RimWorld

RimWorld

Pawnmorpher
3,140 Comments
Gort 30 Sep @ 7:15am 
ya know they say you cant rush good quality. This is a prime example. So long as its confirmed that the mod is not abandoned patience wont be in short supply.

Take as much time as you need :selike:
ranixcz 30 Sep @ 5:04am 
on dc is 1.6 working prototype
LifeIsAbxtch 24 Sep @ 6:07pm 
its not coming guys....BUT IT IS ADVANCING
KoalsBeast 21 Sep @ 10:05pm 
those who are a shark plush:
Almighty IKEA BLÅHAJ 21 Sep @ 5:12pm 
Those who can't read:
akaelorn 21 Sep @ 3:23pm 
1.6 ? :(
Serkvoid 21 Sep @ 10:55am 
1.6?
SilverSaruTrue 21 Sep @ 8:54am 
wooow finally the light in the tunnel, thanks
Jacjaw17 20 Sep @ 4:24pm 
Thank you for updating us on the update. I'm looking forward to it. And take too much time as you need 🙂👍
Tacoppotamus 19 Sep @ 10:56pm 
wow, awesome news, thanks for keeping us in the loop!
hanjiro10 19 Sep @ 3:23pm 
please update this mod so is not corrupted.
hanjiro10 19 Sep @ 6:01am 
manmade horrors byond my comprehension 10/10
Fireshot 16 Sep @ 3:11pm 
That is most pleasing to hear Yap! I look forward to it :D
Yap  [author] 16 Sep @ 2:22pm 
The issue with HAR has been fixed, so it is now possible to update. We'll have something soonish. There's a very early, unstable test build available on the discord, which I don't recommend you add to an active save, I more mean that there is indeed life here.
ArticBlazer 16 Sep @ 9:24am 
o7
best mod
Mati_Lublin 16 Sep @ 6:18am 
Pity. It was one of the first mods I downloaded.
NotABanana 15 Sep @ 7:40pm 
It really sucks that this mod is probably over, there really was nothing like it
AusFox 12 Sep @ 8:58am 
Ouch, that sucks! I hope you have some luck finding a workaround, I was really hoping to play a mad scientist again! Best of luck to everyone working on it!
Bluegills 2 Sep @ 6:26am 
Yeah, HAR having that issue is definitely painful, hope to see it get fixed and having Pawnmorpher see the current version of Rimworld. Definitely one of my favourite if not most favourite mod for Rimworld.
CallingCawl 31 Aug @ 8:54pm 
@Yap They also specified that the issue was recently fixed. :u Days ago, on the Discord. Deffers looking forward to the update going forward.
Fancypuggo 31 Aug @ 6:44pm 
This mod is top tier amazing and adds a lot more fun to the game! :cool_seagull: I'm sad to start a 1.6 playthrough without it. It's going to be boring not having my pawns mysteriously turn into Thrumbos nor recruiting raccoons or other random animals with human minds.
Fireshot 31 Aug @ 3:32pm 
Its a shame to hear about that problem with Har... ugh what a pain. Oh well....
LifeIsAbxtch 31 Aug @ 10:01am 
LETS GIVE THIS MOD TO MLIE, TO UPDATE THIS MOD WITHOUT HAR, WE'LL GIVE HIM AN OFFER HE CAN'T REFUSE
bumrum 31 Aug @ 8:59am 
thanks for the update Yap.
Yap  [author] 30 Aug @ 6:53am 
I'll just state what Zera has said on the Discord -- unfortunately, HAR has an issue with its recent updates where races are taking 15 seconds per race to load on game-start. With all the races we have in the mod, that means *28 minutes* just to load those. Obviously, this is unworkable. Unless this is fixed by erdelf, we would have to rewrite the entire mod without HAR, which Zera does not have the time or motivation to do at this time.
BitingTunic2270 28 Aug @ 12:03pm 
all i can think about while waiting for the mod to update is that one kingpin meme of him clicking that pen over and over
CallingCawl 28 Aug @ 9:26am 
Your mod was always quite a bit fun, and it really is a shame it's not come to 1.6 as of yet. Hoping to at least see a " We're here, working on things " post at the very least soon. Would be unfortunate to find the mod abandoned.
Thicc Birb 26 Aug @ 4:30pm 
would love to see this updated!!
MaraStruckMiko 21 Aug @ 12:14am 
shame it wont get new content for a bit most likely i get burn out. would you be okay with fan patches to add morphs for dlc animals once its updated?
lechkingofdead 20 Aug @ 1:29pm 
