Stormworks: Build and Rescue

Stormworks: Build and Rescue

NIMBUS Mk XI multipurpose VTOL
144 σχόλια
OrangeJuiceCrasher 1 Οκτ 2024, 14:30 
Neither the elevator nor the minisub's winches will go up all the way, and they won't lock.
BeastPlayz 17 Ιουν 2023, 13:09 
It works fine now. Sorry I didn't reply earlier.
Bane882266 14 Μαϊ 2023, 5:58 
What's your physics details sent to? For reference mine is set to medium and seems to work every time.
BeastPlayz 13 Μαϊ 2023, 16:55 
I figured out why it wasn't flying. Its because when you spawn it in with vehicle damage it breaks
BeastPlayz 12 Μαϊ 2023, 12:05 
Whenever I'm in the air for like 10 seconds, I either flip over and crash or become unstable and one of the engines blows up. Any suggestions?
theosshuff 11 Ιουν 2022, 10:02 
The cranes connector on the side (not the winch) no longer autoconnects but instead you now need to push it into place
Bane882266 9 Ιαν 2022, 2:11 
There's always one.
Whatsmynamebe 8 Ιαν 2022, 21:21 
can you do a update on it? with wepons
Basil_t_basilisk 12 Οκτ 2021, 15:25 
what connects to that top platform with the magnets
Bane882266 19 Σεπ 2021, 14:53 
Hi it's me again as the mark 2 came out ages ago do you mind if I refit the mark one platform?
Bane882266 15 Αυγ 2021, 2:09 
How would you feel about me modernising the mark one platform? I hate to admit it but I've been working off a re-upload of this for a long time and as I have finally found the original creator I would like to ask if I can re-upload my work or not. It would be part of my specialist refitted vehicles workshop collection.
Ado 11 Ιαν 2021, 12:22 
it not laggy if you get a beter laptop idot
Ronnie 6 Νοε 2020, 7:34 
The Mk XII is too laggy for me.
Ronnie 6 Νοε 2020, 7:32 
Can you update this for 1.0?
zachtac 29 Σεπ 2020, 17:03 
oh heck yes I still love this thing btw
CTH2004 29 Αυγ 2020, 13:06 
Great!
Incendiary Moose  [Δημιουργός] 29 Αυγ 2020, 11:52 
The Mk XII is now in the works. I will be going back through the requests and am open to any suggestions.
hyperandrew21 7 Αυγ 2020, 12:29 
really good nice
Incendiary Moose  [Δημιουργός] 23 Ιουν 2020, 17:40 
@Nuka Man There are a few possible reasons. My guess is you punctured a fuel tank. Also, the walls are full of logic, so you also probably deleted something critical. Another thing in the walls is fuel lines, so you may have deleted some of those.
CTH2004 23 Ιουν 2020, 14:18 
@Nuka Man

Life is full of questions.
Nuka Man 6 Ιουν 2020, 15:34 
ummmm..... If you remove the wall in between the submarine and the rest of the vtol, it stops filling with water, but then doesn't start, why??
CTH2004 25 Μαϊ 2020, 18:40 
Well, can't wait!
Incendiary Moose  [Δημιουργός] 25 Μαϊ 2020, 13:23 
I have not played in a while. Most likely the next update would be a rebuild from scratch, only keeping the overall style, as this was made before the LUA scripting tools.
CTH2004 24 Μαϊ 2020, 10:42 
Oh yeah, I am assuming that this is still being worked on? (In which case, you might want to replace the winches soon, since they are "depracated", and might break or be removed, and it's best to replace it when you still have a functioning template)
CTH2004 24 Μαϊ 2020, 10:40 
It is? Odd. I really am out of the loop. Well, keep it that way then!
Incendiary Moose  [Δημιουργός] 24 Μαϊ 2020, 10:33 
I was doing it in the way the game did it, if you look at the map. Also, z is usually up in modern games.
CTH2004 24 Μαϊ 2020, 10:30 
Okay, I love this, but I do have on complaint. The Auto-piolot is "X and Y" and altitude hold is "Z". While not a severe issue, the standard is Autopiolot "X and Z" and altitude is "Y". I mean, what you did actualy makes more sense in many wayss,s bsut if you look at the normal shape, y is facing up. Make a 2-d graph the face of a cube, y goes up. It's the standard, and even if yours makes more sense, it still isn't the norm. So, less of an issue than a request-bug...

