Life is Feudal: Forest Village

Life is Feudal: Forest Village

Medieval delicacies
41 kommentarer
Enigmatic 7. apr. kl. 1:51 
There is silver mine - sugar mill -money - dairy - and a few others to make this one work although I actively have most of them and researched and used the load order this crashes me every time I activate it so this one I still don't use.
Enigmatic 6. apr. kl. 23:13 
I don't know how many mods are needed for this one so I don't use it because maybe a kitchen or farm mod that I don't have active... I had to inactivate mods to find the one that causes my crash this was one I deactivated.
Enigmatic 6. apr. kl. 23:10 
LOAD ORDER
It needs to be placed at the bottom of your Mod List or at least after mods needed to recipes to be available. If you don't have required mods then your game won't crash and you won't be seeing new recipes at Bakery. I believe it was meant to say ( after mods needed For recipes ) or ( Your Game Will Crash )
eien no shikaku 永遠の刺客  [ophavsmand] 13. dec. 2019 kl. 12:47 
@cholt, reference to abssize can be found in core game script files.
cholt 13. dec. 2019 kl. 12:24 
what does fv.core.ProductionPages, abssize(440,180)) do?
Hamstacraze 18. nov. 2019 kl. 20:14 
Sorry, completely skipped over the new resources section and only saw the new recipe section
eien no shikaku 永遠の刺客  [ophavsmand] 17. nov. 2019 kl. 22:09 
@Hamstacraze, did you read mod description? Please read it, I always make specific and detailed description of all new resources included:

NEW RESOURCES
Lard.
Rustic bread.
Buttermilk.
Roasted salmon.
Peasant delicacy.
Cottagers delicacy.
Curdled milk.
Lemon juice.
Hamstacraze 17. nov. 2019 kl. 19:26 
Do these count as new resources that show in the resource list or do they count towards an existing one? (Does like rustic bread=bread or is it it’s own item )
eien no shikaku 永遠の刺客  [ophavsmand] 7. nov. 2019 kl. 21:11 
@Dranana1, all my mods are up to date and they are checked daily. If your game is telling you mods are outdated that doesn't mean they are. That is standard msg which devs team made for this game. All of my work is up to date with current game version.
Aleasha 7. nov. 2019 kl. 17:23 
is all of your mods updated, because it says that they are outdated and will not let me use them.
eien no shikaku 永遠の刺客  [ophavsmand] 7. aug. 2019 kl. 8:40 
No problem ;)
Marcondy 7. aug. 2019 kl. 8:22 
Apologies..will make sure I get it right Eien ;)
eien no shikaku 永遠の刺客  [ophavsmand] 4. aug. 2019 kl. 22:50 
@Marcondy, why are you constantly writing eine???
eien no shikaku 永遠の刺客  [ophavsmand] 26. juli 2019 kl. 13:15 
Great to hear! Good luck ;)
Marcondy 26. juli 2019 kl. 11:19 
@eine - Agreed :) :) :) We have just started another and now running multiple dairies and bakeries with only 100 pawns :) Thanks mate
eien no shikaku 永遠の刺客  [ophavsmand] 26. juli 2019 kl. 11:10 
Anyways, will go and start building another 10 bakeries :) :) :) PS - It is all second tier food (pies etc) that is the issue. ->
Yes, it was designed this way, Medieval Delicacies introduces more likable and attractive food so it cannot be treated by villagers like plain raw food or have the same tier as plain food.
Delicacies rebalance number of workers so no, this mod doesn't need loads of bakeries to work properly like core game and it was also mentioned in mod's description.
Marcondy 25. juli 2019 kl. 8:31 
@eine - Thanks a lot for the detailed response :) I fully understand everything you state and you also said my exact issue with the game. That is you need LOADS of bakeries etc for just a small village. We can build these no problems, but wondered if we could refine it down to 1 or 2 just like Banished :)

This is only the 3rd playthrough, so still a bit to learn but reckon the layout and caravan routes are all good to ensure all houses are supplied with all food, tools etc.

Anyways, will go and start building another 10 bakeries :) :) :) PS - It is all second tier food (pies etc) that is the issue.

