RimWorld

RimWorld

Medical Hatch
21 Comments
Stellar Harbour 12 Dec, 2022 @ 8:30pm 
Why it's 1.4...2.1 versions, bitch?
Spess Carp  [author] 19 Apr, 2020 @ 3:47am 
Updated to 1.1
Mistletoe The Bard 6 Aug, 2019 @ 12:26am 
Can I put herbal inside it? Is it possible to put more than one in that? (I would really like to use it, if I can fit a stack into it) xD
Spess Carp  [author] 5 Aug, 2019 @ 11:08pm 
They only provide one medkit and then must be reset.
Mistletoe The Bard 5 Aug, 2019 @ 9:25pm 
Do I get infinite med kit from just the 1 med kit I built with?
Are you sure this is not over powered?
Scrotum Scratcher 6 Jun, 2019 @ 9:18pm 
that's where the risk and excitement and violence comes from instead of having explosions and railroad artillery
Spess Carp  [author] 6 Jun, 2019 @ 9:06pm 
Energizer would sue me.
Scrotum Scratcher 6 Jun, 2019 @ 12:17pm 
umm.. how about a pink robot bunny that gently transports medicine to patients?
EnergyIpad 6 Jun, 2019 @ 7:14am 
when will we get the aforementioned club of healing?
spessraptor 4 Jun, 2019 @ 7:25am 
I want a giant monster of a railroad artillery cannon that fires 7 ton shells filled with pure glitter that can penetrate 30-tile thick uranium walls and obliterate fortified mountain strongholds on the other side of the globe along suborbital trajectories in case somebody there gets mildly bitten by a squirrel.
Dead Thing 3 Jun, 2019 @ 4:52pm 
Heck if anything we need explosions with healing shrapnel! Medicine mortars, Medical-tov cocktails with soothing flames, a club that beats people healthy again!
Spess Carp  [author] 3 Jun, 2019 @ 6:20am 
:ustates: Splosions make everything better!
Pamparampampamparam 3 Jun, 2019 @ 1:59am 
Its just that releasing a medical pack with an explosion seems counter-productive.
Spess Carp  [author] 2 Jun, 2019 @ 10:06pm 
It makes me happy! It won’t crash your game. It works on multiplayer. It functions as intended. I like the sprite. It’s not overpowered. Good idea? A good idea is subjective! Go... Form a committee and discuss the objectively what makes a mod a good idea or not. Vote on it. Publish it for the world to see and accept. :ccVeryHappy:
Pamparampampamparam 2 Jun, 2019 @ 12:43pm 
This doesn't seem like a good idea.
Spess Carp  [author] 2 Jun, 2019 @ 9:44am 
Components cost 12 steel to create, while a shelf is made out of 30 of a wide variety of materials(including steel). Personally, I never find myself low on steel. It's almost as available as wood in a tropical biome. Once you have ground penetrating radar you can have even more. Not saying I don't like shelves, but this is a nice option to pimp out a hospital with. :adhappy:
believor in Prawn 2 Jun, 2019 @ 9:25am 
well a component when a shelf with meds on it could work kinda feels a bit too pricey
Spess Carp  [author] 2 Jun, 2019 @ 7:41am 
I considered the other medications. Glitter is the best, but in vanilla you can't craft it and usually one should carefully ration that out to try and overpower the plague. Herbal medication does just fine, but it's not something a respectable physician would use. Thus industrial medication is just right. I believe a component is excellent instead of just steel. Steel alone can't describe its behavior. A component could be the whole trap door system and the medication what that system would deliver.
believor in Prawn 1 Jun, 2019 @ 9:59pm 
could we have glitter instead and only cost 6 steel?
Spess Carp  [author] 30 May, 2019 @ 7:59pm 
I component and 1 medical kit.
Dead Thing 30 May, 2019 @ 1:57pm 
Huh. That's a neat idea, and as all things are, is made better by explosions. What's it cost to make and where is it made?