ya know im just suprised this mod has not been handed over yet. its old as can be and were it does show its still living. i respect ya.
Fireshot 15 Aug @ 7:31am 
Agreed Koals. This is a very neat mod after all.
KoalsBeast 14 Aug @ 4:07pm 
i'd rather wait a year than it to be abandoned
Drex 12 Aug @ 4:03am 
any news for curiosity please?
FiauraTheTankGirl 7 Aug @ 4:17pm 
Keep doing what you're doing, this mod is amazing!
Fireshot 6 Aug @ 6:43am 
I agree with that 100% Red Star. This is one of the most interesting mod's for any game I have seen in a long time. I look forward to seeing it in action again! To the creators I say take your time, better to take things slow and make sure you don't make any major mistakes, I can wait for the update for quite some time, after all I do have other stuff to play besides Rim World even if they are not quite as awesome as Rim World is. :SoM_Flammie::steamthumbsup:
Red Star 2 Aug @ 11:06pm 
One of the greatest mods I've ever come across. Well done! :smilechillet:
Leutian Kane 30 Jul @ 10:56am 
as a mod developer for various games for the last 23 years i can say that its all about passion and motivation to work on the project, after all if it was just about being prepared in this case the 1.6 patch was in open beta for a month , which is plenty of time to get started IF you have the passion and motivation to do so, most of the time its more about being burnt out and it not being fun anymjore, and in those cases, its best to just pass the legacy on to someone else if taking a break doesnt work to resolve being burnt out.
Syraxia 28 Jul @ 9:39am 
Agreed, I'm super excited for 1.6. I love this mod, but I'd hate to think that the creator would sacrifice part of their personal life to push themselves too much all for the sake of me being able to play a mod. It's exciting and every bit of the work the creator does is appreciated and beloved, but they can take their time. We all have lives outside of these things and they deserve to be given the time to address a mod when they are able.
NoctisTheBogWitch 28 Jul @ 7:04am 
Yall let them work. If you want a 1.6 version faster, either contribute or make it yourself. Repeatedly asking for 1.6 only demoralizes them.
Cultist ⁧⁧ ඞ 26 Jul @ 12:08pm 
Crap, saw this on a Youtube video and wanted to try it but no 1.6...
Truly a catastrophe :c
Slatefoxo 23 Jul @ 9:43pm 
This is a super fun and awesome mod! Thank you for the continued support and I'm excited to use it again!
DeathWing 22 Jul @ 8:22pm 
please, let the author do his/her work, after all, if you are impatient, do a continued version where it can act as a placeholder until either A, the author is done, or B, a means to continue his work without him/her being burned out.
boo 22 Jul @ 6:02pm 
WE NEED 1.6
Backfreeze 21 Jul @ 10:14pm 
Happy to see a 1.6 in progress ty for the amazing mod and fun it has brought to me.
Ranger 21 Jul @ 5:05pm 
Still one of my favorite mods for this game, I love making tribal penal legions of mutated genetic freaks and setting them loose on nearby settlements
Yap  [author] 20 Jul @ 11:16pm 
@RobinsNest Thank you! It's lovely to hear.

@Chip - this will be a version update, we don't have plans to add new content at this time. We are all pretty burned out on Rimworld :P

For people asking 'when 1.6', it's in motion, but I don't have an ETA.
gunns22 20 Jul @ 9:38am 
@everyone

They're working on it for 1.6, and they explicitly said don't spam for 1.6. Cool your jets, people!
ForceField Helldiver 16 Jul @ 9:20am 
when tho because i thought it would be out the same day as 1,6 came outm any ETA yet ? @Yap
Chip 15 Jul @ 9:28pm 
after the update for 1.6 compatibility, will this mod eventually get new content such as stuff for some or all of the animals added in odyssey, or is it basically "complete" and only getting compatibility updates for new versions of rimworld
just curious lol
ArticBlazer 15 Jul @ 1:57am 
all i can say is that this mod is an huge W
really appreciate this mod and hope the dev takes his time with updating this to 1.6, this mod is really great