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Thanks for the add.
last run of this was god knows when but I still remember this
added
https://drive.google.com/open?id=1B8RI8G5GXOZyKVGRc1Ak4wf6fR89v034
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐
you need to type this into the console:
map workshop/1797845264
And also, If we are talking about models the concrete-mixer's model has some ultra low resolution textures, someone from the other creators who made the model should increase the texture's resolution, and blend the textures or blur them at the edges a bit.
and yeah I'll probably update the map later to fix more than just removing the push, throwing something out in the public has the benefit of digging up problems I could've missed
maybe then update the map, but you still did a very nice job designing the map, and I also recomment to fix the bus's broken cubemaps, thats easily noticable
That push effect was actually supposed to be removed for this version, I just forgot to do it because I also forgot the push was there to begin with
But that push effect just really sucks there in front of the carrier, and also you should move back the two bombs, beacuse their particle is visible, mvm_mannhattan uses the clever tactic of hiding the first bomb behind a train near the bots, I would recomment to but some boxes, or a WC from goldrush there and hide the bombs behind them.
and to be honest, wouldn't really work as a path due to how narrow and much shorter it is than the road