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My game is in french, so I haven't your item description ingame (the "i" icon doesn't display).
It looks like all light items have the same floor raising, for both regular and deep tanks. So the problem come from the lights, not from your mod, never mind!
nice tank, perfect for displaying corals!
but who says corals says lights, and lights won't fit perfectly with this tank : they are floating half a wall above. Is there a way to lower the lights with this mod, or is this because of the light items behavior?
thanks!
I mentioned:So havin guests view at the center is better then 5 guests at 1 tile.
This ofcourse must be So having guests view at the edges is better then 5 guests at 1 tile.
As for viewing, we got it to work that guests view from above the tank. But this made it that they will go to the center everytime. All guests at the same time. So you would have a tile with 5 guests viewing the tank. So havin guests view at the center is better then 5 guests at 1 tile.
I also mentioned to not put big fish in here. As indeed. That will not work.
I will add a second version. A deeper version. For bigger scenery and fish. And will update the max size of this tank too when I am back from vacation
Guests seemed to only appreciate/view the tank from the tank edges and would walk around it before they viewed it. Once the tank was viewed, they would then start to walk over it, which looks a little awkward at first and is more noticable in areas where there isn't other tanks/items around it. You also cannot place items (like benches) on the top of it. (which makes sense with how the game currently works but I didn't want anyone to be disappointed ;) )
At the time of this comment, I have not tried "large" fish like unicorns to see if they clip through as well.