Team Fortress 2

Team Fortress 2

Rust Valley
42 Comments
Serge Ivanov 15 Jul @ 10:54pm 
Super classic, would love to see this added.
Sntr  [author] 23 Feb @ 3:06pm 
If you've played a mission like that, chances are it's a heavily Sourcemod-reliant mission that wouldn't be here anyway
Adolf Charton 23 Feb @ 10:53am 
in this map there a no mission where players are blue fight with red robots
BlacKy #SlavaIsraelini 23 Apr, 2020 @ 7:54am 
Yes its been a while since i've seen it but it was relatively fixed since when you last saw it.
Thanks for the add.
Sntr  [author] 23 Apr, 2020 @ 7:48am 
oh right, it's this thing
last run of this was god knows when but I still remember this

added
Sntr  [author] 23 Apr, 2020 @ 12:54am 
eh why not
BlacKy #SlavaIsraelini 22 Apr, 2020 @ 4:37pm 
Will you add more custom missions to this map's workshop page? I have a mission to submit. Can i drop it off here?
Roon 8 Feb, 2020 @ 9:13pm 
There is a sign that has texture error in the map, please fix the error!
Karol 29 Sep, 2019 @ 5:24am 
ykyky7jk7yyui
Karol 29 Sep, 2019 @ 5:24am 
hkkyuk
Mr BurningToast 29 Sep, 2019 @ 3:07am 
i tried it and got beaten many many many times
firerescueowl 26 Sep, 2019 @ 10:51pm 
THAT GOD DARNED PYRITE!
shaggy 25 Sep, 2019 @ 12:58pm 
nice
Leciutki Marcinek 9 Aug, 2019 @ 7:26am 
Nice
:cleandino:
that1guy 17 Jul, 2019 @ 3:20am 
i had a runaround the map and i really do like the feeling of freedom you get just running around, but coming near the bomb deposit thing area it feels very cramped, you dont get much room to fight because there is a truck and a giant rock smack middle of where you could be damaging a giant robot. i dunno just last area feels a bit cramped to me
76561198853309223 16 Jul, 2019 @ 7:36am 
HAHAHAHAHAHA







:steammocking:
𝓜𝓸𝓷𝓴𝓮 16 Jul, 2019 @ 4:48am 
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Fritz 16 Jul, 2019 @ 2:46am 
ITS PERFECT!
akemi 15 Jul, 2019 @ 3:39pm 
.
EeveeRealSenpai 15 Jul, 2019 @ 6:40am 
normal maps feelsgoodman
♥♥♥♥ 15 Jul, 2019 @ 1:29am 
this map is so good :D

Hell-met 14 Jul, 2019 @ 8:23pm 
this map is ok
petko 14 Jul, 2019 @ 12:44am 
@TemmieFortress
you need to type this into the console:
map workshop/1797845264
Temmiefortress 13 Jul, 2019 @ 5:07pm 
how do you use the map or play on it?
petko 13 Jul, 2019 @ 8:35am 
@Sntr
And also, If we are talking about models the concrete-mixer's model has some ultra low resolution textures, someone from the other creators who made the model should increase the texture's resolution, and blend the textures or blur them at the edges a bit.
Sntr  [author] 13 Jul, 2019 @ 8:16am 
that bus is a weird model already, the entire model reflects rather than the windows or other things and I'd have to decompile and recompile the model to fix something like that (I don't have much experience with modelwork)

and yeah I'll probably update the map later to fix more than just removing the push, throwing something out in the public has the benefit of digging up problems I could've missed
petko 13 Jul, 2019 @ 8:00am 
@Sntr
maybe then update the map, but you still did a very nice job designing the map, and I also recomment to fix the bus's broken cubemaps, thats easily noticable
Sntr  [author] 13 Jul, 2019 @ 3:52am 
@petko
That push effect was actually supposed to be removed for this version, I just forgot to do it because I also forgot the push was there to begin with :yoricktheskull:
mango 12 Jul, 2019 @ 11:37pm 
do they still even work on mvm/
Garskii 12 Jul, 2019 @ 7:35pm 
This looks great! Hopefully it becomes an official MvM map.
petko 12 Jul, 2019 @ 9:55am 
Very good map

But that push effect just really sucks there in front of the carrier, and also you should move back the two bombs, beacuse their particle is visible, mvm_mannhattan uses the clever tactic of hiding the first bomb behind a train near the bots, I would recomment to but some boxes, or a WC from goldrush there and hide the bombs behind them.
bruno 12 Jul, 2019 @ 8:52am 
olha ai os br
Lord Darth Vader 12 Jul, 2019 @ 8:19am 
fkafjrkjnfgvhwa hgviuskdbhv l/bejjnbngbqhnejjighbn,gjv fouda se
Score 12 Jul, 2019 @ 6:28am 
IS AWESOME thnx for the great map :) (its what the community needs)
sephy 12 Jul, 2019 @ 5:03am 
great
dont backstab me i have gas 11 Jul, 2019 @ 2:25pm 
Great look!
Desuwa 11 Jul, 2019 @ 2:23am 
looks cool
Py_ZedツVN 10 Jul, 2019 @ 9:00pm 
i think this well
Powty 9 Jul, 2019 @ 10:35am 
ok but anyway the whole map is still pretty good
Sntr  [author] 9 Jul, 2019 @ 10:23am 
So it seems but that area is actually intended as a connector to allow RED to move around the map easier, it's not intended at all as a bombpath

and to be honest, wouldn't really work as a path due to how narrow and much shorter it is than the road
Powty 9 Jul, 2019 @ 10:15am 
this map looks pretty good actually, I do not know if I'm stupid but there seems to be a single route by which the robots will carry the bomb would be good if they add a second route to give variety to the experience (I repeat I think I'm stupid and not I can see it but if there is in it the map looks perfect)