Keep creating!
Dubya 10 Απρ 2020, 9:36 
best creation on the workshop:steamhappy:
Incendiary Moose  [Δημιουργός] 14 Μαρ 2020, 13:37 
@Maximus7525, this is a known issue. When autopilot is on, it sets the target position of the drone. When you turn it off, you then need to move using w/a/s/d to reset the target location to your current position. Hope this helps!
Maxide83 14 Μαρ 2020, 12:02 
Really amazing vtol but sometimes after turning the autopilot off then the engines does sometimes not want to go the way i want them to go but exept that this is amazing
Backlight 18 Φεβ 2020, 10:47 
I love the idea of keeping the sub attached great job
Rosemary 4 Φεβ 2020, 11:21 
You dont press the green one, you press the tiny one in the top left
may 24 Δεκ 2019, 23:33 
I did that but it still didnt work
Incendiary Moose  [Δημιουργός] 10 Δεκ 2019, 11:48 
"How to use the minisub:
Go to the upper level of the rear of the vehicle, open the hatch, enter the sub, close the hatch, enter the driver seat, then click the dot in the upper left hand corner of the screen. This pulls up the menu.
Use deploy to release/retract the sub.
The + and - buttons adjust target depth
WASD controls
The winch value should stay under 500, which is the max length the winch can be"
This is copied from the description I wrote. It is there for a reason, please read it.
may 9 Δεκ 2019, 21:19 
how do i make the minisub drop?
Shaggy 26 Νοε 2019, 17:39 
then why not put a elevator system for the pilot and make the top the of the front the escape pod. dosnt need to be watertight it would only need a parachute and something to get away from the wreck
Incendiary Moose  [Δημιουργός] 26 Νοε 2019, 12:38 
As for the other stuff, I am mostly done working on this. Any updates will be in the form of a new vehicle most likely.
Incendiary Moose  [Δημιουργός] 26 Νοε 2019, 12:37 
I have tried to make the front an escape pod, but there is no good way to do that while maintaining the ability to float.
Shaggy 26 Νοε 2019, 3:05 
i have a few things. the whole craft is nose heavy. if one of the engines go out its usually going down. fire supression systems. if they could be added to the vtol engines that would be great. and last thing is in case of emergency its pretty hard to get the pilot to the escape pods. might i suggest making the glass bridge area a escape pod as well? other than that this is a great build and i love playing with it
Incendiary Moose  [Δημιουργός] 25 Νοε 2019, 17:08 
Thank you!
_drenj 25 Νοε 2019, 12:39 
This is perfect its easy to drive and have many functions 5/5 from me:steamhappy:
Incendiary Moose  [Δημιουργός] 7 Νοε 2019, 15:07 
You can't. They are there to pump out water and provide power.
NellzGamez 7 Νοε 2019, 15:06 
Well how do I un hook the wires to the sub?
Incendiary Moose  [Δημιουργός] 6 Νοε 2019, 13:15 
Read the last paragraph of the description. Title is "How to use the minisub"
NellzGamez 5 Νοε 2019, 18:17 
how do you use the Submarine?
Axiom 27 Οκτ 2019, 12:53 
Cool
Incendiary Moose  [Δημιουργός] 27 Οκτ 2019, 12:52 
That is my current project. It is a medium large submarine, with the ability to run generators while submerged by using a tethered buoy for exhaust and air.
Axiom 27 Οκτ 2019, 12:50 
Can you do a submarine? SW is lacking good submarines lately
Incendiary Moose  [Δημιουργός] 27 Οκτ 2019, 12:48 
Taking a break from stormworks rn, and I will probably just make an entire new vehicle instead.
Prox 26 Οκτ 2019, 8:18 
Hey, you could add something like a ramp for cars and stuff. its hard to get them on with a crane