods". If not, i am not sure why it is not working, as i just tested it on my game, and it works perfectly fine.
6 11 NOV 2020 a las 11:03 
Updates to this mod have no effect. Turrets are no longer added
Resnuses  [autor] 6 NOV 2020 a las 11:51 
Just the players turrets.
Zeinath 6 NOV 2020 a las 10:25 
Curious, does this affect NPC's turrets as well, or just the player's limits?
Datfatcat10 13 SEP 2020 a las 19:20 
where is said mod
Resnuses  [autor] 13 SEP 2020 a las 18:07 
No they do not.. There is a 20x mod by another author on the workshop if you want that.
keyofrage yt 13 SEP 2020 a las 11:35 
can these stack with the other turrets times x mods?
Wolf Arcanist 16 JUL 2020 a las 13:09 
Sweet thanks I'll give it a try! Thanks!
Resnuses  [autor] 16 JUL 2020 a las 9:48 
I have actually had a transporter mod created for a while, but have not made it nice and tidy for the workshop, so I finally did that. It should be up now.
Wolf Arcanist 15 JUL 2020 a las 14:30 
Can you do this with the transporter software?
Me_Who_Else 15 MAY 2020 a las 9:18 
You need to be carefull with the scaling turrets and H.U.G.E. ships. The UI can't handle a bazillion turrets. And yes, i noticed it the hard way
Resnuses  [autor] 12 ABR 2020 a las 14:58 
If you search the workshop for "8x Turrets with reduced energy drain" with the quotes, someone else has made one. There is also "Scaling turret system" on the workshop.
aWildasianHasAppeared! 12 ABR 2020 a las 1:30 
is there an 8x or so version or tweak i can make to this? tried the below response but that did nothing
Resnuses  [autor] 11 ABR 2020 a las 15:57 
Yes they do. They should work on all systems that give increased turrets.
Cienna(RB) 11 ABR 2020 a las 10:05 
Does this mod effect the XTSN module that gives turrets?
Resnuses  [autor] 19 MAR 2020 a las 7:32 
They do not. They only change the system that you put into your ships.
Temple 19 MAR 2020 a las 2:32 
Does the AI spawn with 4x the amount of turrets equipped?(I want more guns but keep things balanced)
ZVX 9 MAR 2020 a las 7:17 
Nice mod )
Please update - 1.0 game released
Jomaha 1 MAR 2020 a las 2:07 
Goto \SteamLibrary\steamapps\workshop\content\445220\1817506461\data\scripts\systems

Open militarytcs.lua in Notepad
Change value:

function getNumTurrets(seed, rarity, permanent)
return math.max(4, rarity.value * 4) + getNumBonusTurrets(seed, rarity, permanent)

Change both "4" to "8" to make this mod from x4 to x8.

You're welcome.
Jomaha 15 FEB 2020 a las 18:44 
Fixed. Didn't enable mods.
Hawk Art 13 FEB 2020 a las 8:52 
please make a x8 or x16. some of these guns are really big, and my pidling little ship cant mount them ATM
RandomPSUAlumni 11 FEB 2020 a las 12:08 
Could you do a x8?
Resnuses  [autor] 7 FEB 2020 a las 20:53 
Im sorry. I am not sure what is wrong, but i can confirm on my end that it does work. It may be another mod interfering with mine.

I have recently updated the mod because the devs changed something in the code recently. what version of the game are you playing on?
Jomaha 7 FEB 2020 a las 20:43 
Doesn't work
FrozenPotato 15 DIC 2019 a las 14:35 
Thanks for all your replies. I found out what's the problem, I think. I was using another mod called ancient technology or something, and that mod modifies the same file that this mod is using. So disable all other mods that modifies the file that this mods uses.
MioFolf 14 DIC 2019 a las 19:26 
@Perpetual ive noticed any mod that add's a system upgrade to be used. causes ALL system upgrades to disappear and be unusable. ive had this happen with Wreck Hunter System Module and Nanobot System Upgrade.
Resnuses  [autor] 13 DIC 2019 a las 18:48 
I have seen both bugs, however they should not have anything to do with my mod, as it only changes a few variables, and not re-do the systems themselves.

The space stations not selling the upgrades may be from the variable equipment docks if you have that installed. Other than that, I'm not sure what could be causing the bug. I would reccommend creating a backup of your save and un-check half of your modlist at a time until you find the mod/s that are causing the bugs.
FrozenPotato 13 DIC 2019 a las 16:35 
Also space stations don't sell upgrades anymore :steamfacepalm:
FrozenPotato 13 DIC 2019 a las 16:34 
I am looting empty system upgrades after using this mod. But im not 100% sure... Does anyone else having the same problem while using this mod?
KAcidi 10 DIC 2019 a las 9:43 
very strange. after update my server cant load any mods from workshop
Resnuses  [autor] 10 DIC 2019 a las 9:39 
What do you mean by update? It should be compatible with the newest version. As far as I know, nothing has changed.
KAcidi 10 DIC 2019 a las 6:30 
Update this mod pls!
gMaImNeDs 17 NOV 2019 a las 14:01 
As for what it does for the NPCs, this gives them a hope, a dream, and a prayer, to add to their 1X guns.
Richy 17 NOV 2019 a las 10:48 
is this balanced in PVE against npcs ? do they have also 4time turrets?
ATLAspanner 2 NOV 2019 a las 3:37 
Wow thanks, I can have lots of guns without having 12 slots taken by turret count upgrades
VindictaUK 21 OCT 2019 a las 16:10 
sweeet dude working great thanks, now all i need is like a 8X instead cause this is still not enough guns for some of the workshop ships XD