Take care and thanks again for the courteous reply.
eien no shikaku 永遠の刺客  [ophavsmand] 24. juli 2019 kl. 21:41 
Food will be consumed according to food attractiveness and kcal :) so it's perfectly normal that some of crafted food will dissapear faster than other :)
eien no shikaku 永遠の刺客  [ophavsmand] 24. juli 2019 kl. 21:38 
I would need more details from you to analyze your consumption issue further. Like do you have only issue with crafting cheese or there is something more? Each player has different playing style and uses different mods. Maybe better solution for you would be making mod that uses more natural resources so you don't get overstocked with raw food.
I'm working also on mod that will make your food spoiled so with this game difficulty will be higher and less food will be available.

Btw, 4 dairies is not so many as you think ;)
Don't know is you seen bakery production but to sutstain small village you need a really large amount of bakeries and mills in vanilla game.
eien no shikaku 永遠の刺客  [ophavsmand] 24. juli 2019 kl. 21:37 
@Marcondy, my mods are rebalanced enough so there won't be any changes to consumption in my mods. Cheese isn't resource introduced by my mods so if you have cheese issue you should report it directly to Author of Dairy mod not me, I can't fix mod made not by me.
My mods are designed in connection with core game mechnanics, they were tested hundreds of hours and in every of my village consumption was as it should be. Natural resources were used in proper way and it all worked perfectly fine.

I do from time to time small adjustments when I add new mod so it works better but nothing major and nothing to fix for example bad layout village. Most consumption problems are due to not right village layout.
Marcondy 24. juli 2019 kl. 10:39 
Hi Eien - First of all, thanks for all of your mods. We came to this game from banished and Rimworld so immediately knew the format and key factors of the game. One thing we are a little frustrated at though is that we have thousands of natural resource (10k of fruit, veg, hides, wool, milk, meat etc etc). But the meals that are made are consumed as fast as they are made, even at only a village of 250 pawns. We have 4 diaries all outputting cheese for example but have roughly 20 in storage any one time.

So...question is - Can some of your mods re-balance this so that more pawns can go in one building to balance the "good" food consumption or increase output? :)

Kudos :)
eien no shikaku 永遠の刺客  [ophavsmand] 24. juli 2019 kl. 1:39 
thank you :)
calmRaw 23. juli 2019 kl. 21:44 
I think your nods are really good and interesting!
Gailegedde 23. juli 2019 kl. 21:29 
Nice idea with lemon juice and using it as preserve in costermonger 👍👍👍
Gailegedde 23. juli 2019 kl. 21:29 
Thanks! Great one
evanora 23. juli 2019 kl. 5:58 
well-made recipes congrats!
eien no shikaku 永遠の刺客  [ophavsmand] 22. juli 2019 kl. 13:05 
Lemon juice with pepper - Flavors of the Orient needed for pepper.
eien no shikaku 永遠の刺客  [ophavsmand] 22. juli 2019 kl. 7:08 
Sweetened food - you need to have all mods required for having Cheesemonger and Pasteler Shop.
eien no shikaku 永遠の刺客  [ophavsmand] 22. juli 2019 kl. 7:07 
Salt is introduced by mod called Medieval Saltworks.
eien no shikaku 永遠の刺客  [ophavsmand] 22. juli 2019 kl. 7:07 
Tallow is available when Butchers Shop / Smaller Butchers Shop is active.
Dzooony 22. juli 2019 kl. 5:09 
Can u add mods need to use all recipes?
calmRaw 21. juli 2019 kl. 21:34 
GREAT mod!!!!
eien no shikaku 永遠の刺客  [ophavsmand] 21. juli 2019 kl. 21:09 
All of recipes above are made with one idea = cooking makes food more nutritious :) so less ingredients = more kcal.
whitegerhard 21. juli 2019 kl. 13:03 
Well done eien!
eien no shikaku 永遠の刺客  [ophavsmand] 21. juli 2019 kl. 12:03 
merci Elgar ;)
Elgar 21. juli 2019 kl. 11:57 
Merci beaucoup ! :104: :104: :104:
Gailegedde 21. juli 2019 kl. 11:46 
great job eien!
eien no shikaku 永遠の刺客  [ophavsmand] 21. juli 2019 kl. 10:53 
Prendre plaisir! :)
Sir_Chfer 21. juli 2019 kl. 10:49 
Encore une bien belle réalisation. Merci Eien ..:steamhappy:
eien no shikaku 永遠の刺客  [ophavsmand] 21. juli 2019 kl. 10:39 
thank you :) enjoy playing :)
evanora 21. juli 2019 kl. 10:26 
thank you! I love this mod!