Divinity: Original Sin 2

Divinity: Original Sin 2

Lord of the divinity map pack 1.
32 Comments
[Scc] Jabberwocky  [author] 8 Jul, 2023 @ 1:15am 
yea qait a fan, must be 100 - 200h i guss.
But the divinity engien is real a nice tool.
AdmdRddr 24 Jun, 2023 @ 3:11am 
HOW IS THIS POSSIBLE?!? all of it looks like lord of the rings itself. you must be a real a fan of lord of the rings. it is if i'm watching whe movie right now... how much work did you put in this?
macejowski 14 Apr, 2020 @ 10:57pm 
Love the Bridge of Khazad Dum!
G.I.Whale 10 Apr, 2020 @ 6:26am 
All 4 of these maps are really great but Moria is especially amazing. Thank you for these.
Headbanger 8 Apr, 2020 @ 1:31am 
One of the best shit i´ve seen. Wow
The Outcast 9 Dec, 2019 @ 4:44am 
nice. are you making the hobit and the rest?
Lerius Doman 2 Dec, 2019 @ 8:53am 
Excellent maps! Great job!
Dandy 12 Oct, 2019 @ 11:21pm 
I like it
CaptainKampfkeks 3 Oct, 2019 @ 12:34pm 
I'm new to this game, and will play without mods for the time being, but this looks absolutely awesome!
However, I'd like to add that Bree is actually a lot larger than seen in the movie, at least regarding to Lord of the Rings Online. I don't know how it's described in the books, but in the game it's a quite large city of humans.
[Scc] Jabberwocky  [author] 6 Sep, 2019 @ 7:10am 
it´s for gm mode and u hafe to activate it by the start of a new campaign
Hades666 5 Sep, 2019 @ 7:29pm 
How do I enter the map ?, I have the mod active and downloaded but I cannot access the map, how do I access the map of the mod? Can I access from a savegame or do I have to start the story again? Sorry for my english.
Sof' 2 Sep, 2019 @ 11:41am 
the screenshots looks amazing i will try it later !
Smirnoffico 18 Aug, 2019 @ 3:59am 
How did you add fog of war to the map? (the blackness covering the map)
Nicol Bolas 24 Jul, 2019 @ 3:37am 
Hi there there is a slight cliping problem in Bree. in the far north east on the hill there are two fancy houses the second one that with the roofed stair has a cliping bug you can enter the room without opening the door. Thanks again for making this awesome map :3
Masternuked 22 Jul, 2019 @ 5:29am 
nice
wesnik ¯\_(ツ)_/¯ 22 Jul, 2019 @ 4:13am 
как её начать ?
LukanGamer 20 Jul, 2019 @ 9:47pm 
nice job
Kelt 19 Jul, 2019 @ 8:29pm 
looks great!
quentin_31 19 Jul, 2019 @ 9:19am 
It's amazing, please continue
Ye We Cussin' 18 Jul, 2019 @ 8:31pm 
This is fantastic
Nicol Bolas 18 Jul, 2019 @ 12:14pm 
Oh god this looks fantastic thank you soo much for sharing <3 the "pack 1" in the title makes me whee for more <3
Jovic The Yougo 17 Jul, 2019 @ 8:28am 
Looks noice!
[Scc] Jabberwocky  [author] 13 Jul, 2019 @ 8:17am 
it's really hard for me to add custom rigged characters to the game.
if somebody knows how it works Let me know.
Prophet 13 Jul, 2019 @ 5:43am 
What about orcs??
Pro Jr. Nab 12 Jul, 2019 @ 6:16am 
what about Gandor and Rohan?
[Scc] Jabberwocky  [author] 12 Jul, 2019 @ 3:30am 
I totally agree with you Rivendell is missing in this map-pack!!
i will add it around next month. :D

Edoras is planned for the next map-pack2 ;)
Imaginary Enemy 11 Jul, 2019 @ 5:28pm 
Rivendel would be awesome. Well done on the current maps.
Raven 11 Jul, 2019 @ 3:20pm 
These are awesome!! Would love to see more locations like Helms Deep or Rivendell!
KingKenna 11 Jul, 2019 @ 2:43pm 
Thanks for the maps Jabberwocky , they are awesome! If you are doing more Edoras would be great to see.
[Scc] Jabberwocky  [author] 11 Jul, 2019 @ 3:58am 
Done!
GM kann still move the bricks but they ar non interactive for characters.
[Scc] Jabberwocky  [author] 11 Jul, 2019 @ 2:19am 
thanks for reporting, will fix it soon!
pocketlint60 10 Jul, 2019 @ 5:00pm 
Awesome map pack. The Shire map is excellent, though I did notice one bug: characters can grab the bricks surrounding doorways.