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Excelent map
sub 800Mb, that might improve people crashing with alot of mods, improve compile times, and maybe even allow you to improve on performance since this map is kinda rough to play on local even with a high end cpu.
thanks for ur service brother
After all, good map and keep the effort!
I get that it's a zombie apocalypse and that the city is being bombed, but the streets are soooooo convoluted with vehicles that it just becomes a chore to get to the next block. You either go over or around 2 or 3 things every few seconds. Some kind of suspension of belief should be here. Give me 30-40 cars across the entire bridge, not all in one spot. It also messes with the bots to an extreme degree. They just... Do nothing. Even when right next to the player.
The finale is such an eyesore, too. Having to collect so much gas over such a large range is quite literally insane. And it's not just a lot of distance, it's up and down 3 different floors. It's entirely too easy to run out of ammo or get boxed into an extreme situation.
I tried the mod and found it absolutely pathetic. Couldn't even start the campaign as it began at 18 FPS. The sound was muffled, and the game ran fucking awful. This was on 16GB RAM, an RTX 3070, an i7 13700KF, and an NVME SSD (all with appropriate temps and health).