Don't Starve

Don't Starve

More Fuel
58 Comments
提醒手冲小助手 20 Dec, 2021 @ 10:26am 
:47_thumb_up:
西瓜羊羊 28 May, 2021 @ 10:13am 
nice!
横手山 2 May, 2021 @ 4:09am 
i like that
Lumpy Space Princess 20 May, 2019 @ 8:01pm 
idk how to explain but it doesnt give me the option to burn bee stingers :( even when mod is on and applied in rog
🐭  [author] 17 May, 2019 @ 7:51pm 
Fix it? I wasn't aware it was broken.
Lumpy Space Princess 17 May, 2019 @ 7:46am 
pls fix :(
29367823 11 Nov, 2017 @ 11:58pm 
这个mod让硝石,毒刺,猎犬的牙齿,蜘蛛网、猪皮、羽毛、牛的角,工具和布什和蜘蛛女王的帽子作为燃料在篝火!所有怪物肉变种和邪恶的花朵补充夜间照明灯!让moggles接受萤火虫,灯泡,slurtle煤泥和其他类似的燃料!亲爱的加油灯!还增加了辉光的浆果和灯泡的食谱和给灯泡保质期非常长(如powdercakes相同)。
斯特利乌斯 23 Jul, 2017 @ 10:11am 
来个野生的翻译君
Cenato 23 May, 2016 @ 7:02am 
Does this work for shipwrecked?
At996 25 Mar, 2016 @ 9:14pm 
#cj. Sea the Day update had fixed that shipwrecked wont mix with RoG
Kirity 12 Mar, 2016 @ 10:28pm 
Hey guys, if you want this mod to work in RoG, open up modinfo.lua and add

shipwrecked_compatible = true

into it. So far, it's worked in every mod I've tried this with that stopped working, but only with RoG. The vanilla base works fine. I haven't tested it out on SW yet. Good luck.
Matelite05 18 Jan, 2016 @ 6:01am 
This works on DST too?
Norv 31 Dec, 2015 @ 4:07am 
can you make it for SW?
Kirity 24 Dec, 2015 @ 12:19am 
Hi, is there a chance that you'll be updating this or making a new mod for the Shipwrecked DLC?
Shuffling Seal 16 Oct, 2015 @ 7:52am 
@[#!].mouse GR8 mod i have a question would u be the first to make a mod that makes the moggles recipe a little more expensive i think they are too op but i dont know how to mod i thought maybe 2 glowberries, 2 moleworms and 2 lightbulbs i think moggles are op but i still wanna craft i just feel like i cheat everytime i do so thx :P
Ilakayuna 31 Aug, 2015 @ 3:45am 
ı want fuel my miner hat with nitre can u help me about this?
prodo 3 May, 2015 @ 11:33am 
you always make the best mods, thanks mouse ^-^
sharcc 22 Jan, 2015 @ 1:40am 
@[#!].mouse It's very good! other fuel is rather expensive for me. Thanks! :)
CrisperPoet 10 Jan, 2015 @ 8:57pm 
@[#!].mouse great! conflict resolved. your work is much appreciated.
🐭  [author] 9 Jan, 2015 @ 7:44am 
@Tire_iron
@Portugaletz
I updated it about a week ago and I guess I forgot to notify you both. Sorry about that. The TMI bug is fixed and nitre can be used as fuel for all campfires in RoG now.
CrisperPoet 1 Jan, 2015 @ 2:10pm 
I downloaded the Too Many Items mod, and when I tried to open the TMI menu, the game crashed, and disabled this mod as the source of the crash. TMI runs fine without More Fuel enabled, so I imagine it's a conflict between the two mods, is there any chance that conflict could get worked out? I took a screenshot of the crash, but you can't see all of the information because the UI for TMI is covering a good portion of it, and can't be closed.

