Cities: Skylines

Cities: Skylines

AutoLineBudget
13 Comments
田小橙 16 Feb @ 10:31am 
Though I use this mod do not have any error so far,but it also do not any result.:steamthumbsdown:
NNXST 4 Dec, 2024 @ 2:00pm 
This mod seems to break the game. It causes all of the base-game mods to break (infinite money, hard mode, etc.)
こむこむ 9 Jan, 2023 @ 10:07am 
This mod is broken. Downloading it, my save data is broken.
Lazarus 7 Jun, 2022 @ 10:09am 
I'm noticing that it tends to overestimate the number of buses needed and ends up spawning 50+ which becomes a new traffic problem.
MAYBE it's just my city but it's something to deal with, maybe adding a UI that allows us to pick some min/max values manually would help.
Dindon de Combat 'Triofu' 10 Sep, 2019 @ 10:37am 
Mod not appear in menu mod, unscribed restart steam, subscrib restart , mod is downloaded and in Steamapps\workshop\content\255710\1767246646 :(
normkil 27 Aug, 2019 @ 12:23am 
I don't know if this is meant to effect every vehicle in the game, but it did on mine. The mod killed pretty much all of my police vehicles, and caused just about all of my city service vehicles to disappear. My crime rate, death rates, and bodies in houses skyrocketed. I only figured out it was this mod due to trying it again here recently, and it started to happen again. I don't know if this has happened to anyone else, but it did to me.
Tuga_Venatus 4 Aug, 2019 @ 5:58am 
does it work along with "improved public transport" mod?
i like to use IPT2 due its options, but its budget option is a bit too simple, would love to have something like your mod instead, but unsure if it will work toghether, even if i disable ipt2 budget option.
makupi 26 Jun, 2019 @ 2:03am 
you are right, it wasnt this one after all, sorry!
makupi 20 Jun, 2019 @ 5:32am 
this mod makes my game crash, probably doesnt work well with other mods....

gives this error, then crashes.
The following methods were overriden by another mod:
CitizenManager.CreateCitizenInstance with 4 parameters (CitizenManager, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
Blije Eend 18 Jun, 2019 @ 1:18am 
Why do I have to change the budget in the budgetpanel when I use busses with higher passenger capacity? The busses do not cost more?
Blije Eend 17 Jun, 2019 @ 1:52am 
Looks great, but I have a few questions. Does it work with custom busses which have different capacity? Does it break your game when stop using the mod when you have used it?
RudRecciah 15 Jun, 2019 @ 7:35am 
why is this a cinematic camera?
Jarl Ballin 11 Jun, 2019 @ 8:46am 
Does it determine a fixed amount of busses and keep it that way 24/7 or after the first 24 hours are up does it change the amount of busses constantly as per need?