http://cloud-4.steamusercontent.com/ugc/545265666734091071/62159A98F1817F8CCD517D070ADD3CE9E243C01A/
sharcc 28 Dec, 2014 @ 7:12am 
@[#!].mouse So, please, make nitre as fuel for endothermic fires and normal fires, if it's possible.
🐭  [author] 28 Dec, 2014 @ 1:34am 
@Portugaletz
Because by default in RoG, it's already a fuel for endothermic fires.
sharcc 27 Dec, 2014 @ 9:04pm 
I can't to use nitre by fuel (RoG), but without DLC it works. WHY? :"(
Reno 28 Oct, 2014 @ 12:53am 
Ok then, could you write me how to change it to work for campfires instead please? I would like to change it in my game and I understand, if others would not want that.
🐭  [author] 27 Oct, 2014 @ 1:44pm 
@Reno
No I can't. Last time I checked, each fuel can only have one fuel "type". It's "type" determines what fueled objects it's allowed to be used on.
Reno 27 Oct, 2014 @ 8:22am 
Hi there, could you adjust nitre to be fuel for any firepit/campfire/endothermic firepit/endothermic fire? Thx. Anyway - great mod
Scott Howl 28 Sep, 2014 @ 10:40am 
Nitre should blow up the fire... #Kapooya
󰀖Auth󰀖 16 Aug, 2014 @ 9:05pm 
OH GOD MY MOGGLES Y U NO WORK NO MOAR
Happy 2 Jul, 2014 @ 8:40pm 
fair enough xD
🐭  [author] 2 Jul, 2014 @ 7:48pm 
@WeirdKirby
Well I could very easily adjust it but since it's already a fuel in RoG, I don't know if an adjustment is what people want. It could remain endothermic fuel or be made into fuel for campfires. At this point I think I'll leave it up to the number of responces.
Happy 2 Jul, 2014 @ 12:36pm 
hm, seems you've already been made apparent of the issues with RoG addon, so i'll just say love the mod and hope you can fix/adjust it to work again! <3
🐭  [author] 25 Jun, 2014 @ 6:57pm 
@RaidenRaccoon
Oh I see what's going on. In the base version of RoG, nitre is used as fuel for endothermic fires.
Raiden B 25 Jun, 2014 @ 5:49pm 
So far, all I know is Nitre doesn't work as fuel (in ROG). Didn't try anything else (only need a use for nitre). I can try other features of the mod later if needed
🐭  [author] 25 Jun, 2014 @ 3:53pm 
@RaidenRaccoon
Nothing in the mod is working for you in RoG?
Raiden B 25 Jun, 2014 @ 3:48pm 
Mod isnt working on my ROG save. Works on my base game save though.
[RCC] The Whale God 2 Apr, 2014 @ 3:57pm 
thack god nitre can be uses for smthing
Kiwi 3728 7 Mar, 2014 @ 5:42pm 
omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg
🐭  [author] 15 Feb, 2014 @ 4:29pm 
@Capt.Cliff
You delete line 94 in modmain.lua of my more fuel mod. If that doesn't work then there's something very wrong with the other mod.
Capt.Cliff™ 15 Feb, 2014 @ 4:10pm 
Thanx for permission. Deleted the "Add Hounds tooth" Dosn't work. Maybe theres something else too in the Clockwork lua ?
🐭  [author] 15 Feb, 2014 @ 9:53am 
@Capt.Cliff
You would edit the modmain.lua file.
Capt.Cliff™ 15 Feb, 2014 @ 5:54am 
If the Hounds tooth could be disabled from burning, the Clockwork trap will work. How could it be disabled ??
Capt.Cliff™ 15 Feb, 2014 @ 5:41am 
This mod conflicts with Clockwork Traps mod not enabling them to 'Add fuel'
🐭  [author] 26 Jan, 2014 @ 2:17pm 
@Zephyr™
No problem. I'm glad it's all worked out. Thank you for using my mod.
Zephyr 26 Jan, 2014 @ 1:57pm 
I already found the one that was making the mod crash, it was a weapon addition that didn't like the Too Many Items mod and somehow worked when the More Fuel was disabled. I have no idea how this makes sense but now it's fixed. Thank you anyway, your mod is awesome!
🐭  [author] 26 Jan, 2014 @ 1:50pm 
@Zephyr™
That's strange. Nothing in my mod should interfere with any others, at least not to the point it crashes. What mod is it having problems with?
Zephyr 26 Jan, 2014 @ 1:37pm 
I have been using this mod for a while... but after downloading a few other mods, this one crashes and I have no idea why. I know that it must be another mod interfering, but which one? I would appreciate any help.
pyrO_322 10 Jan, 2014 @ 2:30pm 
this mod is on ov the best mods ever
🐭  [author] 8 Jan, 2014 @ 7:16am 
@wojotoc
Happy to help.
Baegll 7 Jan, 2014 @ 5:09am 
Awesome mod helped me a lot in tight situations where i only had nitre and i didnt have any flamable things, thanks.